1; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py 2; RUN: llc -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve.fp -enable-arm-maskedldst -enable-mem-access-versioning=false -tail-predication=force-enabled %s -o - | FileCheck %s 3 4define dso_local void @mve_gather_qi_wb(i32* noalias nocapture readonly %A, i32* noalias nocapture readonly %B, i32* noalias nocapture %C, i32 %n, i32 %m, i32 %l) { 5; CHECK-LABEL: mve_gather_qi_wb: 6; CHECK: @ %bb.0: @ %entry 7; CHECK-NEXT: .save {r7, lr} 8; CHECK-NEXT: push {r7, lr} 9; CHECK-NEXT: add.w r12, r0, r3, lsl #2 10; CHECK-NEXT: adr r0, .LCPI0_0 11; CHECK-NEXT: vldrw.u32 q0, [r0] 12; CHECK-NEXT: movw lr, #1250 13; CHECK-NEXT: vmov.i32 q1, #0x0 14; CHECK-NEXT: dls lr, lr 15; CHECK-NEXT: vadd.i32 q0, q0, r1 16; CHECK-NEXT: adds r1, r3, #4 17; CHECK-NEXT: .LBB0_1: @ %vector.body 18; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 19; CHECK-NEXT: vctp.32 r3 20; CHECK-NEXT: vmov q2, q1 21; CHECK-NEXT: vpstt 22; CHECK-NEXT: vldrwt.u32 q1, [r12], #16 23; CHECK-NEXT: vldrwt.u32 q3, [q0, #80]! 24; CHECK-NEXT: subs r3, #4 25; CHECK-NEXT: vmul.i32 q1, q3, q1 26; CHECK-NEXT: vadd.i32 q1, q2, q1 27; CHECK-NEXT: le lr, .LBB0_1 28; CHECK-NEXT: @ %bb.2: @ %middle.block 29; CHECK-NEXT: vpsel q0, q1, q2 30; CHECK-NEXT: vaddv.u32 r0, q0 31; CHECK-NEXT: str.w r0, [r2, r1, lsl #2] 32; CHECK-NEXT: pop {r7, pc} 33; CHECK-NEXT: .p2align 4 34; CHECK-NEXT: @ %bb.3: 35; CHECK-NEXT: .LCPI0_0: 36; CHECK-NEXT: .long 4294967228 @ 0xffffffbc 37; CHECK-NEXT: .long 4294967248 @ 0xffffffd0 38; CHECK-NEXT: .long 4294967268 @ 0xffffffe4 39; CHECK-NEXT: .long 4294967288 @ 0xfffffff8 40entry: ; preds = %middle. 41 %add.us.us = add i32 4, %n 42 %arrayidx.us.us = getelementptr inbounds i32, i32* %C, i32 %add.us.us 43 br label %vector.body 44vector.body: ; preds = %vector.body, %entry 45 %index = phi i32 [ 0, %entry ], [ %index.next, %vector.body ] 46 %vec.phi = phi <4 x i32> [ zeroinitializer, %entry ], [ %7, %vector.body ] 47 %vec.ind = phi <4 x i32> [ <i32 0, i32 1, i32 2, i32 3>, %entry ], [ %vec.ind.next, %vector.body ] 48 %0 = add i32 %index, %n 49 %1 = getelementptr inbounds i32, i32* %A, i32 %0 50 %active.lane.mask = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) 51 %2 = bitcast i32* %1 to <4 x i32>* 52 %wide.masked.load = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %2, i32 4, <4 x i1> %active.lane.mask, <4 x i32> undef) 53 %3 = mul <4 x i32> %vec.ind, <i32 5, i32 5, i32 5, i32 5> 54 %4 = add <4 x i32> %3, <i32 3, i32 3, i32 3, i32 3> 55 %5 = getelementptr inbounds i32, i32* %B, <4 x i32> %4 56 %wide.masked.gather = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> %5, i32 4, <4 x i1> %active.lane.mask, <4 x i32> undef) 57 %6 = mul nsw <4 x i32> %wide.masked.gather, %wide.masked.load 58 %7 = add <4 x i32> %vec.phi, %6 59 %index.next = add i32 %index, 4 60 %vec.ind.next = add <4 x i32> %vec.ind, <i32 4, i32 4, i32 4, i32 4> 61 %8 = icmp eq i32 %index.next, 5000 62 br i1 %8, label %middle.block, label %vector.body 63middle.block: ; preds = %vector.body 64 %9 = select <4 x i1> %active.lane.mask, <4 x i32> %7, <4 x i32> %vec.phi 65 %10 = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> %9) 66 store i32 %10, i32* %arrayidx.us.us, align 4 67 %inc21.us.us = add nuw i32 4, 1 68 %exitcond81.not = icmp eq i32 %inc21.us.us, %n 69 br label %end 70end: ; preds = %middle.block 71 ret void 72} 73 74define dso_local void @mve_gatherscatter_offset(i32* noalias nocapture readonly %A, i32* noalias nocapture readonly %B, i32* noalias nocapture %C, i32 %n, i32 %m, i32 %l) { 75; CHECK-LABEL: mve_gatherscatter_offset: 76; CHECK: @ %bb.0: @ %entry 77; CHECK-NEXT: .save {r4, lr} 78; CHECK-NEXT: push {r4, lr} 79; CHECK-NEXT: .vsave {d8, d9} 80; CHECK-NEXT: vpush {d8, d9} 81; CHECK-NEXT: add.w r4, r0, r3, lsl #2 82; CHECK-NEXT: adr r0, .LCPI1_0 83; CHECK-NEXT: movw lr, #1250 84; CHECK-NEXT: vldrw.u32 q1, [r0] 85; CHECK-NEXT: add.w r12, r3, #4 86; CHECK-NEXT: vmov.i32 q2, #0x0 87; CHECK-NEXT: vmov.i32 q0, #0x14 88; CHECK-NEXT: dls lr, lr 89; CHECK-NEXT: .LBB1_1: @ %vector.body 90; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 91; CHECK-NEXT: vctp.32 r3 92; CHECK-NEXT: vmov q3, q2 93; CHECK-NEXT: vpstt 94; CHECK-NEXT: vldrwt.u32 q2, [r1, q1, uxtw #2] 95; CHECK-NEXT: vldrwt.u32 q4, [r4], #16 96; CHECK-NEXT: subs r3, #4 97; CHECK-NEXT: vmul.i32 q2, q2, q4 98; CHECK-NEXT: vpst 99; CHECK-NEXT: vstrwt.32 q2, [r1, q1, uxtw #2] 100; CHECK-NEXT: vadd.i32 q1, q1, q0 101; CHECK-NEXT: vadd.i32 q2, q3, q2 102; CHECK-NEXT: le lr, .LBB1_1 103; CHECK-NEXT: @ %bb.2: @ %middle.block 104; CHECK-NEXT: vpsel q0, q2, q3 105; CHECK-NEXT: vaddv.u32 r0, q0 106; CHECK-NEXT: str.w r0, [r2, r12, lsl #2] 107; CHECK-NEXT: vpop {d8, d9} 108; CHECK-NEXT: pop {r4, pc} 109; CHECK-NEXT: .p2align 4 110; CHECK-NEXT: @ %bb.3: 111; CHECK-NEXT: .LCPI1_0: 112; CHECK-NEXT: .long 3 @ 0x3 113; CHECK-NEXT: .long 8 @ 0x8 114; CHECK-NEXT: .long 13 @ 0xd 115; CHECK-NEXT: .long 18 @ 0x12 116entry: ; preds = %middle. 117 %add.us.us = add i32 4, %n 118 %arrayidx.us.us = getelementptr inbounds i32, i32* %C, i32 %add.us.us 119 br label %vector.body 120vector.body: ; preds = %vector.body, %entry 121 %index = phi i32 [ 0, %entry ], [ %index.next, %vector.body ] 122 %vec.phi = phi <4 x i32> [ zeroinitializer, %entry ], [ %7, %vector.body ] 123 %vec.ind = phi <4 x i32> [ <i32 0, i32 1, i32 2, i32 3>, %entry ], [ %vec.ind.next, %vector.body ] 124 %0 = add i32 %index, %n 125 %1 = getelementptr inbounds i32, i32* %A, i32 %0 126 %active.lane.mask = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) 127 %2 = bitcast i32* %1 to <4 x i32>* 128 %wide.masked.load = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %2, i32 4, <4 x i1> %active.lane.mask, <4 x i32> undef) 129 %3 = mul <4 x i32> %vec.ind, <i32 5, i32 5, i32 5, i32 5> 130 %4 = add <4 x i32> %3, <i32 3, i32 3, i32 3, i32 3> 131 %5 = getelementptr inbounds i32, i32* %B, <4 x i32> %4 132 %wide.masked.gather = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> %5, i32 4, <4 x i1> %active.lane.mask, <4 x i32> undef) 133 %6 = mul nsw <4 x i32> %wide.masked.gather, %wide.masked.load 134 call void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32> %6, <4 x i32*> %5, i32 4, <4 x i1> %active.lane.mask) 135 %7 = add <4 x i32> %vec.phi, %6 136 %index.next = add i32 %index, 4 137 %vec.ind.next = add <4 x i32> %vec.ind, <i32 4, i32 4, i32 4, i32 4> 138 %8 = icmp eq i32 %index.next, 5000 139 br i1 %8, label %middle.block, label %vector.body 140middle.block: ; preds = %vector.body 141 %9 = select <4 x i1> %active.lane.mask, <4 x i32> %7, <4 x i32> %vec.phi 142 %10 = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> %9) 143 store i32 %10, i32* %arrayidx.us.us, align 4 144 %inc21.us.us = add nuw i32 4, 1 145 %exitcond81.not = icmp eq i32 %inc21.us.us, %n 146 br label %end 147end: ; preds = %middle.block 148 ret void 149} 150define dso_local void @mve_scatter_qi(i32* noalias nocapture readonly %A, i32* noalias nocapture readonly %B, i32* noalias nocapture %C, i32 %n, i32 %m, i32 %l) { 151; CHECK-LABEL: mve_scatter_qi: 152; CHECK: @ %bb.0: @ %entry 153; CHECK-NEXT: .save {r7, lr} 154; CHECK-NEXT: push {r7, lr} 155; CHECK-NEXT: add.w r12, r0, r3, lsl #2 156; CHECK-NEXT: adr r0, .LCPI2_0 157; CHECK-NEXT: vldrw.u32 q0, [r0] 158; CHECK-NEXT: movw lr, #1250 159; CHECK-NEXT: vmov.i32 q1, #0x0 160; CHECK-NEXT: dls lr, lr 161; CHECK-NEXT: vadd.i32 q0, q0, r1 162; CHECK-NEXT: adds r1, r3, #4 163; CHECK-NEXT: vmov.i32 q2, #0x3 164; CHECK-NEXT: .LBB2_1: @ %vector.body 165; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 166; CHECK-NEXT: vctp.32 r3 167; CHECK-NEXT: vmov q3, q1 168; CHECK-NEXT: vpst 169; CHECK-NEXT: vldrwt.u32 q1, [r12], #16 170; CHECK-NEXT: subs r3, #4 171; CHECK-NEXT: vmul.i32 q1, q1, q2 172; CHECK-NEXT: vpst 173; CHECK-NEXT: vstrwt.32 q1, [q0, #80]! 174; CHECK-NEXT: vadd.i32 q1, q3, q1 175; CHECK-NEXT: le lr, .LBB2_1 176; CHECK-NEXT: @ %bb.2: @ %middle.block 177; CHECK-NEXT: vpsel q0, q1, q3 178; CHECK-NEXT: vaddv.u32 r0, q0 179; CHECK-NEXT: str.w r0, [r2, r1, lsl #2] 180; CHECK-NEXT: pop {r7, pc} 181; CHECK-NEXT: .p2align 4 182; CHECK-NEXT: @ %bb.3: 183; CHECK-NEXT: .LCPI2_0: 184; CHECK-NEXT: .long 4294967228 @ 0xffffffbc 185; CHECK-NEXT: .long 4294967248 @ 0xffffffd0 186; CHECK-NEXT: .long 4294967268 @ 0xffffffe4 187; CHECK-NEXT: .long 4294967288 @ 0xfffffff8 188entry: ; preds = %middle. 189 %add.us.us = add i32 4, %n 190 %arrayidx.us.us = getelementptr inbounds i32, i32* %C, i32 %add.us.us 191 br label %vector.body 192vector.body: ; preds = %vector.body, %entry 193 %index = phi i32 [ 0, %entry ], [ %index.next, %vector.body ] 194 %vec.phi = phi <4 x i32> [ zeroinitializer, %entry ], [ %7, %vector.body ] 195 %vec.ind = phi <4 x i32> [ <i32 0, i32 1, i32 2, i32 3>, %entry ], [ %vec.ind.next, %vector.body ] 196 %0 = add i32 %index, %n 197 %1 = getelementptr inbounds i32, i32* %A, i32 %0 198 %active.lane.mask = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) 199 %2 = bitcast i32* %1 to <4 x i32>* 200 %wide.masked.load = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %2, i32 4, <4 x i1> %active.lane.mask, <4 x i32> undef) 201 %3 = mul <4 x i32> %vec.ind, <i32 5, i32 5, i32 5, i32 5> 202 %4 = add <4 x i32> %3, <i32 3, i32 3, i32 3, i32 3> 203 %5 = getelementptr inbounds i32, i32* %B, <4 x i32> %4 204 %6 = mul nsw <4 x i32> <i32 3, i32 3, i32 3, i32 3>, %wide.masked.load 205 call void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32> %6, <4 x i32*> %5, i32 4, <4 x i1> %active.lane.mask) 206 %7 = add <4 x i32> %vec.phi, %6 207 %index.next = add i32 %index, 4 208 %vec.ind.next = add <4 x i32> %vec.ind, <i32 4, i32 4, i32 4, i32 4> 209 %8 = icmp eq i32 %index.next, 5000 210 br i1 %8, label %middle.block, label %vector.body 211middle.block: ; preds = %vector.body 212 %9 = select <4 x i1> %active.lane.mask, <4 x i32> %7, <4 x i32> %vec.phi 213 %10 = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> %9) 214 store i32 %10, i32* %arrayidx.us.us, align 4 215 %inc21.us.us = add nuw i32 4, 1 216 %exitcond81.not = icmp eq i32 %inc21.us.us, %n 217 br label %end 218end: ; preds = %middle.block 219 ret void 220} 221 222define void @justoffsets(i8* noalias nocapture readonly %r, i8* noalias nocapture %w, i32 %N) { 223; CHECK-LABEL: justoffsets: 224; CHECK: @ %bb.0: @ %entry 225; CHECK-NEXT: .save {r4, r5, r6, r7, r8, lr} 226; CHECK-NEXT: push.w {r4, r5, r6, r7, r8, lr} 227; CHECK-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15} 228; CHECK-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15} 229; CHECK-NEXT: .pad #216 230; CHECK-NEXT: sub sp, #216 231; CHECK-NEXT: cmp r2, #0 232; CHECK-NEXT: beq.w .LBB3_3 233; CHECK-NEXT: @ %bb.1: @ %vector.ph 234; CHECK-NEXT: adds r3, r2, #3 235; CHECK-NEXT: adr r7, .LCPI3_5 236; CHECK-NEXT: bic r3, r3, #3 237; CHECK-NEXT: vmov.i32 q0, #0x8000 238; CHECK-NEXT: sub.w r12, r3, #4 239; CHECK-NEXT: movs r3, #1 240; CHECK-NEXT: adr r6, .LCPI3_4 241; CHECK-NEXT: adr r5, .LCPI3_3 242; CHECK-NEXT: add.w lr, r3, r12, lsr #2 243; CHECK-NEXT: adr r4, .LCPI3_2 244; CHECK-NEXT: dls lr, lr 245; CHECK-NEXT: vstrw.32 q0, [sp, #160] @ 16-byte Spill 246; CHECK-NEXT: vldrw.u32 q0, [r7] 247; CHECK-NEXT: adr.w r8, .LCPI3_1 248; CHECK-NEXT: adr.w r12, .LCPI3_0 249; CHECK-NEXT: adr r3, .LCPI3_6 250; CHECK-NEXT: vstrw.32 q0, [sp, #176] @ 16-byte Spill 251; CHECK-NEXT: vldrw.u32 q0, [r6] 252; CHECK-NEXT: vldrw.u32 q1, [r3] 253; CHECK-NEXT: adr r3, .LCPI3_7 254; CHECK-NEXT: vstrw.32 q0, [sp, #144] @ 16-byte Spill 255; CHECK-NEXT: vldrw.u32 q0, [r5] 256; CHECK-NEXT: adr r6, .LCPI3_10 257; CHECK-NEXT: adr r7, .LCPI3_9 258; CHECK-NEXT: vstrw.32 q0, [sp, #128] @ 16-byte Spill 259; CHECK-NEXT: vldrw.u32 q0, [r4] 260; CHECK-NEXT: vstrw.32 q1, [sp, #192] @ 16-byte Spill 261; CHECK-NEXT: vstrw.32 q0, [sp, #112] @ 16-byte Spill 262; CHECK-NEXT: vldrw.u32 q0, [r8] 263; CHECK-NEXT: vstrw.32 q0, [sp, #96] @ 16-byte Spill 264; CHECK-NEXT: vldrw.u32 q0, [r12] 265; CHECK-NEXT: vstrw.32 q0, [sp, #80] @ 16-byte Spill 266; CHECK-NEXT: vmov.i32 q0, #0x7fff 267; CHECK-NEXT: vstrw.32 q0, [sp, #64] @ 16-byte Spill 268; CHECK-NEXT: vldrw.u32 q0, [r3] 269; CHECK-NEXT: adr r3, .LCPI3_8 270; CHECK-NEXT: vstrw.32 q0, [sp, #48] @ 16-byte Spill 271; CHECK-NEXT: vldrw.u32 q0, [r6] 272; CHECK-NEXT: vstrw.32 q0, [sp, #32] @ 16-byte Spill 273; CHECK-NEXT: vldrw.u32 q0, [r7] 274; CHECK-NEXT: vstrw.32 q0, [sp, #16] @ 16-byte Spill 275; CHECK-NEXT: vldrw.u32 q0, [r3] 276; CHECK-NEXT: vstrw.32 q0, [sp] @ 16-byte Spill 277; CHECK-NEXT: .LBB3_2: @ %vector.body 278; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 279; CHECK-NEXT: vldrw.u32 q0, [sp, #192] @ 16-byte Reload 280; CHECK-NEXT: vctp.32 r2 281; CHECK-NEXT: vpst 282; CHECK-NEXT: vldrbt.u32 q4, [r0, q0] 283; CHECK-NEXT: vldrw.u32 q0, [sp, #176] @ 16-byte Reload 284; CHECK-NEXT: vpst 285; CHECK-NEXT: vldrbt.u32 q7, [r0, q0] 286; CHECK-NEXT: vldrw.u32 q0, [sp, #144] @ 16-byte Reload 287; CHECK-NEXT: vldrw.u32 q5, [sp, #112] @ 16-byte Reload 288; CHECK-NEXT: subs r2, #4 289; CHECK-NEXT: vmul.i32 q6, q7, q0 290; CHECK-NEXT: vldrw.u32 q0, [sp, #128] @ 16-byte Reload 291; CHECK-NEXT: vpst 292; CHECK-NEXT: vldrbt.u32 q1, [r0, q5] 293; CHECK-NEXT: vldrw.u32 q2, [sp, #80] @ 16-byte Reload 294; CHECK-NEXT: vmul.i32 q3, q4, q0 295; CHECK-NEXT: vldrw.u32 q0, [sp, #96] @ 16-byte Reload 296; CHECK-NEXT: vadd.i32 q3, q3, q6 297; CHECK-NEXT: adds r0, #12 298; CHECK-NEXT: vmul.i32 q6, q1, q0 299; CHECK-NEXT: vldrw.u32 q0, [sp, #160] @ 16-byte Reload 300; CHECK-NEXT: vadd.i32 q3, q3, q6 301; CHECK-NEXT: vadd.i32 q3, q3, q0 302; CHECK-NEXT: vshr.u32 q6, q3, #16 303; CHECK-NEXT: vmul.i32 q3, q7, q2 304; CHECK-NEXT: vldrw.u32 q2, [sp, #64] @ 16-byte Reload 305; CHECK-NEXT: vmul.i32 q2, q4, q2 306; CHECK-NEXT: vadd.i32 q2, q2, q3 307; CHECK-NEXT: vldrw.u32 q3, [sp, #48] @ 16-byte Reload 308; CHECK-NEXT: vmul.i32 q3, q1, q3 309; CHECK-NEXT: vadd.i32 q2, q2, q3 310; CHECK-NEXT: vldrw.u32 q3, [sp, #32] @ 16-byte Reload 311; CHECK-NEXT: vadd.i32 q2, q2, q0 312; CHECK-NEXT: vmul.i32 q3, q7, q3 313; CHECK-NEXT: vldrw.u32 q7, [sp, #16] @ 16-byte Reload 314; CHECK-NEXT: vshr.u32 q2, q2, #16 315; CHECK-NEXT: vmul.i32 q4, q4, q7 316; CHECK-NEXT: vadd.i32 q3, q4, q3 317; CHECK-NEXT: vldrw.u32 q4, [sp] @ 16-byte Reload 318; CHECK-NEXT: vmul.i32 q1, q1, q4 319; CHECK-NEXT: vadd.i32 q1, q3, q1 320; CHECK-NEXT: vadd.i32 q1, q1, q0 321; CHECK-NEXT: vldrw.u32 q0, [sp, #192] @ 16-byte Reload 322; CHECK-NEXT: vshr.u32 q1, q1, #16 323; CHECK-NEXT: vpst 324; CHECK-NEXT: vstrbt.32 q1, [r1, q0] 325; CHECK-NEXT: vldrw.u32 q0, [sp, #176] @ 16-byte Reload 326; CHECK-NEXT: vpstt 327; CHECK-NEXT: vstrbt.32 q2, [r1, q0] 328; CHECK-NEXT: vstrbt.32 q6, [r1, q5] 329; CHECK-NEXT: adds r1, #12 330; CHECK-NEXT: le lr, .LBB3_2 331; CHECK-NEXT: .LBB3_3: @ %for.cond.cleanup 332; CHECK-NEXT: add sp, #216 333; CHECK-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15} 334; CHECK-NEXT: pop.w {r4, r5, r6, r7, r8, pc} 335; CHECK-NEXT: .p2align 4 336; CHECK-NEXT: @ %bb.4: 337; CHECK-NEXT: .LCPI3_0: 338; CHECK-NEXT: .long 4294952177 @ 0xffffc4f1 339; CHECK-NEXT: .long 4294952177 @ 0xffffc4f1 340; CHECK-NEXT: .long 4294952177 @ 0xffffc4f1 341; CHECK-NEXT: .long 4294952177 @ 0xffffc4f1 342; CHECK-NEXT: .LCPI3_1: 343; CHECK-NEXT: .long 19485 @ 0x4c1d 344; CHECK-NEXT: .long 19485 @ 0x4c1d 345; CHECK-NEXT: .long 19485 @ 0x4c1d 346; CHECK-NEXT: .long 19485 @ 0x4c1d 347; CHECK-NEXT: .LCPI3_2: 348; CHECK-NEXT: .long 2 @ 0x2 349; CHECK-NEXT: .long 5 @ 0x5 350; CHECK-NEXT: .long 8 @ 0x8 351; CHECK-NEXT: .long 11 @ 0xb 352; CHECK-NEXT: .LCPI3_3: 353; CHECK-NEXT: .long 13282 @ 0x33e2 354; CHECK-NEXT: .long 13282 @ 0x33e2 355; CHECK-NEXT: .long 13282 @ 0x33e2 356; CHECK-NEXT: .long 13282 @ 0x33e2 357; CHECK-NEXT: .LCPI3_4: 358; CHECK-NEXT: .long 4294934529 @ 0xffff8001 359; CHECK-NEXT: .long 4294934529 @ 0xffff8001 360; CHECK-NEXT: .long 4294934529 @ 0xffff8001 361; CHECK-NEXT: .long 4294934529 @ 0xffff8001 362; CHECK-NEXT: .LCPI3_5: 363; CHECK-NEXT: .long 1 @ 0x1 364; CHECK-NEXT: .long 4 @ 0x4 365; CHECK-NEXT: .long 7 @ 0x7 366; CHECK-NEXT: .long 10 @ 0xa 367; CHECK-NEXT: .LCPI3_6: 368; CHECK-NEXT: .long 0 @ 0x0 369; CHECK-NEXT: .long 3 @ 0x3 370; CHECK-NEXT: .long 6 @ 0x6 371; CHECK-NEXT: .long 9 @ 0x9 372; CHECK-NEXT: .LCPI3_7: 373; CHECK-NEXT: .long 4294949648 @ 0xffffbb10 374; CHECK-NEXT: .long 4294949648 @ 0xffffbb10 375; CHECK-NEXT: .long 4294949648 @ 0xffffbb10 376; CHECK-NEXT: .long 4294949648 @ 0xffffbb10 377; CHECK-NEXT: .LCPI3_8: 378; CHECK-NEXT: .long 7471 @ 0x1d2f 379; CHECK-NEXT: .long 7471 @ 0x1d2f 380; CHECK-NEXT: .long 7471 @ 0x1d2f 381; CHECK-NEXT: .long 7471 @ 0x1d2f 382; CHECK-NEXT: .LCPI3_9: 383; CHECK-NEXT: .long 19595 @ 0x4c8b 384; CHECK-NEXT: .long 19595 @ 0x4c8b 385; CHECK-NEXT: .long 19595 @ 0x4c8b 386; CHECK-NEXT: .long 19595 @ 0x4c8b 387; CHECK-NEXT: .LCPI3_10: 388; CHECK-NEXT: .long 38470 @ 0x9646 389; CHECK-NEXT: .long 38470 @ 0x9646 390; CHECK-NEXT: .long 38470 @ 0x9646 391; CHECK-NEXT: .long 38470 @ 0x9646 392entry: 393 %cmp47.not = icmp eq i32 %N, 0 394 br i1 %cmp47.not, label %for.cond.cleanup, label %vector.ph 395 396vector.ph: ; preds = %vector.memcheck 397 %n.rnd.up = add i32 %N, 3 398 %n.vec = and i32 %n.rnd.up, -4 399 br label %vector.body 400 401vector.body: ; preds = %vector.body, %vector.ph 402 %pointer.phi = phi i8* [ %r, %vector.ph ], [ %ptr.ind, %vector.body ] 403 %pointer.phi55 = phi i8* [ %w, %vector.ph ], [ %ptr.ind56, %vector.body ] 404 %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] 405 %l1 = getelementptr i8, i8* %pointer.phi, <4 x i32> <i32 0, i32 3, i32 6, i32 9> 406 %l2 = getelementptr i8, i8* %pointer.phi55, <4 x i32> <i32 0, i32 3, i32 6, i32 9> 407 %l3 = getelementptr inbounds i8, <4 x i8*> %l1, i32 1 408 %active.lane.mask = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %N) 409 %wide.masked.gather = call <4 x i8> @llvm.masked.gather.v4i8.v4p0i8(<4 x i8*> %l1, i32 1, <4 x i1> %active.lane.mask, <4 x i8> undef) 410 %l4 = getelementptr inbounds i8, <4 x i8*> %l1, i32 2 411 %wide.masked.gather57 = call <4 x i8> @llvm.masked.gather.v4i8.v4p0i8(<4 x i8*> %l3, i32 1, <4 x i1> %active.lane.mask, <4 x i8> undef) 412 %wide.masked.gather58 = call <4 x i8> @llvm.masked.gather.v4i8.v4p0i8(<4 x i8*> %l4, i32 1, <4 x i1> %active.lane.mask, <4 x i8> undef) 413 %l5 = zext <4 x i8> %wide.masked.gather to <4 x i32> 414 %l6 = mul nuw nsw <4 x i32> %l5, <i32 19595, i32 19595, i32 19595, i32 19595> 415 %l7 = zext <4 x i8> %wide.masked.gather57 to <4 x i32> 416 %l8 = mul nuw nsw <4 x i32> %l7, <i32 38470, i32 38470, i32 38470, i32 38470> 417 %l9 = zext <4 x i8> %wide.masked.gather58 to <4 x i32> 418 %l10 = mul nuw nsw <4 x i32> %l9, <i32 7471, i32 7471, i32 7471, i32 7471> 419 %l11 = add nuw nsw <4 x i32> %l6, <i32 32768, i32 32768, i32 32768, i32 32768> 420 %l12 = add nuw nsw <4 x i32> %l11, %l8 421 %l13 = add nuw nsw <4 x i32> %l12, %l10 422 %l14 = lshr <4 x i32> %l13, <i32 16, i32 16, i32 16, i32 16> 423 %l15 = trunc <4 x i32> %l14 to <4 x i8> 424 %l16 = mul nuw nsw <4 x i32> %l5, <i32 32767, i32 32767, i32 32767, i32 32767> 425 %l17 = mul nsw <4 x i32> %l7, <i32 -15119, i32 -15119, i32 -15119, i32 -15119> 426 %l18 = mul nsw <4 x i32> %l9, <i32 -17648, i32 -17648, i32 -17648, i32 -17648> 427 %l19 = add nuw nsw <4 x i32> %l16, <i32 32768, i32 32768, i32 32768, i32 32768> 428 %l20 = add nsw <4 x i32> %l19, %l17 429 %l21 = add nsw <4 x i32> %l20, %l18 430 %l22 = lshr <4 x i32> %l21, <i32 16, i32 16, i32 16, i32 16> 431 %l23 = trunc <4 x i32> %l22 to <4 x i8> 432 %l24 = mul nuw nsw <4 x i32> %l5, <i32 13282, i32 13282, i32 13282, i32 13282> 433 %l25 = mul nsw <4 x i32> %l7, <i32 -32767, i32 -32767, i32 -32767, i32 -32767> 434 %l26 = mul nuw nsw <4 x i32> %l9, <i32 19485, i32 19485, i32 19485, i32 19485> 435 %l27 = add nuw nsw <4 x i32> %l24, <i32 32768, i32 32768, i32 32768, i32 32768> 436 %l28 = add nsw <4 x i32> %l27, %l25 437 %l29 = add nsw <4 x i32> %l28, %l26 438 %l30 = lshr <4 x i32> %l29, <i32 16, i32 16, i32 16, i32 16> 439 %l31 = trunc <4 x i32> %l30 to <4 x i8> 440 %l32 = getelementptr inbounds i8, <4 x i8*> %l2, i32 1 441 call void @llvm.masked.scatter.v4i8.v4p0i8(<4 x i8> %l15, <4 x i8*> %l2, i32 1, <4 x i1> %active.lane.mask) 442 %l33 = getelementptr inbounds i8, <4 x i8*> %l2, i32 2 443 call void @llvm.masked.scatter.v4i8.v4p0i8(<4 x i8> %l23, <4 x i8*> %l32, i32 1, <4 x i1> %active.lane.mask) 444 call void @llvm.masked.scatter.v4i8.v4p0i8(<4 x i8> %l31, <4 x i8*> %l33, i32 1, <4 x i1> %active.lane.mask) 445 %index.next = add i32 %index, 4 446 %l34 = icmp eq i32 %index.next, %n.vec 447 %ptr.ind = getelementptr i8, i8* %pointer.phi, i32 12 448 %ptr.ind56 = getelementptr i8, i8* %pointer.phi55, i32 12 449 br i1 %l34, label %for.cond.cleanup, label %vector.body 450 451for.cond.cleanup: ; preds = %vector.body, %for.body, %entry 452 ret void 453} 454 455declare i32 @llvm.vector.reduce.add.v4i32(<4 x i32>) 456declare <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*>, i32, <4 x i1>, <4 x i32>) 457declare <4 x i8> @llvm.masked.gather.v4i8.v4p0i8(<4 x i8*>, i32, <4 x i1>, <4 x i8>) 458declare <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32, i32) 459declare <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>*, i32, <4 x i1>, <4 x i32>) 460declare void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32>, <4 x i32*>, i32, <4 x i1>) 461declare void @llvm.masked.scatter.v4i8.v4p0i8(<4 x i8>, <4 x i8*>, i32, <4 x i1>) 462