1; RUN: llc -mtriple=amdgcn--amdpal -verify-machineinstrs < %s | FileCheck -check-prefix=GCN -check-prefix=SI %s 2; RUN: llc -mtriple=amdgcn--amdpal -mcpu=tonga -verify-machineinstrs < %s | FileCheck -check-prefix=GCN -check-prefix=VI %s 3; RUN: llc -mtriple=amdgcn--amdpal -mcpu=gfx900 -verify-machineinstrs < %s | FileCheck -check-prefix=GCN -check-prefix=GFX9 -enable-var-scope %s 4 5; This pixel shader does not use the result of its interpolation, so it would 6; end up with an interpolation mode set in PSAddr but not PSEnable. This test tests 7; the workaround that ensures that an interpolation mode is also set in PSEnable. 8; GCN-LABEL: {{^}}amdpal_psenable: 9; GCN: .amdgpu_pal_metadata 10; GCN: 0xa1b3 (SPI_PS_INPUT_ENA): 0x2 11; GCN: 0xa1b4 (SPI_PS_INPUT_ADDR): 0x2 12define amdgpu_ps void @amdpal_psenable(i32 inreg, i32 inreg, i32 inreg, i32 inreg %m0, <2 x float> %pos) #6 { 13 %inst23 = extractelement <2 x float> %pos, i32 0 14 %inst24 = extractelement <2 x float> %pos, i32 1 15 %inst25 = tail call float @llvm.amdgcn.interp.p1(float %inst23, i32 0, i32 0, i32 %m0) 16 %inst26 = tail call float @llvm.amdgcn.interp.p2(float %inst25, float %inst24, i32 0, i32 0, i32 %m0) 17 ret void 18} 19 20declare float @llvm.amdgcn.interp.p1(float, i32, i32, i32) #2 21declare float @llvm.amdgcn.interp.p2(float, float, i32, i32, i32) #2 22 23attributes #6 = { nounwind "InitialPSInputAddr"="2" } 24 25; Force MsgPack format metadata 26!amdgpu.pal.metadata.msgpack = !{!0} 27!0 = !{!""} 28