1 /*
2  * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  *
23  * Authors:
24  *    Rob Clark <robclark@freedesktop.org>
25  */
26 
27 #include "ir3.h"
28 
29 /*
30  * Find/group instruction neighbors:
31  */
32 
33 static void
insert_mov(struct ir3_instruction * collect,int idx)34 insert_mov(struct ir3_instruction *collect, int idx)
35 {
36 	struct ir3_instruction *src = ssa(collect->regs[idx+1]);
37 	struct ir3_instruction *mov = ir3_MOV(src->block, src,
38 		(collect->regs[idx+1]->flags & IR3_REG_HALF) ? TYPE_U16 : TYPE_U32);
39 
40 	collect->regs[idx+1]->instr = mov;
41 
42 	/* if collect and src are in the same block, move the inserted mov
43 	 * to just before the collect to avoid a use-before-def.  Otherwise
44 	 * it should be safe to leave at the end of the block it is in:
45 	 */
46 	if (src->block == collect->block) {
47 		ir3_instr_move_before(mov, collect);
48 	}
49 }
50 
51 /* verify that cur != instr, but cur is also not in instr's neighbor-list: */
52 static bool
in_neighbor_list(struct ir3_instruction * instr,struct ir3_instruction * cur,int pos)53 in_neighbor_list(struct ir3_instruction *instr, struct ir3_instruction *cur, int pos)
54 {
55 	int idx = 0;
56 
57 	if (!instr)
58 		return false;
59 
60 	if (instr == cur)
61 		return true;
62 
63 	for (instr = ir3_neighbor_first(instr); instr; instr = instr->cp.right)
64 		if ((idx++ != pos) && (instr == cur))
65 			return true;
66 
67 	return false;
68 }
69 
70 static void
group_collect(struct ir3_instruction * collect)71 group_collect(struct ir3_instruction *collect)
72 {
73 	struct ir3_register **regs = &collect->regs[1];
74 	unsigned n = collect->regs_count - 1;
75 
76 	/* first pass, figure out what has conflicts and needs a mov
77 	 * inserted.  Do this up front, before starting to setup
78 	 * left/right neighbor pointers.  Trying to do it in a single
79 	 * pass could result in a situation where we can't even setup
80 	 * the mov's right neighbor ptr if the next instr also needs
81 	 * a mov.
82 	 */
83 restart:
84 	for (unsigned i = 0; i < n; i++) {
85 		struct ir3_instruction *instr = ssa(regs[i]);
86 		if (instr) {
87 			struct ir3_instruction *left = (i > 0) ? ssa(regs[i - 1]) : NULL;
88 			struct ir3_instruction *right = (i < (n-1)) ? ssa(regs[i + 1]) : NULL;
89 			bool conflict;
90 
91 			/* check for left/right neighbor conflicts: */
92 			conflict = conflicts(instr->cp.left, left) ||
93 				conflicts(instr->cp.right, right);
94 
95 			/* Mixing array elements and higher register classes
96 			 * (ie. groups) doesn't really work out in RA.  See:
97 			 *
98 			 * https://trello.com/c/DqeDkeVf/156-bug-with-stk-70frag
99 			 */
100 			if (instr->regs[0]->flags & IR3_REG_ARRAY)
101 				conflict = true;
102 
103 			/* we also can't have an instr twice in the group: */
104 			for (unsigned j = i + 1; (j < n) && !conflict; j++)
105 				if (in_neighbor_list(ssa(regs[j]), instr, i))
106 					conflict = true;
107 
108 			if (conflict) {
109 				insert_mov(collect, i);
110 				/* inserting the mov may have caused a conflict
111 				 * against the previous:
112 				 */
113 				goto restart;
114 			}
115 		}
116 	}
117 
118 	/* second pass, now that we've inserted mov's, fixup left/right
119 	 * neighbors.  This is guaranteed to succeed, since by definition
120 	 * the newly inserted mov's cannot conflict with anything.
121 	 */
122 	for (unsigned i = 0; i < n; i++) {
123 		struct ir3_instruction *instr = ssa(regs[i]);
124 		if (instr) {
125 			struct ir3_instruction *left = (i > 0) ? ssa(regs[i - 1]) : NULL;
126 			struct ir3_instruction *right = (i < (n-1)) ? ssa(regs[i + 1]) : NULL;
127 
128 			debug_assert(!conflicts(instr->cp.left, left));
129 			if (left) {
130 				instr->cp.left_cnt++;
131 				instr->cp.left = left;
132 			}
133 
134 			debug_assert(!conflicts(instr->cp.right, right));
135 			if (right) {
136 				instr->cp.right_cnt++;
137 				instr->cp.right = right;
138 			}
139 		}
140 	}
141 }
142 
143 static bool
instr_find_neighbors(struct ir3_instruction * instr)144 instr_find_neighbors(struct ir3_instruction *instr)
145 {
146 	bool progress = false;
147 
148 	if (ir3_instr_check_mark(instr))
149 		return false;
150 
151 	if (instr->opc == OPC_META_COLLECT) {
152 		group_collect(instr);
153 		progress = true;
154 	}
155 
156 	foreach_ssa_src (src, instr)
157 		progress |= instr_find_neighbors(src);
158 
159 	return progress;
160 }
161 
162 static bool
find_neighbors(struct ir3 * ir)163 find_neighbors(struct ir3 *ir)
164 {
165 	bool progress = false;
166 	unsigned i;
167 
168 	foreach_output (out, ir)
169 		progress |= instr_find_neighbors(out);
170 
171 	foreach_block (block, &ir->block_list) {
172 		for (i = 0; i < block->keeps_count; i++) {
173 			struct ir3_instruction *instr = block->keeps[i];
174 			progress |= instr_find_neighbors(instr);
175 		}
176 
177 		/* We also need to account for if-condition: */
178 		if (block->condition)
179 			progress |= instr_find_neighbors(block->condition);
180 	}
181 
182 	return progress;
183 }
184 
185 bool
ir3_group(struct ir3 * ir)186 ir3_group(struct ir3 *ir)
187 {
188 	ir3_clear_mark(ir);
189 	return find_neighbors(ir);
190 }
191