1-- automatically generated by the FlatBuffers compiler, do not modify
2
3-- namespace: MyGame
4
5local flatbuffers = require('flatbuffers')
6
7local InParentNamespace = {} -- the module
8local InParentNamespace_mt = {} -- the class metatable
9
10function InParentNamespace.New()
11    local o = {}
12    setmetatable(o, {__index = InParentNamespace_mt})
13    return o
14end
15function InParentNamespace.GetRootAsInParentNamespace(buf, offset)
16    local n = flatbuffers.N.UOffsetT:Unpack(buf, offset)
17    local o = InParentNamespace.New()
18    o:Init(buf, n + offset)
19    return o
20end
21function InParentNamespace_mt:Init(buf, pos)
22    self.view = flatbuffers.view.New(buf, pos)
23end
24function InParentNamespace.Start(builder) builder:StartObject(0) end
25function InParentNamespace.End(builder) return builder:EndObject() end
26
27return InParentNamespace -- return the module