1; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py 2; RUN: llc < %s -mtriple=arm-eabi -mattr=+neon | FileCheck %s 3 4define <8 x i8> @vcges8(<8 x i8>* %A, <8 x i8>* %B) nounwind { 5; CHECK-LABEL: vcges8: 6; CHECK: @ %bb.0: 7; CHECK-NEXT: vldr d16, [r1] 8; CHECK-NEXT: vldr d17, [r0] 9; CHECK-NEXT: vcge.s8 d16, d17, d16 10; CHECK-NEXT: vmov r0, r1, d16 11; CHECK-NEXT: mov pc, lr 12 %tmp1 = load <8 x i8>, <8 x i8>* %A 13 %tmp2 = load <8 x i8>, <8 x i8>* %B 14 %tmp3 = icmp sge <8 x i8> %tmp1, %tmp2 15 %tmp4 = sext <8 x i1> %tmp3 to <8 x i8> 16 ret <8 x i8> %tmp4 17} 18 19define <4 x i16> @vcges16(<4 x i16>* %A, <4 x i16>* %B) nounwind { 20; CHECK-LABEL: vcges16: 21; CHECK: @ %bb.0: 22; CHECK-NEXT: vldr d16, [r1] 23; CHECK-NEXT: vldr d17, [r0] 24; CHECK-NEXT: vcge.s16 d16, d17, d16 25; CHECK-NEXT: vmov r0, r1, d16 26; CHECK-NEXT: mov pc, lr 27 %tmp1 = load <4 x i16>, <4 x i16>* %A 28 %tmp2 = load <4 x i16>, <4 x i16>* %B 29 %tmp3 = icmp sge <4 x i16> %tmp1, %tmp2 30 %tmp4 = sext <4 x i1> %tmp3 to <4 x i16> 31 ret <4 x i16> %tmp4 32} 33 34define <2 x i32> @vcges32(<2 x i32>* %A, <2 x i32>* %B) nounwind { 35; CHECK-LABEL: vcges32: 36; CHECK: @ %bb.0: 37; CHECK-NEXT: vldr d16, [r1] 38; CHECK-NEXT: vldr d17, [r0] 39; CHECK-NEXT: vcge.s32 d16, d17, d16 40; CHECK-NEXT: vmov r0, r1, d16 41; CHECK-NEXT: mov pc, lr 42 %tmp1 = load <2 x i32>, <2 x i32>* %A 43 %tmp2 = load <2 x i32>, <2 x i32>* %B 44 %tmp3 = icmp sge <2 x i32> %tmp1, %tmp2 45 %tmp4 = sext <2 x i1> %tmp3 to <2 x i32> 46 ret <2 x i32> %tmp4 47} 48 49define <8 x i8> @vcgeu8(<8 x i8>* %A, <8 x i8>* %B) nounwind { 50; CHECK-LABEL: vcgeu8: 51; CHECK: @ %bb.0: 52; CHECK-NEXT: vldr d16, [r1] 53; CHECK-NEXT: vldr d17, [r0] 54; CHECK-NEXT: vcge.u8 d16, d17, d16 55; CHECK-NEXT: vmov r0, r1, d16 56; CHECK-NEXT: mov pc, lr 57 %tmp1 = load <8 x i8>, <8 x i8>* %A 58 %tmp2 = load <8 x i8>, <8 x i8>* %B 59 %tmp3 = icmp uge <8 x i8> %tmp1, %tmp2 60 %tmp4 = sext <8 x i1> %tmp3 to <8 x i8> 61 ret <8 x i8> %tmp4 62} 63 64define <4 x i16> @vcgeu16(<4 x i16>* %A, <4 x i16>* %B) nounwind { 65; CHECK-LABEL: vcgeu16: 66; CHECK: @ %bb.0: 67; CHECK-NEXT: vldr d16, [r1] 68; CHECK-NEXT: vldr d17, [r0] 69; CHECK-NEXT: vcge.u16 d16, d17, d16 70; CHECK-NEXT: vmov r0, r1, d16 71; CHECK-NEXT: mov pc, lr 72 %tmp1 = load <4 x i16>, <4 x i16>* %A 73 %tmp2 = load <4 x i16>, <4 x i16>* %B 74 %tmp3 = icmp uge <4 x i16> %tmp1, %tmp2 75 %tmp4 = sext <4 x i1> %tmp3 to <4 x i16> 76 ret <4 x i16> %tmp4 77} 78 79define <2 x i32> @vcgeu32(<2 x i32>* %A, <2 x i32>* %B) nounwind { 80; CHECK-LABEL: vcgeu32: 81; CHECK: @ %bb.0: 82; CHECK-NEXT: vldr d16, [r1] 83; CHECK-NEXT: vldr d17, [r0] 84; CHECK-NEXT: vcge.u32 d16, d17, d16 85; CHECK-NEXT: vmov r0, r1, d16 86; CHECK-NEXT: mov pc, lr 87 %tmp1 = load <2 x i32>, <2 x i32>* %A 88 %tmp2 = load <2 x i32>, <2 x i32>* %B 89 %tmp3 = icmp uge <2 x i32> %tmp1, %tmp2 90 %tmp4 = sext <2 x i1> %tmp3 to <2 x i32> 91 ret <2 x i32> %tmp4 92} 93 94define <2 x i32> @vcgef32(<2 x float>* %A, <2 x float>* %B) nounwind { 95; CHECK-LABEL: vcgef32: 96; CHECK: @ %bb.0: 97; CHECK-NEXT: vldr d16, [r1] 98; CHECK-NEXT: vldr d17, [r0] 99; CHECK-NEXT: vcge.f32 d16, d17, d16 100; CHECK-NEXT: vmov r0, r1, d16 101; CHECK-NEXT: mov pc, lr 102 %tmp1 = load <2 x float>, <2 x float>* %A 103 %tmp2 = load <2 x float>, <2 x float>* %B 104 %tmp3 = fcmp oge <2 x float> %tmp1, %tmp2 105 %tmp4 = sext <2 x i1> %tmp3 to <2 x i32> 106 ret <2 x i32> %tmp4 107} 108 109define <16 x i8> @vcgeQs8(<16 x i8>* %A, <16 x i8>* %B) nounwind { 110; CHECK-LABEL: vcgeQs8: 111; CHECK: @ %bb.0: 112; CHECK-NEXT: vld1.64 {d16, d17}, [r1] 113; CHECK-NEXT: vld1.64 {d18, d19}, [r0] 114; CHECK-NEXT: vcge.s8 q8, q9, q8 115; CHECK-NEXT: vmov r0, r1, d16 116; CHECK-NEXT: vmov r2, r3, d17 117; CHECK-NEXT: mov pc, lr 118 %tmp1 = load <16 x i8>, <16 x i8>* %A 119 %tmp2 = load <16 x i8>, <16 x i8>* %B 120 %tmp3 = icmp sge <16 x i8> %tmp1, %tmp2 121 %tmp4 = sext <16 x i1> %tmp3 to <16 x i8> 122 ret <16 x i8> %tmp4 123} 124 125define <8 x i16> @vcgeQs16(<8 x i16>* %A, <8 x i16>* %B) nounwind { 126; CHECK-LABEL: vcgeQs16: 127; CHECK: @ %bb.0: 128; CHECK-NEXT: vld1.64 {d16, d17}, [r1] 129; CHECK-NEXT: vld1.64 {d18, d19}, [r0] 130; CHECK-NEXT: vcge.s16 q8, q9, q8 131; CHECK-NEXT: vmov r0, r1, d16 132; CHECK-NEXT: vmov r2, r3, d17 133; CHECK-NEXT: mov pc, lr 134 %tmp1 = load <8 x i16>, <8 x i16>* %A 135 %tmp2 = load <8 x i16>, <8 x i16>* %B 136 %tmp3 = icmp sge <8 x i16> %tmp1, %tmp2 137 %tmp4 = sext <8 x i1> %tmp3 to <8 x i16> 138 ret <8 x i16> %tmp4 139} 140 141define <4 x i32> @vcgeQs32(<4 x i32>* %A, <4 x i32>* %B) nounwind { 142; CHECK-LABEL: vcgeQs32: 143; CHECK: @ %bb.0: 144; CHECK-NEXT: vld1.64 {d16, d17}, [r1] 145; CHECK-NEXT: vld1.64 {d18, d19}, [r0] 146; CHECK-NEXT: vcge.s32 q8, q9, q8 147; CHECK-NEXT: vmov r0, r1, d16 148; CHECK-NEXT: vmov r2, r3, d17 149; CHECK-NEXT: mov pc, lr 150 %tmp1 = load <4 x i32>, <4 x i32>* %A 151 %tmp2 = load <4 x i32>, <4 x i32>* %B 152 %tmp3 = icmp sge <4 x i32> %tmp1, %tmp2 153 %tmp4 = sext <4 x i1> %tmp3 to <4 x i32> 154 ret <4 x i32> %tmp4 155} 156 157define <16 x i8> @vcgeQu8(<16 x i8>* %A, <16 x i8>* %B) nounwind { 158; CHECK-LABEL: vcgeQu8: 159; CHECK: @ %bb.0: 160; CHECK-NEXT: vld1.64 {d16, d17}, [r1] 161; CHECK-NEXT: vld1.64 {d18, d19}, [r0] 162; CHECK-NEXT: vcge.u8 q8, q9, q8 163; CHECK-NEXT: vmov r0, r1, d16 164; CHECK-NEXT: vmov r2, r3, d17 165; CHECK-NEXT: mov pc, lr 166 %tmp1 = load <16 x i8>, <16 x i8>* %A 167 %tmp2 = load <16 x i8>, <16 x i8>* %B 168 %tmp3 = icmp uge <16 x i8> %tmp1, %tmp2 169 %tmp4 = sext <16 x i1> %tmp3 to <16 x i8> 170 ret <16 x i8> %tmp4 171} 172 173define <8 x i16> @vcgeQu16(<8 x i16>* %A, <8 x i16>* %B) nounwind { 174; CHECK-LABEL: vcgeQu16: 175; CHECK: @ %bb.0: 176; CHECK-NEXT: vld1.64 {d16, d17}, [r1] 177; CHECK-NEXT: vld1.64 {d18, d19}, [r0] 178; CHECK-NEXT: vcge.u16 q8, q9, q8 179; CHECK-NEXT: vmov r0, r1, d16 180; CHECK-NEXT: vmov r2, r3, d17 181; CHECK-NEXT: mov pc, lr 182 %tmp1 = load <8 x i16>, <8 x i16>* %A 183 %tmp2 = load <8 x i16>, <8 x i16>* %B 184 %tmp3 = icmp uge <8 x i16> %tmp1, %tmp2 185 %tmp4 = sext <8 x i1> %tmp3 to <8 x i16> 186 ret <8 x i16> %tmp4 187} 188 189define <4 x i32> @vcgeQu32(<4 x i32>* %A, <4 x i32>* %B) nounwind { 190; CHECK-LABEL: vcgeQu32: 191; CHECK: @ %bb.0: 192; CHECK-NEXT: vld1.64 {d16, d17}, [r1] 193; CHECK-NEXT: vld1.64 {d18, d19}, [r0] 194; CHECK-NEXT: vcge.u32 q8, q9, q8 195; CHECK-NEXT: vmov r0, r1, d16 196; CHECK-NEXT: vmov r2, r3, d17 197; CHECK-NEXT: mov pc, lr 198 %tmp1 = load <4 x i32>, <4 x i32>* %A 199 %tmp2 = load <4 x i32>, <4 x i32>* %B 200 %tmp3 = icmp uge <4 x i32> %tmp1, %tmp2 201 %tmp4 = sext <4 x i1> %tmp3 to <4 x i32> 202 ret <4 x i32> %tmp4 203} 204 205define <4 x i32> @vcgeQf32(<4 x float>* %A, <4 x float>* %B) nounwind { 206; CHECK-LABEL: vcgeQf32: 207; CHECK: @ %bb.0: 208; CHECK-NEXT: vld1.64 {d16, d17}, [r1] 209; CHECK-NEXT: vld1.64 {d18, d19}, [r0] 210; CHECK-NEXT: vcge.f32 q8, q9, q8 211; CHECK-NEXT: vmov r0, r1, d16 212; CHECK-NEXT: vmov r2, r3, d17 213; CHECK-NEXT: mov pc, lr 214 %tmp1 = load <4 x float>, <4 x float>* %A 215 %tmp2 = load <4 x float>, <4 x float>* %B 216 %tmp3 = fcmp oge <4 x float> %tmp1, %tmp2 217 %tmp4 = sext <4 x i1> %tmp3 to <4 x i32> 218 ret <4 x i32> %tmp4 219} 220 221define <2 x i32> @vacgef32(<2 x float>* %A, <2 x float>* %B) nounwind { 222; CHECK-LABEL: vacgef32: 223; CHECK: @ %bb.0: 224; CHECK-NEXT: vldr d16, [r1] 225; CHECK-NEXT: vldr d17, [r0] 226; CHECK-NEXT: vacge.f32 d16, d17, d16 227; CHECK-NEXT: vmov r0, r1, d16 228; CHECK-NEXT: mov pc, lr 229 %tmp1 = load <2 x float>, <2 x float>* %A 230 %tmp2 = load <2 x float>, <2 x float>* %B 231 %tmp3 = call <2 x i32> @llvm.arm.neon.vacge.v2i32.v2f32(<2 x float> %tmp1, <2 x float> %tmp2) 232 ret <2 x i32> %tmp3 233} 234 235define <4 x i32> @vacgeQf32(<4 x float>* %A, <4 x float>* %B) nounwind { 236; CHECK-LABEL: vacgeQf32: 237; CHECK: @ %bb.0: 238; CHECK-NEXT: vld1.64 {d16, d17}, [r1] 239; CHECK-NEXT: vld1.64 {d18, d19}, [r0] 240; CHECK-NEXT: vacge.f32 q8, q9, q8 241; CHECK-NEXT: vmov r0, r1, d16 242; CHECK-NEXT: vmov r2, r3, d17 243; CHECK-NEXT: mov pc, lr 244 %tmp1 = load <4 x float>, <4 x float>* %A 245 %tmp2 = load <4 x float>, <4 x float>* %B 246 %tmp3 = call <4 x i32> @llvm.arm.neon.vacge.v4i32.v4f32(<4 x float> %tmp1, <4 x float> %tmp2) 247 ret <4 x i32> %tmp3 248} 249 250declare <2 x i32> @llvm.arm.neon.vacge.v2i32.v2f32(<2 x float>, <2 x float>) nounwind readnone 251declare <4 x i32> @llvm.arm.neon.vacge.v4i32.v4f32(<4 x float>, <4 x float>) nounwind readnone 252 253define <8 x i8> @vcgei8Z(<8 x i8>* %A) nounwind { 254; CHECK-LABEL: vcgei8Z: 255; CHECK: @ %bb.0: 256; CHECK-NEXT: vldr d16, [r0] 257; CHECK-NEXT: vcge.s8 d16, d16, #0 258; CHECK-NEXT: vmov r0, r1, d16 259; CHECK-NEXT: mov pc, lr 260 %tmp1 = load <8 x i8>, <8 x i8>* %A 261 %tmp3 = icmp sge <8 x i8> %tmp1, <i8 0, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0> 262 %tmp4 = sext <8 x i1> %tmp3 to <8 x i8> 263 ret <8 x i8> %tmp4 264} 265 266define <8 x i8> @vclei8Z(<8 x i8>* %A) nounwind { 267; CHECK-LABEL: vclei8Z: 268; CHECK: @ %bb.0: 269; CHECK-NEXT: vldr d16, [r0] 270; CHECK-NEXT: vcle.s8 d16, d16, #0 271; CHECK-NEXT: vmov r0, r1, d16 272; CHECK-NEXT: mov pc, lr 273 %tmp1 = load <8 x i8>, <8 x i8>* %A 274 %tmp3 = icmp sle <8 x i8> %tmp1, <i8 0, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0> 275 %tmp4 = sext <8 x i1> %tmp3 to <8 x i8> 276 ret <8 x i8> %tmp4 277} 278 279; Radar 8782191 280; Floating-point comparisons against zero produce results with integer 281; elements, not floating-point elements. 282define void @test_vclez_fp(<4 x float>* %A) nounwind optsize { 283; CHECK-LABEL: test_vclez_fp: 284; CHECK: @ %bb.0: @ %entry 285; CHECK-NEXT: vld1.64 {d16, d17}, [r0] 286; CHECK-NEXT: vcle.f32 q8, q8, #0 287; CHECK-NEXT: vmovn.i32 d16, q8 288; CHECK-NEXT: vmov.i8 d17, #0x1 289; CHECK-NEXT: vuzp.8 d16, d18 290; CHECK-NEXT: vadd.i8 d16, d16, d17 291; CHECK-NEXT: vst1.8 {d16}, [r0] 292entry: 293 %ld = load <4 x float>, <4 x float>* %A 294 %0 = fcmp ole <4 x float> %ld, zeroinitializer 295 %1 = sext <4 x i1> %0 to <4 x i16> 296 %2 = add <4 x i16> %1, zeroinitializer 297 %3 = shufflevector <4 x i16> %2, <4 x i16> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 298 %4 = add <8 x i16> %3, <i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1> 299 %5 = trunc <8 x i16> %4 to <8 x i8> 300 tail call void @llvm.arm.neon.vst1.p0i8.v8i8(i8* undef, <8 x i8> %5, i32 1) 301 unreachable 302} 303 304declare void @llvm.arm.neon.vst1.p0i8.v8i8(i8*, <8 x i8>, i32) nounwind 305