1; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py 2; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=+sse2 | FileCheck %s --check-prefixes=SSE,SSE2 3; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=+ssse3 | FileCheck %s --check-prefixes=SSE,SSSE3 4; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=+sse4.1 | FileCheck %s --check-prefixes=SSE,SSE41 5; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=+avx | FileCheck %s --check-prefixes=AVX,AVX1 6; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=+avx2 | FileCheck %s --check-prefixes=AVX,AVX2 7 8; 9; Partial Vector Loads - PR16739 10; 11 12define <4 x float> @load_float4_float3(<4 x float>* nocapture readonly dereferenceable(16)) { 13; SSE-LABEL: load_float4_float3: 14; SSE: # %bb.0: 15; SSE-NEXT: movups (%rdi), %xmm0 16; SSE-NEXT: retq 17; 18; AVX-LABEL: load_float4_float3: 19; AVX: # %bb.0: 20; AVX-NEXT: vmovups (%rdi), %xmm0 21; AVX-NEXT: retq 22 %p0 = getelementptr inbounds <4 x float>, <4 x float>* %0, i64 0, i64 0 23 %p1 = getelementptr inbounds <4 x float>, <4 x float>* %0, i64 0, i64 1 24 %p2 = getelementptr inbounds <4 x float>, <4 x float>* %0, i64 0, i64 2 25 %ld0 = load float, float* %p0, align 4 26 %ld1 = load float, float* %p1, align 4 27 %ld2 = load float, float* %p2, align 4 28 %r0 = insertelement <4 x float> undef, float %ld0, i32 0 29 %r1 = insertelement <4 x float> %r0, float %ld1, i32 1 30 %r2 = insertelement <4 x float> %r1, float %ld2, i32 2 31 ret <4 x float> %r2 32} 33 34define <4 x float> @load_float4_float3_0122(<4 x float>* nocapture readonly dereferenceable(16)) { 35; SSE-LABEL: load_float4_float3_0122: 36; SSE: # %bb.0: 37; SSE-NEXT: movss {{.*#+}} xmm1 = mem[0],zero,zero,zero 38; SSE-NEXT: movups (%rdi), %xmm0 39; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[0,0] 40; SSE-NEXT: retq 41; 42; AVX-LABEL: load_float4_float3_0122: 43; AVX: # %bb.0: 44; AVX-NEXT: vmovss {{.*#+}} xmm0 = mem[0],zero,zero,zero 45; AVX-NEXT: vmovups (%rdi), %xmm1 46; AVX-NEXT: vshufps {{.*#+}} xmm0 = xmm1[0,1],xmm0[0,0] 47; AVX-NEXT: retq 48 %p0 = getelementptr inbounds <4 x float>, <4 x float>* %0, i64 0, i64 0 49 %p1 = getelementptr inbounds <4 x float>, <4 x float>* %0, i64 0, i64 1 50 %p2 = getelementptr inbounds <4 x float>, <4 x float>* %0, i64 0, i64 2 51 %ld0 = load float, float* %p0, align 4 52 %ld1 = load float, float* %p1, align 4 53 %ld2 = load float, float* %p2, align 4 54 %r0 = insertelement <4 x float> undef, float %ld0, i32 0 55 %r1 = insertelement <4 x float> %r0, float %ld1, i32 1 56 %r2 = insertelement <4 x float> %r1, float %ld2, i32 2 57 %r3 = insertelement <4 x float> %r2, float %ld2, i32 3 58 ret <4 x float> %r3 59} 60 61define <8 x float> @load_float8_float3(<4 x float>* nocapture readonly dereferenceable(16)) { 62; SSE-LABEL: load_float8_float3: 63; SSE: # %bb.0: 64; SSE-NEXT: movups (%rdi), %xmm0 65; SSE-NEXT: retq 66; 67; AVX-LABEL: load_float8_float3: 68; AVX: # %bb.0: 69; AVX-NEXT: vmovups (%rdi), %xmm0 70; AVX-NEXT: retq 71 %p0 = getelementptr inbounds <4 x float>, <4 x float>* %0, i64 0, i64 0 72 %p1 = getelementptr inbounds <4 x float>, <4 x float>* %0, i64 0, i64 1 73 %p2 = getelementptr inbounds <4 x float>, <4 x float>* %0, i64 0, i64 2 74 %ld0 = load float, float* %p0, align 4 75 %ld1 = load float, float* %p1, align 4 76 %ld2 = load float, float* %p2, align 4 77 %r0 = insertelement <8 x float> undef, float %ld0, i32 0 78 %r1 = insertelement <8 x float> %r0, float %ld1, i32 1 79 %r2 = insertelement <8 x float> %r1, float %ld2, i32 2 80 ret <8 x float> %r2 81} 82 83define <8 x float> @load_float8_float3_0122(<4 x float>* nocapture readonly dereferenceable(16)) { 84; SSE-LABEL: load_float8_float3_0122: 85; SSE: # %bb.0: 86; SSE-NEXT: movss {{.*#+}} xmm1 = mem[0],zero,zero,zero 87; SSE-NEXT: movups (%rdi), %xmm0 88; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[0,0] 89; SSE-NEXT: retq 90; 91; AVX-LABEL: load_float8_float3_0122: 92; AVX: # %bb.0: 93; AVX-NEXT: vmovss {{.*#+}} xmm0 = mem[0],zero,zero,zero 94; AVX-NEXT: vmovups (%rdi), %xmm1 95; AVX-NEXT: vshufps {{.*#+}} xmm0 = xmm1[0,1],xmm0[0,0] 96; AVX-NEXT: retq 97 %p0 = getelementptr inbounds <4 x float>, <4 x float>* %0, i64 0, i64 0 98 %p1 = getelementptr inbounds <4 x float>, <4 x float>* %0, i64 0, i64 1 99 %p2 = getelementptr inbounds <4 x float>, <4 x float>* %0, i64 0, i64 2 100 %ld0 = load float, float* %p0, align 4 101 %ld1 = load float, float* %p1, align 4 102 %ld2 = load float, float* %p2, align 4 103 %r0 = insertelement <8 x float> undef, float %ld0, i32 0 104 %r1 = insertelement <8 x float> %r0, float %ld1, i32 1 105 %r2 = insertelement <8 x float> %r1, float %ld2, i32 2 106 %r3 = insertelement <8 x float> %r2, float %ld2, i32 3 107 ret <8 x float> %r3 108} 109 110define <4 x float> @load_float4_float3_as_float2_float(<4 x float>* nocapture readonly dereferenceable(16)) { 111; SSE-LABEL: load_float4_float3_as_float2_float: 112; SSE: # %bb.0: 113; SSE-NEXT: movups (%rdi), %xmm0 114; SSE-NEXT: retq 115; 116; AVX-LABEL: load_float4_float3_as_float2_float: 117; AVX: # %bb.0: 118; AVX-NEXT: vmovups (%rdi), %xmm0 119; AVX-NEXT: retq 120 %2 = bitcast <4 x float>* %0 to <2 x float>* 121 %3 = load <2 x float>, <2 x float>* %2, align 4 122 %4 = extractelement <2 x float> %3, i32 0 123 %5 = insertelement <4 x float> undef, float %4, i32 0 124 %6 = extractelement <2 x float> %3, i32 1 125 %7 = insertelement <4 x float> %5, float %6, i32 1 126 %8 = getelementptr inbounds <4 x float>, <4 x float>* %0, i64 0, i64 2 127 %9 = load float, float* %8, align 4 128 %10 = insertelement <4 x float> %7, float %9, i32 2 129 ret <4 x float> %10 130} 131 132define <4 x float> @load_float4_float3_as_float2_float_0122(<4 x float>* nocapture readonly dereferenceable(16)) { 133; SSE-LABEL: load_float4_float3_as_float2_float_0122: 134; SSE: # %bb.0: 135; SSE-NEXT: movsd {{.*#+}} xmm0 = mem[0],zero 136; SSE-NEXT: movss {{.*#+}} xmm1 = mem[0],zero,zero,zero 137; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[0,0] 138; SSE-NEXT: retq 139; 140; AVX-LABEL: load_float4_float3_as_float2_float_0122: 141; AVX: # %bb.0: 142; AVX-NEXT: vmovsd {{.*#+}} xmm0 = mem[0],zero 143; AVX-NEXT: vmovss {{.*#+}} xmm1 = mem[0],zero,zero,zero 144; AVX-NEXT: vshufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[0,0] 145; AVX-NEXT: retq 146 %2 = bitcast <4 x float>* %0 to <2 x float>* 147 %3 = load <2 x float>, <2 x float>* %2, align 4 148 %4 = extractelement <2 x float> %3, i32 0 149 %5 = insertelement <4 x float> undef, float %4, i32 0 150 %6 = extractelement <2 x float> %3, i32 1 151 %7 = insertelement <4 x float> %5, float %6, i32 1 152 %8 = getelementptr inbounds <4 x float>, <4 x float>* %0, i64 0, i64 2 153 %9 = load float, float* %8, align 4 154 %10 = insertelement <4 x float> %7, float %9, i32 2 155 %11 = insertelement <4 x float> %10, float %9, i32 3 156 ret <4 x float> %11 157} 158 159define <4 x float> @load_float4_float3_trunc(<4 x float>* nocapture readonly dereferenceable(16)) { 160; SSE-LABEL: load_float4_float3_trunc: 161; SSE: # %bb.0: 162; SSE-NEXT: movaps (%rdi), %xmm0 163; SSE-NEXT: retq 164; 165; AVX-LABEL: load_float4_float3_trunc: 166; AVX: # %bb.0: 167; AVX-NEXT: vmovaps (%rdi), %xmm0 168; AVX-NEXT: retq 169 %2 = bitcast <4 x float>* %0 to i64* 170 %3 = load i64, i64* %2, align 16 171 %4 = getelementptr inbounds <4 x float>, <4 x float>* %0, i64 0, i64 2 172 %5 = bitcast float* %4 to i64* 173 %6 = load i64, i64* %5, align 8 174 %7 = trunc i64 %3 to i32 175 %8 = bitcast i32 %7 to float 176 %9 = insertelement <4 x float> undef, float %8, i32 0 177 %10 = lshr i64 %3, 32 178 %11 = trunc i64 %10 to i32 179 %12 = bitcast i32 %11 to float 180 %13 = insertelement <4 x float> %9, float %12, i32 1 181 %14 = trunc i64 %6 to i32 182 %15 = bitcast i32 %14 to float 183 %16 = insertelement <4 x float> %13, float %15, i32 2 184 ret <4 x float> %16 185} 186 187define <4 x float> @load_float4_float3_trunc_0122(<4 x float>* nocapture readonly dereferenceable(16)) { 188; SSE-LABEL: load_float4_float3_trunc_0122: 189; SSE: # %bb.0: 190; SSE-NEXT: movss {{.*#+}} xmm1 = mem[0],zero,zero,zero 191; SSE-NEXT: movaps (%rdi), %xmm0 192; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[0,0] 193; SSE-NEXT: retq 194; 195; AVX-LABEL: load_float4_float3_trunc_0122: 196; AVX: # %bb.0: 197; AVX-NEXT: vmovss {{.*#+}} xmm0 = mem[0],zero,zero,zero 198; AVX-NEXT: vmovaps (%rdi), %xmm1 199; AVX-NEXT: vshufps {{.*#+}} xmm0 = xmm1[0,1],xmm0[0,0] 200; AVX-NEXT: retq 201 %2 = bitcast <4 x float>* %0 to i64* 202 %3 = load i64, i64* %2, align 16 203 %4 = getelementptr inbounds <4 x float>, <4 x float>* %0, i64 0, i64 2 204 %5 = bitcast float* %4 to i64* 205 %6 = load i64, i64* %5, align 8 206 %7 = trunc i64 %3 to i32 207 %8 = bitcast i32 %7 to float 208 %9 = insertelement <4 x float> undef, float %8, i32 0 209 %10 = lshr i64 %3, 32 210 %11 = trunc i64 %10 to i32 211 %12 = bitcast i32 %11 to float 212 %13 = insertelement <4 x float> %9, float %12, i32 1 213 %14 = trunc i64 %6 to i32 214 %15 = bitcast i32 %14 to float 215 %16 = insertelement <4 x float> %13, float %15, i32 2 216 %17 = insertelement <4 x float> %16, float %15, i32 3 217 ret <4 x float> %17 218} 219 220define <4 x float> @load_float4_float3_trunc_0123(<4 x float>* nocapture readonly dereferenceable(16)) { 221; SSE2-LABEL: load_float4_float3_trunc_0123: 222; SSE2: # %bb.0: 223; SSE2-NEXT: movaps (%rdi), %xmm0 224; SSE2-NEXT: movhps {{.*#+}} xmm0 = xmm0[0,1],mem[0,1] 225; SSE2-NEXT: retq 226; 227; SSSE3-LABEL: load_float4_float3_trunc_0123: 228; SSSE3: # %bb.0: 229; SSSE3-NEXT: movaps (%rdi), %xmm0 230; SSSE3-NEXT: movhps {{.*#+}} xmm0 = xmm0[0,1],mem[0,1] 231; SSSE3-NEXT: retq 232; 233; SSE41-LABEL: load_float4_float3_trunc_0123: 234; SSE41: # %bb.0: 235; SSE41-NEXT: movaps (%rdi), %xmm0 236; SSE41-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1],mem[0],xmm0[3] 237; SSE41-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,2],mem[0] 238; SSE41-NEXT: retq 239; 240; AVX-LABEL: load_float4_float3_trunc_0123: 241; AVX: # %bb.0: 242; AVX-NEXT: vmovaps (%rdi), %xmm0 243; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm0[0,1],mem[0],xmm0[3] 244; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm0[0,1,2],mem[0] 245; AVX-NEXT: retq 246 %2 = bitcast <4 x float>* %0 to i64* 247 %3 = load i64, i64* %2, align 16 248 %4 = getelementptr inbounds <4 x float>, <4 x float>* %0, i64 0, i64 2 249 %5 = bitcast float* %4 to i64* 250 %6 = load i64, i64* %5, align 8 251 %7 = trunc i64 %3 to i32 252 %8 = bitcast i32 %7 to float 253 %9 = insertelement <4 x float> undef, float %8, i32 0 254 %10 = lshr i64 %3, 32 255 %11 = trunc i64 %10 to i32 256 %12 = bitcast i32 %11 to float 257 %13 = insertelement <4 x float> %9, float %12, i32 1 258 %14 = trunc i64 %6 to i32 259 %15 = bitcast i32 %14 to float 260 %16 = insertelement <4 x float> %13, float %15, i32 2 261 %17 = lshr i64 %6, 32 262 %18 = trunc i64 %17 to i32 263 %19 = bitcast i32 %18 to float 264 %20 = insertelement <4 x float> %16, float %19, i32 3 265 ret <4 x float> %20 266} 267 268; PR21780 269define <4 x double> @load_double4_0u2u(double* nocapture readonly dereferenceable(32)) { 270; SSE2-LABEL: load_double4_0u2u: 271; SSE2: # %bb.0: 272; SSE2-NEXT: movsd {{.*#+}} xmm0 = mem[0],zero 273; SSE2-NEXT: movsd {{.*#+}} xmm1 = mem[0],zero 274; SSE2-NEXT: movlhps {{.*#+}} xmm0 = xmm0[0,0] 275; SSE2-NEXT: movlhps {{.*#+}} xmm1 = xmm1[0,0] 276; SSE2-NEXT: retq 277; 278; SSSE3-LABEL: load_double4_0u2u: 279; SSSE3: # %bb.0: 280; SSSE3-NEXT: movddup {{.*#+}} xmm0 = mem[0,0] 281; SSSE3-NEXT: movddup {{.*#+}} xmm1 = mem[0,0] 282; SSSE3-NEXT: retq 283; 284; SSE41-LABEL: load_double4_0u2u: 285; SSE41: # %bb.0: 286; SSE41-NEXT: movddup {{.*#+}} xmm0 = mem[0,0] 287; SSE41-NEXT: movddup {{.*#+}} xmm1 = mem[0,0] 288; SSE41-NEXT: retq 289; 290; AVX-LABEL: load_double4_0u2u: 291; AVX: # %bb.0: 292; AVX-NEXT: vmovddup {{.*#+}} ymm0 = mem[0,0,2,2] 293; AVX-NEXT: retq 294 %2 = load double, double* %0, align 8 295 %3 = insertelement <4 x double> undef, double %2, i32 0 296 %4 = getelementptr inbounds double, double* %0, i64 2 297 %5 = load double, double* %4, align 8 298 %6 = insertelement <4 x double> %3, double %5, i32 2 299 %7 = shufflevector <4 x double> %6, <4 x double> undef, <4 x i32> <i32 0, i32 0, i32 2, i32 2> 300 ret <4 x double> %7 301} 302 303; Test case identified in rL366501 304@h = local_unnamed_addr global i8 0, align 1 305define i32 @load_partial_illegal_type() { 306; SSE2-LABEL: load_partial_illegal_type: 307; SSE2: # %bb.0: 308; SSE2-NEXT: movzwl {{.*}}(%rip), %eax 309; SSE2-NEXT: movd %eax, %xmm0 310; SSE2-NEXT: pand {{.*}}(%rip), %xmm0 311; SSE2-NEXT: por {{.*}}(%rip), %xmm0 312; SSE2-NEXT: movd %xmm0, %eax 313; SSE2-NEXT: retq 314; 315; SSSE3-LABEL: load_partial_illegal_type: 316; SSSE3: # %bb.0: 317; SSSE3-NEXT: movzwl {{.*}}(%rip), %eax 318; SSSE3-NEXT: movd %eax, %xmm0 319; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[0,1],zero,xmm0[3,u,u,u,u,u,u,u,u,u,u,u,u] 320; SSSE3-NEXT: por {{.*}}(%rip), %xmm0 321; SSSE3-NEXT: movd %xmm0, %eax 322; SSSE3-NEXT: retq 323; 324; SSE41-LABEL: load_partial_illegal_type: 325; SSE41: # %bb.0: 326; SSE41-NEXT: movzwl {{.*}}(%rip), %eax 327; SSE41-NEXT: movd %eax, %xmm0 328; SSE41-NEXT: movl $2, %eax 329; SSE41-NEXT: pinsrb $2, %eax, %xmm0 330; SSE41-NEXT: movd %xmm0, %eax 331; SSE41-NEXT: retq 332; 333; AVX-LABEL: load_partial_illegal_type: 334; AVX: # %bb.0: 335; AVX-NEXT: movzwl {{.*}}(%rip), %eax 336; AVX-NEXT: vmovd %eax, %xmm0 337; AVX-NEXT: movl $2, %eax 338; AVX-NEXT: vpinsrb $2, %eax, %xmm0, %xmm0 339; AVX-NEXT: vmovd %xmm0, %eax 340; AVX-NEXT: retq 341 %1 = load <2 x i8>, <2 x i8>* bitcast (i8* @h to <2 x i8>*), align 1 342 %2 = shufflevector <2 x i8> %1, <2 x i8> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> 343 %3 = insertelement <4 x i8> %2, i8 2, i32 2 344 %4 = bitcast <4 x i8> %3 to i32 345 ret i32 %4 346} 347 348define void @PR43227(i32* %explicit_0, <8 x i32>* %explicit_1) { 349; SSE-LABEL: PR43227: 350; SSE: # %bb.0: 351; SSE-NEXT: movq {{.*#+}} xmm0 = mem[0],zero 352; SSE-NEXT: movd {{.*#+}} xmm1 = mem[0],zero,zero,zero 353; SSE-NEXT: psrlq $32, %xmm0 354; SSE-NEXT: punpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0] 355; SSE-NEXT: pxor %xmm1, %xmm1 356; SSE-NEXT: movdqa %xmm1, 672(%rsi) 357; SSE-NEXT: movdqa %xmm0, 688(%rsi) 358; SSE-NEXT: retq 359; 360; AVX1-LABEL: PR43227: 361; AVX1: # %bb.0: 362; AVX1-NEXT: vmovq {{.*#+}} xmm0 = mem[0],zero 363; AVX1-NEXT: vmovd {{.*#+}} xmm1 = mem[0],zero,zero,zero 364; AVX1-NEXT: vpsrlq $32, %xmm0, %xmm0 365; AVX1-NEXT: vpunpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0] 366; AVX1-NEXT: vpxor %xmm1, %xmm1, %xmm1 367; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0 368; AVX1-NEXT: vmovaps %ymm0, 672(%rsi) 369; AVX1-NEXT: vzeroupper 370; AVX1-NEXT: retq 371; 372; AVX2-LABEL: PR43227: 373; AVX2: # %bb.0: 374; AVX2-NEXT: vmovq {{.*#+}} xmm0 = mem[0],zero 375; AVX2-NEXT: vmovd {{.*#+}} xmm1 = mem[0],zero,zero,zero 376; AVX2-NEXT: vpsrlq $32, %xmm0, %xmm0 377; AVX2-NEXT: vpunpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0] 378; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1 379; AVX2-NEXT: vinserti128 $1, %xmm0, %ymm1, %ymm0 380; AVX2-NEXT: vmovdqa %ymm0, 672(%rsi) 381; AVX2-NEXT: vzeroupper 382; AVX2-NEXT: retq 383 %1 = getelementptr i32, i32* %explicit_0, i64 63 384 %2 = bitcast i32* %1 to <3 x i32>* 385 %3 = load <3 x i32>, <3 x i32>* %2, align 1 386 %4 = shufflevector <3 x i32> %3, <3 x i32> undef, <2 x i32> <i32 1, i32 2> 387 %5 = shufflevector <2 x i32> %4, <2 x i32> undef, <8 x i32> <i32 0, i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef> 388 %6 = shufflevector <8 x i32> <i32 0, i32 0, i32 0, i32 0, i32 undef, i32 0, i32 undef, i32 0>, <8 x i32> %5, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 5, i32 9, i32 7> 389 %7 = getelementptr inbounds <8 x i32>, <8 x i32>* %explicit_1, i64 21 390 store <8 x i32> %6, <8 x i32>* %7, align 32 391 ret void 392} 393