1 /**************************************************************************
2  *
3  * Copyright 2010 VMware, Inc.
4  * All Rights Reserved.
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6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
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11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
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14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
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18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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27 
28 /**
29  * @file
30  * Texture sampling -- SoA.
31  *
32  * @author Jose Fonseca <jfonseca@vmware.com>
33  * @author Brian Paul <brianp@vmware.com>
34  */
35 
36 #ifndef LP_BLD_SAMPLE_AOS_H
37 #define LP_BLD_SAMPLE_AOS_H
38 
39 
40 #include "lp_bld_sample.h"
41 
42 
43 void
44 lp_build_sample_aos(struct lp_build_sample_context *bld,
45                     unsigned sampler_unit,
46                     LLVMValueRef s,
47                     LLVMValueRef t,
48                     LLVMValueRef r,
49                     const LLVMValueRef *offsets,
50                     LLVMValueRef lod_positive,
51                     LLVMValueRef lod_fpart,
52                     LLVMValueRef ilevel0,
53                     LLVMValueRef ilevel1,
54                     LLVMValueRef texel_out[4]);
55 
56 
57 #endif /* LP_BLD_SAMPLE_AOS_H */
58