1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 2014 Adrián Arroyo Calle <adrian.arroyocalle@gmail.com>
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22  * DEALINGS IN THE SOFTWARE.
23  */
24 
25 #include <errno.h>
26 #include <dlfcn.h>
27 #include <stdint.h>
28 #include <stdio.h>
29 
30 #include "eglconfig.h"
31 #include "eglcontext.h"
32 #include "egldevice.h"
33 #include "egldisplay.h"
34 #include "egldriver.h"
35 #include "eglcurrent.h"
36 #include "egllog.h"
37 #include "eglsurface.h"
38 #include "eglimage.h"
39 #include "egltypedefs.h"
40 
41 #include <InterfaceKit.h>
42 #include <OpenGLKit.h>
43 
44 
45 #ifdef DEBUG
46 #	define TRACE(x...) printf("egl_haiku: " x)
47 #	define CALLED() TRACE("CALLED: %s\n", __PRETTY_FUNCTION__)
48 #else
49 #	define TRACE(x...)
50 #	define CALLED()
51 #endif
52 #define ERROR(x...) printf("egl_haiku: " x)
53 
54 
55 _EGL_DRIVER_STANDARD_TYPECASTS(haiku_egl)
56 
57 
58 struct haiku_egl_config
59 {
60 	_EGLConfig         base;
61 };
62 
63 struct haiku_egl_context
64 {
65 	_EGLContext	ctx;
66 };
67 
68 struct haiku_egl_surface
69 {
70 	_EGLSurface surf;
71 	BGLView* gl;
72 };
73 
74 
75 /**
76  * Called via eglCreateWindowSurface(), drv->CreateWindowSurface().
77  */
78 static _EGLSurface *
haiku_create_window_surface(_EGLDisplay * disp,_EGLConfig * conf,void * native_window,const EGLint * attrib_list)79 haiku_create_window_surface(_EGLDisplay *disp,
80 	_EGLConfig *conf, void *native_window, const EGLint *attrib_list)
81 {
82 	CALLED();
83 
84 	struct haiku_egl_surface* surface;
85 	surface = (struct haiku_egl_surface*) calloc(1, sizeof (*surface));
86 	if (!surface) {
87 		_eglError(EGL_BAD_ALLOC, "haiku_create_window_surface");
88 		return NULL;
89 	}
90 
91 	if (!_eglInitSurface(&surface->surf, disp, EGL_WINDOW_BIT,
92 		conf, attrib_list, native_window)) {
93 		free(surface);
94 		return NULL;
95 	}
96 
97 	(&surface->surf)->SwapInterval = 1;
98 
99 	TRACE("Creating window\n");
100 	BWindow* win = (BWindow*)native_window;
101 
102 	TRACE("Creating GL view\n");
103 	surface->gl = new BGLView(win->Bounds(), "OpenGL", B_FOLLOW_ALL_SIDES, 0,
104 		BGL_RGB | BGL_DOUBLE | BGL_ALPHA);
105 
106 	TRACE("Adding GL\n");
107 	win->AddChild(surface->gl);
108 
109 	TRACE("Showing window\n");
110 	win->Show();
111 	return &surface->surf;
112 }
113 
114 
115 static _EGLSurface *
haiku_create_pixmap_surface(_EGLDisplay * disp,_EGLConfig * conf,void * native_pixmap,const EGLint * attrib_list)116 haiku_create_pixmap_surface(_EGLDisplay *disp,
117 	_EGLConfig *conf, void *native_pixmap, const EGLint *attrib_list)
118 {
119 	return NULL;
120 }
121 
122 
123 static _EGLSurface *
haiku_create_pbuffer_surface(_EGLDisplay * disp,_EGLConfig * conf,const EGLint * attrib_list)124 haiku_create_pbuffer_surface(_EGLDisplay *disp,
125 	_EGLConfig *conf, const EGLint *attrib_list)
126 {
127 	return NULL;
128 }
129 
130 
131 static EGLBoolean
haiku_destroy_surface(_EGLDisplay * disp,_EGLSurface * surf)132 haiku_destroy_surface(_EGLDisplay *disp, _EGLSurface *surf)
133 {
134 	if (_eglPutSurface(surf)) {
135 		// XXX: detach haiku_egl_surface::gl from the native window and destroy it
136 		free(surf);
137 	}
138 	return EGL_TRUE;
139 }
140 
141 
142 static EGLBoolean
haiku_add_configs_for_visuals(_EGLDisplay * disp)143 haiku_add_configs_for_visuals(_EGLDisplay *disp)
144 {
145 	CALLED();
146 
147 	struct haiku_egl_config* conf;
148 	conf = (struct haiku_egl_config*) calloc(1, sizeof (*conf));
149 	if (!conf)
150 		return _eglError(EGL_BAD_ALLOC, "haiku_add_configs_for_visuals");
151 
152 	_eglInitConfig(&conf->base, disp, 1);
153 	TRACE("Config inited\n");
154 
155 	conf->base.RedSize = 8;
156 	conf->base.BlueSize = 8;
157 	conf->base.GreenSize = 8;
158 	conf->base.LuminanceSize = 0;
159 	conf->base.AlphaSize = 8;
160 	conf->base.ColorBufferType = EGL_RGB_BUFFER;
161 	conf->base.BufferSize = conf->base.RedSize
162 	                      + conf->base.GreenSize
163 	                      + conf->base.BlueSize
164 	                      + conf->base.AlphaSize;
165 	conf->base.ConfigCaveat = EGL_NONE;
166 	conf->base.ConfigId = 1;
167 	conf->base.BindToTextureRGB = EGL_FALSE;
168 	conf->base.BindToTextureRGBA = EGL_FALSE;
169 	conf->base.StencilSize = 0;
170 	conf->base.TransparentType = EGL_NONE;
171 	conf->base.NativeRenderable = EGL_TRUE; // Let's say yes
172 	conf->base.NativeVisualID = 0; // No visual
173 	conf->base.NativeVisualType = EGL_NONE; // No visual
174 	conf->base.RenderableType = 0x8;
175 	conf->base.SampleBuffers = 0; // TODO: How to get the right value ?
176 	conf->base.Samples = conf->base.SampleBuffers == 0 ? 0 : 0;
177 	conf->base.DepthSize = 24; // TODO: How to get the right value ?
178 	conf->base.Level = 0;
179 	conf->base.MaxPbufferWidth = 0; // TODO: How to get the right value ?
180 	conf->base.MaxPbufferHeight = 0; // TODO: How to get the right value ?
181 	conf->base.MaxPbufferPixels = 0; // TODO: How to get the right value ?
182 	conf->base.SurfaceType = EGL_WINDOW_BIT /*| EGL_PIXMAP_BIT | EGL_PBUFFER_BIT*/;
183 
184 	TRACE("Config configuated\n");
185 	if (!_eglValidateConfig(&conf->base, EGL_FALSE)) {
186 		_eglLog(_EGL_DEBUG, "Haiku: failed to validate config");
187 		goto cleanup;
188 	}
189 	TRACE("Validated config\n");
190 
191 	_eglLinkConfig(&conf->base);
192 	if (!_eglGetArraySize(disp->Configs)) {
193 		_eglLog(_EGL_WARNING, "Haiku: failed to create any config");
194 		goto cleanup;
195 	}
196 	TRACE("Config successfull\n");
197 
198 	return EGL_TRUE;
199 
200 cleanup:
201 	free(conf);
202 	return EGL_FALSE;
203 }
204 
205 
206 extern "C"
207 EGLBoolean
init_haiku(_EGLDisplay * disp)208 init_haiku(_EGLDisplay *disp)
209 {
210 	_EGLDevice *dev;
211 	CALLED();
212 
213 	dev = _eglAddDevice(-1, true);
214 	if (!dev) {
215 		_eglError(EGL_NOT_INITIALIZED, "DRI2: failed to find EGLDevice");
216 		return EGL_FALSE;
217 	}
218 	disp->Device = dev;
219 
220 	TRACE("Add configs\n");
221 	if (!haiku_add_configs_for_visuals(disp))
222 		return EGL_FALSE;
223 
224 	TRACE("Initialization finished\n");
225 
226 	return EGL_TRUE;
227 }
228 
229 
230 extern "C"
231 EGLBoolean
haiku_terminate(_EGLDisplay * disp)232 haiku_terminate(_EGLDisplay *disp)
233 {
234 	return EGL_TRUE;
235 }
236 
237 
238 extern "C"
239 _EGLContext*
haiku_create_context(_EGLDisplay * disp,_EGLConfig * conf,_EGLContext * share_list,const EGLint * attrib_list)240 haiku_create_context(_EGLDisplay *disp, _EGLConfig *conf,
241 	_EGLContext *share_list, const EGLint *attrib_list)
242 {
243 	CALLED();
244 
245 	struct haiku_egl_context* context;
246 	context = (struct haiku_egl_context*) calloc(1, sizeof (*context));
247 	if (!context) {
248 		_eglError(EGL_BAD_ALLOC, "haiku_create_context");
249 		return NULL;
250 	}
251 
252 	if (!_eglInitContext(&context->ctx, disp, conf, attrib_list))
253 		goto cleanup;
254 
255 	TRACE("Context created\n");
256 	return &context->ctx;
257 
258 cleanup:
259 	free(context);
260 	return NULL;
261 }
262 
263 
264 extern "C"
265 EGLBoolean
haiku_destroy_context(_EGLDisplay * disp,_EGLContext * ctx)266 haiku_destroy_context(_EGLDisplay *disp, _EGLContext* ctx)
267 {
268 	struct haiku_egl_context* context = haiku_egl_context(ctx);
269 
270 	if (_eglPutContext(ctx)) {
271 		// XXX: teardown the context ?
272 		free(context);
273 		ctx = NULL;
274 	}
275 	return EGL_TRUE;
276 }
277 
278 
279 extern "C"
280 EGLBoolean
haiku_make_current(_EGLDisplay * disp,_EGLSurface * dsurf,_EGLSurface * rsurf,_EGLContext * ctx)281 haiku_make_current(_EGLDisplay *disp, _EGLSurface *dsurf,
282 	_EGLSurface *rsurf, _EGLContext *ctx)
283 {
284 	CALLED();
285 
286 	struct haiku_egl_context* cont = haiku_egl_context(ctx);
287 	struct haiku_egl_surface* surf = haiku_egl_surface(dsurf);
288 	_EGLContext *old_ctx;
289 	_EGLSurface *old_dsurf, *old_rsurf;
290 
291 	if (!_eglBindContext(ctx, dsurf, rsurf, &old_ctx, &old_dsurf, &old_rsurf))
292 		return EGL_FALSE;
293 
294 	//cont->ctx.DrawSurface=&surf->surf;
295 	surf->gl->LockGL();
296 	return EGL_TRUE;
297 }
298 
299 
300 extern "C"
301 EGLBoolean
haiku_swap_buffers(_EGLDisplay * disp,_EGLSurface * surf)302 haiku_swap_buffers(_EGLDisplay *disp, _EGLSurface *surf)
303 {
304 	struct haiku_egl_surface* surface = haiku_egl_surface(surf);
305 
306 	surface->gl->SwapBuffers();
307 	//gl->Render();
308 	return EGL_TRUE;
309 }
310 
311 
312 extern "C"
313 const _EGLDriver _eglDriver = {
314 	.Initialize = init_haiku,
315 	.Terminate = haiku_terminate,
316 	.CreateContext = haiku_create_context,
317 	.DestroyContext = haiku_destroy_context,
318 	.MakeCurrent = haiku_make_current,
319 	.CreateWindowSurface = haiku_create_window_surface,
320 	.CreatePixmapSurface = haiku_create_pixmap_surface,
321 	.CreatePbufferSurface = haiku_create_pbuffer_surface,
322 	.DestroySurface = haiku_destroy_surface,
323 	.SwapBuffers = haiku_swap_buffers,
324 };
325