1; RUN: llc < %s -mattr=+avx -mtriple=i686-pc-win32 | FileCheck %s
2
3define void @endless_loop() {
4; CHECK-LABEL: endless_loop:
5; CHECK-NEXT:  # BB#0:
6; CHECK-NEXT:    vmovaps (%eax), %ymm0
7; CHECK-NEXT:    vextractf128 $1, %ymm0, %xmm0
8; CHECK-NEXT:    vpshufd {{.*#+}} xmm0 = xmm0[0,0,1,1]
9; CHECK-NEXT:    vpshufd {{.*#+}} xmm1 = xmm0[0,1,0,1]
10; CHECK-NEXT:    vinsertf128 $1, %xmm1, %ymm0, %ymm1
11; CHECK-NEXT:    vxorps %ymm2, %ymm2, %ymm2
12; CHECK-NEXT:    vblendps {{.*#+}} ymm1 = ymm2[0,1,2,3,4,5,6],ymm1[7]
13; CHECK-NEXT:    vblendps {{.*#+}} ymm0 = ymm0[0],ymm2[1,2,3,4,5,6,7]
14; CHECK-NEXT:    vmovaps %ymm0, (%eax)
15; CHECK-NEXT:    vmovaps %ymm1, (%eax)
16; CHECK-NEXT:    vzeroupper
17; CHECK-NEXT:    retl
18entry:
19  %0 = load <8 x i32>, <8 x i32> addrspace(1)* undef, align 32
20  %1 = shufflevector <8 x i32> %0, <8 x i32> undef, <16 x i32> <i32 4, i32 4, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
21  %2 = shufflevector <16 x i32> <i32 undef, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 undef>, <16 x i32> %1, <16 x i32> <i32 16, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 17>
22  store <16 x i32> %2, <16 x i32> addrspace(1)* undef, align 64
23  ret void
24}
25