1// RUN: mlir-vulkan-runner %s --shared-libs=%vulkan_wrapper_library_dir/libvulkan-runtime-wrappers%shlibext,%linalg_test_lib_dir/libmlir_runner_utils%shlibext --entry-point-result=void | FileCheck %s 2 3// CHECK: Compute shader execution time 4// CHECK: Command buffer submit time 5// CHECK: Wait idle time 6 7module attributes { 8 gpu.container_module, 9 spv.target_env = #spv.target_env< 10 #spv.vce<v1.0, [Shader], [SPV_KHR_storage_buffer_storage_class]>, {}> 11} { 12 gpu.module @kernels { 13 gpu.func @kernel_add(%arg0 : memref<16384xf32>, %arg1 : memref<16384xf32>, %arg2 : memref<16384xf32>) 14 kernel attributes { spv.entry_point_abi = {local_size = dense<[128, 1, 1]>: vector<3xi32> }} { 15 %bid = "gpu.block_id"() {dimension = "x"} : () -> index 16 %tid = "gpu.thread_id"() {dimension = "x"} : () -> index 17 %cst = constant 128 : index 18 %b = muli %bid, %cst : index 19 %0 = addi %b, %tid : index 20 %1 = load %arg0[%0] : memref<16384xf32> 21 %2 = load %arg1[%0] : memref<16384xf32> 22 %3 = addf %1, %2 : f32 23 store %3, %arg2[%0] : memref<16384xf32> 24 gpu.return 25 } 26 } 27 28 func @main() { 29 %arg0 = alloc() : memref<16384xf32> 30 %arg1 = alloc() : memref<16384xf32> 31 %arg2 = alloc() : memref<16384xf32> 32 %0 = constant 0 : i32 33 %1 = constant 1 : i32 34 %2 = constant 2 : i32 35 %value0 = constant 0.0 : f32 36 %value1 = constant 1.1 : f32 37 %value2 = constant 2.2 : f32 38 %arg3 = memref_cast %arg0 : memref<16384xf32> to memref<?xf32> 39 %arg4 = memref_cast %arg1 : memref<16384xf32> to memref<?xf32> 40 %arg5 = memref_cast %arg2 : memref<16384xf32> to memref<?xf32> 41 call @fillResource1DFloat(%arg3, %value1) : (memref<?xf32>, f32) -> () 42 call @fillResource1DFloat(%arg4, %value2) : (memref<?xf32>, f32) -> () 43 call @fillResource1DFloat(%arg5, %value0) : (memref<?xf32>, f32) -> () 44 45 %cst1 = constant 1 : index 46 %cst128 = constant 128 : index 47 gpu.launch_func @kernels::@kernel_add 48 blocks in (%cst128, %cst1, %cst1) threads in (%cst128, %cst1, %cst1) 49 args(%arg0 : memref<16384xf32>, %arg1 : memref<16384xf32>, %arg2 : memref<16384xf32>) 50 %arg6 = memref_cast %arg5 : memref<?xf32> to memref<*xf32> 51 return 52 } 53 func private @fillResource1DFloat(%0 : memref<?xf32>, %1 : f32) 54 func private @print_memref_f32(%ptr : memref<*xf32>) 55} 56 57