1; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=gfx900 -verify-machineinstrs < %s | FileCheck -check-prefixes=GFX9 %s 2; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=gfx1010 -verify-machineinstrs < %s | FileCheck -check-prefixes=GFX10 %s 3 4declare void @extern_func() 5 6define <4 x float> @non_preserved_vgpr_tuple8(<8 x i32> %rsrc, <4 x i32> %samp, float %bias, float %zcompare, float %s, float %t, float %clamp) { 7; The vgpr tuple8 operand in image_gather4_c_b_cl instruction needs not be 8; preserved across the call and should get 8 scratch registers. 9 10; GFX9-LABEL: non_preserved_vgpr_tuple8: 11; GFX9: buffer_store_dword v44, off, s[0:3], s32 offset:16 ; 4-byte Folded Spill 12; GFX9: buffer_store_dword v40, off, s[0:3], s33 offset:12 ; 4-byte Folded Spill 13; GFX9-NEXT: buffer_store_dword v41, off, s[0:3], s33 offset:8 ; 4-byte Folded Spill 14; GFX9-NEXT: buffer_store_dword v42, off, s[0:3], s33 offset:4 ; 4-byte Folded Spill 15; GFX9-NEXT: buffer_store_dword v43, off, s[0:3], s33 ; 4-byte Folded Spill 16 17; GFX9: v_mov_b32_e32 v36, v16 18; GFX9-NEXT: v_mov_b32_e32 v35, v15 19; GFX9-NEXT: v_mov_b32_e32 v34, v14 20; GFX9-NEXT: v_mov_b32_e32 v33, v13 21; GFX9-NEXT: v_mov_b32_e32 v32, v12 22; GFX9: ;;#ASMSTART 23; GFX9-NEXT: ;;#ASMEND 24; GFX9: image_gather4_c_b_cl v[40:43], v[32:39], s[4:11], s[4:7] dmask:0x1 25; GFX9-NEXT: s_getpc_b64 s[4:5] 26; GFX9-NEXT: s_add_u32 s4, s4, extern_func@gotpcrel32@lo+4 27; GFX9-NEXT: s_addc_u32 s5, s5, extern_func@gotpcrel32@hi+12 28; GFX9-NEXT: s_load_dwordx2 s[4:5], s[4:5], 0x0 29; GFX9-NEXT: v_writelane_b32 v44, s30, 0 30; GFX9: s_waitcnt lgkmcnt(0) 31; GFX9-NEXT: s_swappc_b64 s[30:31], s[4:5] 32 33; GFX9: buffer_load_dword v43, off, s[0:3], s33 ; 4-byte Folded Reload 34; GFX9-NEXT: buffer_load_dword v42, off, s[0:3], s33 offset:4 ; 4-byte Folded Reload 35; GFX9-NEXT: buffer_load_dword v41, off, s[0:3], s33 offset:8 ; 4-byte Folded Reload 36; GFX9-NEXT: buffer_load_dword v40, off, s[0:3], s33 offset:12 ; 4-byte Folded Reload 37; GFX9: buffer_load_dword v44, off, s[0:3], s32 offset:16 ; 4-byte Folded Reload 38; GFX9: s_setpc_b64 s[4:5] 39; 40; GFX10-LABEL: non_preserved_vgpr_tuple8: 41; GFX10: buffer_store_dword v44, off, s[0:3], s32 offset:16 ; 4-byte Folded Spill 42; GFX10: buffer_store_dword v40, off, s[0:3], s33 offset:12 ; 4-byte Folded Spill 43; GFX10-NEXT: buffer_store_dword v41, off, s[0:3], s33 offset:8 ; 4-byte Folded Spill 44; GFX10-NEXT: buffer_store_dword v42, off, s[0:3], s33 offset:4 ; 4-byte Folded Spill 45; GFX10-NEXT: buffer_store_dword v43, off, s[0:3], s33 ; 4-byte Folded Spill 46 47; GFX10: v_mov_b32_e32 v36, v16 48; GFX10-NEXT: v_mov_b32_e32 v35, v15 49; GFX10-NEXT: v_mov_b32_e32 v34, v14 50; GFX10-NEXT: v_mov_b32_e32 v33, v13 51; GFX10-NEXT: v_mov_b32_e32 v32, v12 52 53; GFX10: ;;#ASMSTART 54; GFX10-NEXT: ;;#ASMEND 55 56; GFX10: image_gather4_c_b_cl v[40:43], v[32:39], s[4:11], s[4:7] dmask:0x1 dim:SQ_RSRC_IMG_2D 57; GFX10-NEXT: s_waitcnt_depctr 0xffe3 58; GFX10-NEXT: s_getpc_b64 s[4:5] 59; GFX10-NEXT: s_add_u32 s4, s4, extern_func@gotpcrel32@lo+4 60; GFX10-NEXT: s_addc_u32 s5, s5, extern_func@gotpcrel32@hi+12 61; GFX10: s_load_dwordx2 s[4:5], s[4:5], 0x0 62; GFX10: s_waitcnt lgkmcnt(0) 63; GFX10-NEXT: s_swappc_b64 s[30:31], s[4:5] 64 65; GFX10: buffer_load_dword v43, off, s[0:3], s33 66; GFX10-NEXT: buffer_load_dword v42, off, s[0:3], s33 offset:4 67; GFX10-NEXT: buffer_load_dword v41, off, s[0:3], s33 offset:8 68; GFX10-NEXT: buffer_load_dword v40, off, s[0:3], s33 offset:12 69 70; GFX10: buffer_load_dword v44, off, s[0:3], s32 offset:16 ; 4-byte Folded Reload 71; GFX10: s_setpc_b64 s[4:5] 72main_body: 73 call void asm sideeffect "", "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7}"() #0 74 call void asm sideeffect "", "~{v8},~{v9},~{v10},~{v11},~{v12},~{v13},~{v14},~{v15}"() #0 75 call void asm sideeffect "", "~{v16},~{v17},~{v18},~{v19},~{v20},~{v21},~{v22},~{v23}"() #0 76 call void asm sideeffect "", "~{v24},~{v25},~{v26},~{v27},~{v28},~{v29},~{v30},~{v31}"() #0 77 %v = call <4 x float> @llvm.amdgcn.image.gather4.c.b.cl.2d.v4f32.f32.f32(i32 1, float %bias, float %zcompare, float %s, float %t, float %clamp, <8 x i32> undef, <4 x i32> undef, i1 false, i32 0, i32 0) 78 call void @extern_func() 79 ret <4 x float> %v 80} 81 82define <4 x float> @call_preserved_vgpr_tuple8(<8 x i32> %rsrc, <4 x i32> %samp, float %bias, float %zcompare, float %s, float %t, float %clamp) { 83; The vgpr tuple8 operand in image_gather4_c_b_cl instruction needs to be preserved 84; across the call and should get allcoated to 8 CSRs. 85; Only the lower 5 sub-registers of the tuple are preserved. 86; The upper 3 sub-registers are unused. 87 88; GFX9-LABEL: call_preserved_vgpr_tuple8: 89; GFX9: buffer_store_dword v56, off, s[0:3], s32 offset:20 ; 4-byte Folded Spill 90; GFX9: buffer_store_dword v40, off, s[0:3], s33 offset:16 ; 4-byte Folded Spill 91; GFX9-NEXT: buffer_store_dword v41, off, s[0:3], s33 offset:12 ; 4-byte Folded Spill 92; GFX9-NEXT: buffer_store_dword v42, off, s[0:3], s33 offset:8 ; 4-byte Folded Spill 93; GFX9-NEXT: buffer_store_dword v43, off, s[0:3], s33 offset:4 ; 4-byte Folded Spill 94; GFX9-NEXT: buffer_store_dword v44, off, s[0:3], s33 ; 4-byte Folded Spill 95 96; GFX9: v_mov_b32_e32 v44, v16 97; GFX9-NEXT: v_mov_b32_e32 v43, v15 98; GFX9-NEXT: v_mov_b32_e32 v42, v14 99; GFX9-NEXT: v_mov_b32_e32 v41, v13 100; GFX9-NEXT: v_mov_b32_e32 v40, v12 101 102; GFX9: image_gather4_c_b_cl v[0:3], v[40:47], s[36:43], s[4:7] dmask:0x1 103; GFX9-NEXT: s_getpc_b64 s[4:5] 104; GFX9-NEXT: s_add_u32 s4, s4, extern_func@gotpcrel32@lo+4 105; GFX9-NEXT: s_addc_u32 s5, s5, extern_func@gotpcrel32@hi+12 106; GFX9-NEXT: s_load_dwordx2 s[4:5], s[4:5], 0x0 107; GFX9: s_waitcnt vmcnt(0) 108; GFX9-NEXT: global_store_dwordx4 v[0:1], v[0:3], off 109; GFX9-NEXT: s_waitcnt lgkmcnt(0) 110; GFX9-NEXT: s_swappc_b64 s[30:31], s[4:5] 111; GFX9-NEXT: image_gather4_c_b_cl v[0:3], v[40:47], s[36:43], s[4:7] dmask:0x1 112 113; GFX9: buffer_load_dword v44, off, s[0:3], s33 ; 4-byte Folded Reload 114; GFX9-NEXT: buffer_load_dword v43, off, s[0:3], s33 offset:4 ; 4-byte Folded Reload 115; GFX9-NEXT: buffer_load_dword v42, off, s[0:3], s33 offset:8 ; 4-byte Folded Reload 116; GFX9-NEXT: buffer_load_dword v41, off, s[0:3], s33 offset:12 ; 4-byte Folded Reload 117; GFX9-NEXT: buffer_load_dword v40, off, s[0:3], s33 offset:16 ; 4-byte Folded Reload 118 119; GFX9: buffer_load_dword v56, off, s[0:3], s32 offset:20 ; 4-byte Folded Reload 120; GFX9: s_setpc_b64 s[4:5] 121; 122; GFX10-LABEL: call_preserved_vgpr_tuple8: 123; GFX10: buffer_store_dword v45, off, s[0:3], s32 offset:20 ; 4-byte Folded Spill 124; GFX10: buffer_store_dword v40, off, s[0:3], s33 offset:16 ; 4-byte Folded Spill 125; GFX10-NEXT: buffer_store_dword v41, off, s[0:3], s33 offset:12 ; 4-byte Folded Spill 126; GFX10-NEXT: buffer_store_dword v42, off, s[0:3], s33 offset:8 ; 4-byte Folded Spill 127; GFX10-NEXT: buffer_store_dword v43, off, s[0:3], s33 offset:4 ; 4-byte Folded Spill 128; GFX10-NEXT: buffer_store_dword v44, off, s[0:3], s33 ; 4-byte Folded Spill 129 130 131; GFX10: image_gather4_c_b_cl v[0:3], v[12:19], s[36:43], s[4:7] dmask:0x1 dim:SQ_RSRC_IMG_2D 132; GFX10-NEXT: s_waitcnt_depctr 0xffe3 133; GFX10-NEXT: s_getpc_b64 s[4:5] 134; GFX10-NEXT: s_add_u32 s4, s4, extern_func@gotpcrel32@lo+4 135; GFX10-NEXT: s_addc_u32 s5, s5, extern_func@gotpcrel32@hi+12 136; GFX10-NEXT: v_mov_b32_e32 v40, v16 137; GFX10-NEXT: s_load_dwordx2 s[4:5], s[4:5], 0x0 138; GFX10-NEXT: v_mov_b32_e32 v41, v15 139; GFX10-NEXT: v_mov_b32_e32 v42, v14 140; GFX10-NEXT: v_mov_b32_e32 v43, v13 141; GFX10-NEXT: v_mov_b32_e32 v44, v12 142; GFX10-NEXT: s_waitcnt vmcnt(0) 143; GFX10-NEXT: global_store_dwordx4 v[0:1], v[0:3], off 144; GFX10-NEXT: s_waitcnt lgkmcnt(0) 145; GFX10-NEXT: s_swappc_b64 s[30:31], s[4:5] 146; GFX10-NEXT: image_gather4_c_b_cl v[0:3], [v44, v43, v42, v41, v40], s[36:43], s[4:7] dmask:0x1 dim:SQ_RSRC_IMG_2D 147 148; GFX10: buffer_load_dword v44, off, s[0:3], s33 149; GFX10-NEXT: buffer_load_dword v43, off, s[0:3], s33 offset:4 150; GFX10-NEXT: buffer_load_dword v42, off, s[0:3], s33 offset:8 151; GFX10-NEXT: buffer_load_dword v41, off, s[0:3], s33 offset:12 152; GFX10-NEXT: buffer_load_dword v40, off, s[0:3], s33 offset:16 153; GFX10: buffer_load_dword v45, off, s[0:3], s32 offset:20 154; GFX10: s_setpc_b64 s[4:5] 155main_body: 156 %v = call <4 x float> @llvm.amdgcn.image.gather4.c.b.cl.2d.v4f32.f32.f32(i32 1, float %bias, float %zcompare, float %s, float %t, float %clamp, <8 x i32> undef, <4 x i32> undef, i1 false, i32 0, i32 0) 157 store <4 x float> %v, <4 x float> addrspace(1)* undef 158 call void @extern_func() 159 %v1 = call <4 x float> @llvm.amdgcn.image.gather4.c.b.cl.2d.v4f32.f32.f32(i32 1, float %bias, float %zcompare, float %s, float %t, float %clamp, <8 x i32> undef, <4 x i32> undef, i1 false, i32 0, i32 0) 160 ret <4 x float> %v1 161} 162 163declare <4 x float> @llvm.amdgcn.image.gather4.c.b.cl.2d.v4f32.f32.f32(i32 immarg, float, float, float, float, float, <8 x i32>, <4 x i32>, i1 immarg, i32 immarg, i32 immarg) #1 164 165attributes #0 = { nounwind writeonly } 166attributes #1 = { nounwind readonly } 167