1 #ifndef _DERANDOM_HPP
2 #define _DERANDOM_HPP
3 /*-------------------------------------------------------------------------
4  * drawElements C++ Base Library
5  * -----------------------------
6  *
7  * Copyright 2014 The Android Open Source Project
8  *
9  * Licensed under the Apache License, Version 2.0 (the "License");
10  * you may not use this file except in compliance with the License.
11  * You may obtain a copy of the License at
12  *
13  *      http://www.apache.org/licenses/LICENSE-2.0
14  *
15  * Unless required by applicable law or agreed to in writing, software
16  * distributed under the License is distributed on an "AS IS" BASIS,
17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18  * See the License for the specific language governing permissions and
19  * limitations under the License.
20  *
21  *//*!
22  * \file
23  * \brief Random number generator utilities.
24  *//*--------------------------------------------------------------------*/
25 
26 #include "deDefs.hpp"
27 #include "deRandom.h"
28 
29 #include <iterator>		// std::distance()
30 #include <algorithm>	// std::swap()
31 
32 namespace de
33 {
34 
35 //! Random self-test - compare returned values against hard-coded values.
36 void Random_selfTest (void);
37 
38 class Random
39 {
40 public:
Random(deUint32 seed)41 					Random				(deUint32 seed)	{ deRandom_init(&m_rnd, seed);					}
~Random(void)42 					~Random				(void)			{}
43 
getFloat(void)44 	float			getFloat			(void)			{ return deRandom_getFloat(&m_rnd);				}
getDouble(void)45 	double			getDouble			(void)			{ return deRandom_getDouble(&m_rnd);			}
getBool(void)46 	bool			getBool				(void)			{ return deRandom_getBool(&m_rnd) == DE_TRUE;	}
47 
48 	float			getFloat			(float min, float max);
49 	double			getDouble			(double min, double max);
50 	int				getInt				(int min, int max);
51 
getInt64(void)52 	deInt64			getInt64			(void)			{ deUint32 upper = getUint32(); return static_cast<deInt64>((deUint64)upper << 32ull | (deUint64)getUint32() ); }
getUint64(void)53 	deUint64		getUint64			(void)			{ deUint32 upper = getUint32(); return (deUint64)upper << 32ull | (deUint64)getUint32(); }
getUint32(void)54 	deUint32		getUint32			(void)			{ return deRandom_getUint32(&m_rnd);			}
getUint16(void)55 	deUint16		getUint16			(void)			{ return (deUint16)deRandom_getUint32(&m_rnd);	}
getUint8(void)56 	deUint8			getUint8			(void)			{ return (deUint8)deRandom_getUint32(&m_rnd);	}
57 
58 	template <class InputIter, class OutputIter>
59 	void			choose				(InputIter first, InputIter last, OutputIter result, int numItems);
60 
61 	template <typename T, class InputIter>
62 	T				choose				(InputIter first, InputIter last);
63 
64 	// \note Weights must be floats
65 	template <typename T, class InputIter, class WeightIter>
66 	T				chooseWeighted		(InputIter first, InputIter last, WeightIter weight);
67 
68 	template <class Iterator>
69 	void			shuffle				(Iterator first, Iterator last);
70 
71 	bool			operator==			(const Random& other) const;
72 	bool			operator!=			(const Random& other) const;
73 
74 private:
75 	deRandom		m_rnd;
76 } DE_WARN_UNUSED_TYPE;
77 
78 // Inline implementations
79 
getFloat(float min,float max)80 inline float Random::getFloat (float min, float max)
81 {
82 	DE_ASSERT(min <= max);
83 	return min + (max-min)*getFloat();
84 }
85 
getDouble(double min,double max)86 inline double Random::getDouble (double min, double max)
87 {
88 	DE_ASSERT(min <= max);
89 	return min + (max-min)*getDouble();
90 }
91 
getInt(int min,int max)92 inline int Random::getInt (int min, int max)
93 {
94 	DE_ASSERT(min <= max);
95 	if (min == (int)0x80000000 && max == (int)0x7fffffff)
96 		return (int)getUint32();
97 	else
98 		return min + (int)(getUint32() % (deUint32)(max-min+1));
99 }
100 
101 // Template implementations
102 
103 template <class InputIter, class OutputIter>
choose(InputIter first,InputIter last,OutputIter result,int numItems)104 void Random::choose (InputIter first, InputIter last, OutputIter result, int numItems)
105 {
106 	// Algorithm: Reservoir sampling
107 	// http://en.wikipedia.org/wiki/Reservoir_sampling
108 	// \note Will not work for suffling an array. Use suffle() instead.
109 
110 	int ndx;
111 	for (ndx = 0; first != last; ++first, ++ndx)
112 	{
113 		if (ndx < numItems)
114 			*(result + ndx) = *first;
115 		else
116 		{
117 			int r = getInt(0, ndx);
118 			if (r < numItems)
119 				*(result + r) = *first;
120 		}
121 	}
122 
123 	DE_ASSERT(ndx >= numItems);
124 }
125 
126 template <typename T, class InputIter>
choose(InputIter first,InputIter last)127 T Random::choose (InputIter first, InputIter last)
128 {
129 	T val = T();
130 	DE_ASSERT(first != last);
131 	choose(first, last, &val, 1);
132 	return val;
133 }
134 
135 template <typename T, class InputIter, class WeightIter>
chooseWeighted(InputIter first,InputIter last,WeightIter weight)136 T Random::chooseWeighted (InputIter first, InputIter last, WeightIter weight)
137 {
138 	// Compute weight sum
139 	float	weightSum	= 0.0f;
140 	int		ndx;
141 	for (ndx = 0; (first + ndx) != last; ndx++)
142 		weightSum += *(weight + ndx);
143 
144 	// Random point in 0..weightSum
145 	float p = getFloat(0.0f, weightSum);
146 
147 	// Find item in range
148 	InputIter	lastNonZero	= last;
149 	float		curWeight	= 0.0f;
150 	for (ndx = 0; (first + ndx) != last; ndx++)
151 	{
152 		float w = *(weight + ndx);
153 
154 		curWeight += w;
155 
156 		if (p < curWeight)
157 			return *(first + ndx);
158 		else if (w > 0.0f)
159 			lastNonZero = first + ndx;
160 	}
161 
162 	DE_ASSERT(lastNonZero != last);
163 	return *lastNonZero;
164 }
165 
166 template <class Iterator>
shuffle(Iterator first,Iterator last)167 void Random::shuffle (Iterator first, Iterator last)
168 {
169 	using std::swap;
170 
171 	// Fisher-Yates suffle
172 	int numItems = (int)std::distance(first, last);
173 
174 	for (int i = numItems-1; i >= 1; i--)
175 	{
176 		int j = getInt(0, i);
177 		swap(*(first + i), *(first + j));
178 	}
179 }
180 
181 template<typename T>	T			randomScalar	(de::Random& rnd, T minValue, T maxValue);
randomScalar(de::Random & rnd,float minValue,float maxValue)182 template<> inline		float		randomScalar	(de::Random& rnd, float minValue, float maxValue)		{ return rnd.getFloat(minValue, maxValue); }
randomScalar(de::Random & rnd,deInt32 minValue,deInt32 maxValue)183 template<> inline		deInt32		randomScalar	(de::Random& rnd, deInt32 minValue, deInt32 maxValue)	{ return rnd.getInt(minValue, maxValue); }
randomScalar(de::Random & rnd,deUint32 minValue,deUint32 maxValue)184 template<> inline		deUint32	randomScalar	(de::Random& rnd, deUint32 minValue, deUint32 maxValue)	{ return minValue + rnd.getUint32() % (maxValue - minValue + 1); }
185 
186 } // de
187 
188 #endif // _DERANDOM_HPP
189