1; RUN: llc < %s 2; PR2096 3 %struct.AVClass = type { i8*, i8* (i8*)*, %struct.AVOption* } 4 %struct.AVCodec = type { i8*, i32, i32, i32, i32 (%struct.AVCodecContext*)*, i32 (%struct.AVCodecContext*, i8*, i32, i8*)*, i32 (%struct.AVCodecContext*)*, i32 (%struct.AVCodecContext*, i8*, i32*, i8*, i32)*, i32, %struct.AVCodec*, void (%struct.AVCodecContext*)*, %struct.AVRational*, i32* } 5 %struct.AVCodecContext = type { %struct.AVClass*, i32, i32, i32, i32, i32, i8*, i32, %struct.AVRational, i32, i32, i32, i32, i32, void (%struct.AVCodecContext*, %struct.AVFrame*, i32*, i32, i32, i32)*, i32, i32, i32, i32, i32, i32, i32, float, float, i32, i32, i32, i32, float, i32, i32, i32, %struct.AVCodec*, i8*, i32, i32, void (%struct.AVCodecContext*, i8*, i32, i32)*, i32, i32, i32, i32, i32, i32, i32, i32, i32, i8*, [32 x i8], i32, i32, i32, i32, i32, i32, i32, float, i32, i32 (%struct.AVCodecContext*, %struct.AVFrame*)*, void (%struct.AVCodecContext*, %struct.AVFrame*)*, i32, i32, i32, i32, i8*, i8*, float, float, i32, %struct.RcOverride*, i32, i8*, i32, i32, i32, float, float, float, float, i32, float, float, float, float, float, i32, i32, i32, i32*, i32, i32, i32, i32, %struct.AVRational, %struct.AVFrame*, i32, i32, [4 x i64], i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 (%struct.AVCodecContext*, i32*)*, i32, i32, i32, i32, i32, i32, i8*, i32, i32, i32, i32, i32, i32, i16*, i16*, i32, i32, i32, i32, %struct.AVPaletteControl*, i32, i32 (%struct.AVCodecContext*, %struct.AVFrame*)*, i32, i32, i32, i32, i32, i32, i32, i32 (%struct.AVCodecContext*, i32 (%struct.AVCodecContext*, i8*)*, i8**, i32*, i32)*, i8*, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, float, i32, i32, i32, i32, i32, i32, i32, i32, float, i32, i32, i32, i32, i32, i32, float, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i64, i32, float } 6 %struct.AVFrame = type { [4 x i8*], [4 x i32], [4 x i8*], i32, i32, i64, i32, i32, i32, i32, i32, i8*, i32, i8*, [2 x [2 x i16]*], i32*, i8, i8*, [4 x i64], i32, i32, i32, i32, i32, %struct.AVPanScan*, i32, i32, i16*, [2 x i8*] } 7 %struct.AVOption = type opaque 8 %struct.AVPaletteControl = type { i32, [256 x i32] } 9 %struct.AVPanScan = type { i32, i32, i32, [3 x [2 x i16]] } 10 %struct.AVRational = type { i32, i32 } 11 %struct.RcOverride = type { i32, i32, i32, float } 12 13define i32 @sonic_encode_frame(%struct.AVCodecContext* %avctx, i8* %buf, i32 %buf_size, i8* %data) { 14entry: 15 switch i32 0, label %bb429 [ 16 i32 0, label %bb244.preheader 17 i32 1, label %bb279.preheader 18 ] 19 20bb279.preheader: ; preds = %entry 21 ret i32 0 22 23bb244.preheader: ; preds = %entry 24 ret i32 0 25 26bb429: ; preds = %entry 27 br i1 false, label %bb.nph1770, label %bb627 28 29bb.nph1770: ; preds = %bb429 30 br i1 false, label %bb471, label %bb505 31 32bb471: ; preds = %bb471, %bb.nph1770 33 %tmp487 = fadd double 0.000000e+00, 0.000000e+00 ; <double> [#uses=1] 34 br i1 false, label %bb505, label %bb471 35 36bb505: ; preds = %bb471, %bb.nph1770 37 %xy.0.lcssa = phi double [ 0.000000e+00, %bb.nph1770 ], [ %tmp487, %bb471 ] ; <double> [#uses=1] 38 %tmp507 = fsub double -0.000000e+00, %xy.0.lcssa ; <double> [#uses=1] 39 %tmp509 = fdiv double %tmp507, 0.000000e+00 ; <double> [#uses=1] 40 %tmp510 = fmul double %tmp509, 1.024000e+03 ; <double> [#uses=1] 41 %tmp516 = fdiv double %tmp510, 0.000000e+00 ; <double> [#uses=1] 42 %tmp517 = fadd double %tmp516, 5.000000e-01 ; <double> [#uses=1] 43 %tmp518 = tail call double @floor( double %tmp517 ) nounwind readnone ; <double> [#uses=0] 44 ret i32 0 45 46bb627: ; preds = %bb429 47 ret i32 0 48} 49 50declare double @floor(double) nounwind readnone 51