1 /*
2  *  Copyright (c) 2016 The WebM project authors. All Rights Reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 #include "./vpx_dsp_rtcd.h"
12 #include "vpx_dsp/vpx_dsp_common.h"
13 #include "vpx_dsp/vpx_filter.h"
14 #include "vpx_ports/mem.h"
15 
vpx_highbd_convolve8_neon(const uint16_t * src,ptrdiff_t src_stride,uint16_t * dst,ptrdiff_t dst_stride,const InterpKernel * filter,int x0_q4,int x_step_q4,int y0_q4,int y_step_q4,int w,int h,int bd)16 void vpx_highbd_convolve8_neon(const uint16_t *src, ptrdiff_t src_stride,
17                                uint16_t *dst, ptrdiff_t dst_stride,
18                                const InterpKernel *filter, int x0_q4,
19                                int x_step_q4, int y0_q4, int y_step_q4, int w,
20                                int h, int bd) {
21   // + 1 to make it divisible by 4
22   uint16_t temp[64 * 136];
23   const int intermediate_height =
24       (((h - 1) * y_step_q4 + y0_q4) >> SUBPEL_BITS) + SUBPEL_TAPS;
25 
26   /* Filter starting 3 lines back. The neon implementation will ignore the given
27    * height and filter a multiple of 4 lines. Since this goes in to the temp
28    * buffer which has lots of extra room and is subsequently discarded this is
29    * safe if somewhat less than ideal.   */
30   vpx_highbd_convolve8_horiz_neon(src - src_stride * 3, src_stride, temp, w,
31                                   filter, x0_q4, x_step_q4, y0_q4, y_step_q4, w,
32                                   intermediate_height, bd);
33 
34   /* Step into the temp buffer 3 lines to get the actual frame data */
35   vpx_highbd_convolve8_vert_neon(temp + w * 3, w, dst, dst_stride, filter,
36                                  x0_q4, x_step_q4, y0_q4, y_step_q4, w, h, bd);
37 }
38 
vpx_highbd_convolve8_avg_neon(const uint16_t * src,ptrdiff_t src_stride,uint16_t * dst,ptrdiff_t dst_stride,const InterpKernel * filter,int x0_q4,int x_step_q4,int y0_q4,int y_step_q4,int w,int h,int bd)39 void vpx_highbd_convolve8_avg_neon(const uint16_t *src, ptrdiff_t src_stride,
40                                    uint16_t *dst, ptrdiff_t dst_stride,
41                                    const InterpKernel *filter, int x0_q4,
42                                    int x_step_q4, int y0_q4, int y_step_q4,
43                                    int w, int h, int bd) {
44   // + 1 to make it divisible by 4
45   uint16_t temp[64 * 136];
46   const int intermediate_height =
47       (((h - 1) * y_step_q4 + y0_q4) >> SUBPEL_BITS) + SUBPEL_TAPS;
48 
49   /* This implementation has the same issues as above. In addition, we only want
50    * to average the values after both passes.
51    */
52   vpx_highbd_convolve8_horiz_neon(src - src_stride * 3, src_stride, temp, w,
53                                   filter, x0_q4, x_step_q4, y0_q4, y_step_q4, w,
54                                   intermediate_height, bd);
55   vpx_highbd_convolve8_avg_vert_neon(temp + w * 3, w, dst, dst_stride, filter,
56                                      x0_q4, x_step_q4, y0_q4, y_step_q4, w, h,
57                                      bd);
58 }
59