1; RUN: llc < %s -mtriple=amdgcn--amdpal -mcpu=tahiti | FileCheck --check-prefixes=PAL,CI --enable-var-scope %s 2; RUN: llc < %s -mtriple=amdgcn--amdpal -mcpu=tonga | FileCheck --check-prefixes=PAL,VI --enable-var-scope %s 3 4; PAL-NOT: .AMDGPU.config 5; PAL-LABEL: {{^}}simple: 6define amdgpu_kernel void @simple(i32 addrspace(1)* %out) { 7entry: 8 store i32 0, i32 addrspace(1)* %out 9 ret void 10} 11 12; Check code sequence for amdpal use of scratch for alloca. This is the case 13; where the high half of the address comes from s_getpc. 14 15; PAL-LABEL: {{^}}scratch: 16; PAL: s_getpc_b64 s{{\[}}[[GITPTR:[0-9]+]]: 17; PAL: s_mov_b32 s[[GITPTR]], s0 18; PAL: s_load_dwordx4 s{{\[}}[[SCRATCHDESC:[0-9]+]]:{{[0-9]+]}}, s{{\[}}[[GITPTR]]: 19; PAL: buffer_store{{.*}}, s{{\[}}[[SCRATCHDESC]]: 20 21define amdgpu_kernel void @scratch(<2 x i32> %in, i32 %idx, i32 addrspace(5)* %out) { 22entry: 23 %v = alloca [2 x i32], addrspace(5) 24 %vv = bitcast [2 x i32] addrspace(5)* %v to <2 x i32> addrspace(5)* 25 store <2 x i32> %in, <2 x i32> addrspace(5)* %vv 26 %e = getelementptr [2 x i32], [2 x i32] addrspace(5)* %v, i32 0, i32 %idx 27 %x = load i32, i32 addrspace(5)* %e 28 store i32 %x, i32 addrspace(5)* %out 29 ret void 30} 31 32; Check code sequence for amdpal use of scratch for alloca. This is the case 33; where the amdgpu-git-ptr-high function attribute gives the high half of the 34; address to use. 35; Looks like you can't do arithmetic on a filecheck variable, so we can't test 36; that the s_movk_i32 is into a reg that is one more than the following 37; s_mov_b32. 38 39; PAL-LABEL: {{^}}scratch2: 40; PAL: s_movk_i32 s{{[0-9]+}}, 0x1234 41; PAL: s_mov_b32 s[[GITPTR:[0-9]+]], s0 42; PAL: s_load_dwordx4 s{{\[}}[[SCRATCHDESC:[0-9]+]]:{{[0-9]+]}}, s{{\[}}[[GITPTR]]: 43; PAL: buffer_store{{.*}}, s{{\[}}[[SCRATCHDESC]]: 44 45define amdgpu_kernel void @scratch2(<2 x i32> %in, i32 %idx, i32 addrspace(5)* %out) #0 { 46entry: 47 %v = alloca [2 x i32], addrspace(5) 48 %vv = bitcast [2 x i32] addrspace(5)* %v to <2 x i32> addrspace(5)* 49 store <2 x i32> %in, <2 x i32> addrspace(5)* %vv 50 %e = getelementptr [2 x i32], [2 x i32] addrspace(5)* %v, i32 0, i32 %idx 51 %x = load i32, i32 addrspace(5)* %e 52 store i32 %x, i32 addrspace(5)* %out 53 ret void 54} 55 56; Check code sequence for amdpal use of scratch for alloca in a compute shader. 57; The scratch descriptor is loaded from offset 0x10 of the GIT, rather than offset 58; 0 in a graphics shader. 59; Prior to GCN3 s_load_dword offsets are dwords, so the offset will be 0x4. 60 61; PAL-LABEL: {{^}}scratch2_cs: 62; PAL: s_movk_i32 s{{[0-9]+}}, 0x1234 63; PAL: s_mov_b32 s[[GITPTR:[0-9]+]], s0 64; CI: s_load_dwordx4 s{{\[}}[[SCRATCHDESC:[0-9]+]]:{{[0-9]+]}}, s{{\[}}[[GITPTR]]:{{[0-9]+\]}}, 0x4 65; VI: s_load_dwordx4 s{{\[}}[[SCRATCHDESC:[0-9]+]]:{{[0-9]+]}}, s{{\[}}[[GITPTR]]:{{[0-9]+\]}}, 0x10 66; PAL: buffer_store{{.*}}, s{{\[}}[[SCRATCHDESC]]: 67 68define amdgpu_cs void @scratch2_cs(i32 inreg, i32 inreg, i32 inreg, <3 x i32> inreg, i32 inreg, <3 x i32> %coord, <2 x i32> %in, i32 %extra, i32 %idx) #0 { 69entry: 70 %v = alloca [3 x i32], addrspace(5) 71 %v0 = getelementptr [3 x i32], [3 x i32] addrspace(5)* %v, i32 0, i32 0 72 %v1 = getelementptr [3 x i32], [3 x i32] addrspace(5)* %v, i32 0, i32 1 73 store i32 %extra, i32 addrspace(5)* %v0 74 %v1a = bitcast i32 addrspace(5)* %v1 to [2 x i32] addrspace(5)* 75 %vv = bitcast [2 x i32] addrspace(5)* %v1a to <2 x i32> addrspace(5)* 76 store <2 x i32> %in, <2 x i32> addrspace(5)* %vv 77 %e = getelementptr [2 x i32], [2 x i32] addrspace(5)* %v1a, i32 0, i32 %idx 78 %x = load i32, i32 addrspace(5)* %e 79 %xf = bitcast i32 %x to float 80 call void @llvm.amdgcn.raw.buffer.store.f32(float %xf, <4 x i32> undef, i32 0, i32 0, i32 0) 81 ret void 82} 83 84attributes #0 = { nounwind "amdgpu-git-ptr-high"="0x1234" } 85 86declare void @llvm.amdgcn.raw.buffer.store.f32(float, <4 x i32>, i32, i32, i32 immarg) 87 88 89; PAL: .amdgpu_pal_metadata 90; PAL-NEXT: --- 91; PAL-NEXT: amdpal.pipelines: 92; PAL-NEXT: - .hardware_stages: 93; PAL-NEXT: .cs: 94; PAL-NEXT: .entry_point: scratch2_cs 95; PAL-NEXT: .scratch_memory_size: 0x10 96; PAL-NEXT: .sgpr_count: 0x 97; PAL-NEXT: .vgpr_count: 0x 98