1#import <Foundation/Foundation.h>
2
3// This should be a big enough struct that it will force
4// the struct return convention:
5typedef struct BigStruct {
6  float a, b, c, d, e, f, g, h, i, j, k, l;
7} BigStruct;
8
9
10@interface Simple : NSObject
11{
12  int _value;
13}
14- (int) value;
15- (void) setValue: (int) newValue;
16- (BigStruct) getBigStruct;
17@end
18
19@implementation Simple
20- (int) value
21{
22  return _value;
23}
24
25- (void) setValue: (int) newValue
26{
27  _value = newValue;
28}
29
30- (BigStruct) getBigStruct
31{
32  BigStruct big_struct = {1.0, 2.0, 3.0, 4.0, 5.0, 6.0,
33                          7.0, 8.0, 9.0, 10.0, 11.0, 12.0};
34  return big_struct;
35}
36@end
37
38int main ()
39{
40  NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
41  Simple *my_simple = [[Simple alloc] init];
42  my_simple.value = 20;
43  // Set a breakpoint here.
44  NSLog (@"Object has value: %d.", my_simple.value);
45  [pool drain];
46  return 0;
47}
48