1; RUN: opt -S -basicaa -loop-vectorize -force-vector-interleave=1 -force-vector-width=4 -dce -instcombine < %s | FileCheck %s 2 3target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128" 4target triple = "x86_64-apple-macosx10.8.0" 5 6@uf = common global [100 x i32] zeroinitializer, align 16 7@xi = common global [100 x i32] zeroinitializer, align 16 8@q = common global [100 x i32] zeroinitializer, align 16 9 10; PR16455 11 12 13; Due to a bug in the way we handled reverse induction stores we would generate 14; a shuffle too many. 15 16define void @t() { 17entry: 18 br label %for.body 19 20; CHECK-LABEL: @t( 21; CHECK: vector.body: 22; CHECK: [[VAR1:%[a-zA-Z0-9.]+]] = load <4 x i32> 23; CHECK: [[VAR2:%[a-zA-Z0-9.]+]] = load <4 x i32> 24; CHECK: [[VAR3:%[a-zA-Z0-9]+]] = add nsw <4 x i32> [[VAR2]], [[VAR1]] 25; CHECK: store <4 x i32> [[VAR3]] 26; CHECK: [[VAR4:%[a-zA-Z0-9.]+]] = load <4 x i32> 27; CHECK: add nsw <4 x i32> [[VAR3]], [[VAR4]] 28; CHECK-NOT: shufflevector 29 30for.body: 31 %indvars.iv = phi i64 [ 93, %entry ], [ %indvars.iv.next, %for.body ] 32 %0 = add i64 %indvars.iv, 1 33 %arrayidx = getelementptr inbounds [100 x i32], [100 x i32]* @uf, i64 0, i64 %0 34 %arrayidx3 = getelementptr inbounds [100 x i32], [100 x i32]* @xi, i64 0, i64 %0 35 %1 = load i32, i32* %arrayidx3, align 4 36 %2 = load i32, i32* %arrayidx, align 4 37 %add4 = add nsw i32 %2, %1 38 store i32 %add4, i32* %arrayidx, align 4 39 %arrayidx7 = getelementptr inbounds [100 x i32], [100 x i32]* @q, i64 0, i64 %0 40 %3 = load i32, i32* %arrayidx7, align 4 41 %add8 = add nsw i32 %add4, %3 42 store i32 %add8, i32* %arrayidx, align 4 43 %indvars.iv.next = add i64 %indvars.iv, -1 44 %4 = trunc i64 %indvars.iv.next to i32 45 %cmp = icmp ugt i32 %4, 2 46 br i1 %cmp, label %for.body, label %for.end 47 48for.end: 49 ret void 50} 51