1 /**********************************************************
2  * Copyright 2010 VMware, Inc.  All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person
5  * obtaining a copy of this software and associated documentation
6  * files (the "Software"), to deal in the Software without
7  * restriction, including without limitation the rights to use, copy,
8  * modify, merge, publish, distribute, sublicense, and/or sell copies
9  * of the Software, and to permit persons to whom the Software is
10  * furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be
13  * included in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  **********************************************************/
25 
26 
27 #ifndef _API_H_
28 #define _API_H_
29 
30 #include "pipe/p_format.h"
31 
32 /**
33  * \file API for communication between gallium frontends and supporting
34  * frontends such as DRI.
35  *
36  * This file defines an API to be implemented by both gallium frontends and
37  * their managers.
38  */
39 
40 /**
41  * The supported rendering API.
42  */
43 enum st_api_type {
44    ST_API_OPENGL,
45    ST_API_OPENVG,
46 
47    ST_API_COUNT
48 };
49 
50 /**
51  * The profile of a context.
52  */
53 enum st_profile_type
54 {
55    ST_PROFILE_DEFAULT,			/**< OpenGL compatibility profile */
56    ST_PROFILE_OPENGL_CORE,		/**< OpenGL 3.2+ core profile */
57    ST_PROFILE_OPENGL_ES1,		/**< OpenGL ES 1.x */
58    ST_PROFILE_OPENGL_ES2		/**< OpenGL ES 2.0 */
59 };
60 
61 /* for profile_mask in st_api */
62 #define ST_PROFILE_DEFAULT_MASK      (1 << ST_PROFILE_DEFAULT)
63 #define ST_PROFILE_OPENGL_CORE_MASK  (1 << ST_PROFILE_OPENGL_CORE)
64 #define ST_PROFILE_OPENGL_ES1_MASK   (1 << ST_PROFILE_OPENGL_ES1)
65 #define ST_PROFILE_OPENGL_ES2_MASK   (1 << ST_PROFILE_OPENGL_ES2)
66 
67 /**
68  * Optional API features.
69  */
70 enum st_api_feature
71 {
72    ST_API_FEATURE_MS_VISUALS  /**< support for multisample visuals */
73 };
74 
75 /* for feature_mask in st_api */
76 #define ST_API_FEATURE_MS_VISUALS_MASK (1 << ST_API_FEATURE_MS_VISUALS)
77 
78 /**
79  * New context flags for GL 3.0 and beyond.
80  *
81  * Profile information (core vs. compatibilty for OpenGL 3.2+) is communicated
82  * through the \c st_profile_type, not through flags.
83  */
84 #define ST_CONTEXT_FLAG_DEBUG               (1 << 0)
85 #define ST_CONTEXT_FLAG_FORWARD_COMPATIBLE  (1 << 1)
86 #define ST_CONTEXT_FLAG_ROBUST_ACCESS       (1 << 2)
87 #define ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED (1 << 3)
88 #define ST_CONTEXT_FLAG_NO_ERROR            (1 << 4)
89 #define ST_CONTEXT_FLAG_RELEASE_NONE	    (1 << 5)
90 #define ST_CONTEXT_FLAG_HIGH_PRIORITY       (1 << 6)
91 #define ST_CONTEXT_FLAG_LOW_PRIORITY        (1 << 7)
92 
93 /**
94  * Reasons that context creation might fail.
95  */
96 enum st_context_error {
97    ST_CONTEXT_SUCCESS = 0,
98    ST_CONTEXT_ERROR_NO_MEMORY,
99    ST_CONTEXT_ERROR_BAD_API,
100    ST_CONTEXT_ERROR_BAD_VERSION,
101    ST_CONTEXT_ERROR_BAD_FLAG,
102    ST_CONTEXT_ERROR_UNKNOWN_ATTRIBUTE,
103    ST_CONTEXT_ERROR_UNKNOWN_FLAG
104 };
105 
106 /**
107  * Used in st_context_iface->teximage.
108  */
109 enum st_texture_type {
110    ST_TEXTURE_1D,
111    ST_TEXTURE_2D,
112    ST_TEXTURE_3D,
113    ST_TEXTURE_RECT
114 };
115 
116 /**
117  * Available attachments of framebuffer.
118  */
119 enum st_attachment_type {
120    ST_ATTACHMENT_FRONT_LEFT,
121    ST_ATTACHMENT_BACK_LEFT,
122    ST_ATTACHMENT_FRONT_RIGHT,
123    ST_ATTACHMENT_BACK_RIGHT,
124    ST_ATTACHMENT_DEPTH_STENCIL,
125    ST_ATTACHMENT_ACCUM,
126    ST_ATTACHMENT_SAMPLE,
127 
128    ST_ATTACHMENT_COUNT,
129    ST_ATTACHMENT_INVALID = -1
130 };
131 
132 /* for buffer_mask in st_visual */
133 #define ST_ATTACHMENT_FRONT_LEFT_MASK     (1 << ST_ATTACHMENT_FRONT_LEFT)
134 #define ST_ATTACHMENT_BACK_LEFT_MASK      (1 << ST_ATTACHMENT_BACK_LEFT)
135 #define ST_ATTACHMENT_FRONT_RIGHT_MASK    (1 << ST_ATTACHMENT_FRONT_RIGHT)
136 #define ST_ATTACHMENT_BACK_RIGHT_MASK     (1 << ST_ATTACHMENT_BACK_RIGHT)
137 #define ST_ATTACHMENT_DEPTH_STENCIL_MASK  (1 << ST_ATTACHMENT_DEPTH_STENCIL)
138 #define ST_ATTACHMENT_ACCUM_MASK          (1 << ST_ATTACHMENT_ACCUM)
139 #define ST_ATTACHMENT_SAMPLE_MASK         (1 << ST_ATTACHMENT_SAMPLE)
140 
141 /**
142  * Flush flags.
143  */
144 #define ST_FLUSH_FRONT                    (1 << 0)
145 #define ST_FLUSH_END_OF_FRAME             (1 << 1)
146 #define ST_FLUSH_WAIT                     (1 << 2)
147 #define ST_FLUSH_FENCE_FD                 (1 << 3)
148 
149 /**
150  * Value to st_manager->get_param function.
151  */
152 enum st_manager_param {
153    /**
154     * The DRI frontend on old libGL's doesn't do the right thing
155     * with regards to invalidating the framebuffers.
156     *
157     * For the GL gallium frontend that means that it needs to invalidate
158     * the framebuffer in glViewport itself.
159     */
160    ST_MANAGER_BROKEN_INVALIDATE
161 };
162 
163 struct pipe_context;
164 struct pipe_resource;
165 struct pipe_fence_handle;
166 struct util_queue_monitoring;
167 
168 /**
169  * Used in st_manager_iface->get_egl_image.
170  */
171 struct st_egl_image
172 {
173    /* this is owned by the caller */
174    struct pipe_resource *texture;
175 
176    /* format only differs from texture->format for multi-planar (YUV): */
177    enum pipe_format format;
178 
179    unsigned level;
180    unsigned layer;
181    /* GL internal format. */
182    unsigned internalformat;
183 };
184 
185 /**
186  * Represent the visual of a framebuffer.
187  */
188 struct st_visual
189 {
190    bool no_config;
191 
192    /**
193     * Available buffers.  Bitfield of ST_ATTACHMENT_*_MASK bits.
194     */
195    unsigned buffer_mask;
196 
197    /**
198     * Buffer formats.  The formats are always set even when the buffer is
199     * not available.
200     */
201    enum pipe_format color_format;
202    enum pipe_format depth_stencil_format;
203    enum pipe_format accum_format;
204    unsigned samples;
205 
206    /**
207     * Desired render buffer.
208     */
209    enum st_attachment_type render_buffer;
210 };
211 
212 
213 /**
214  * Configuration options from driconf
215  */
216 struct st_config_options
217 {
218    bool disable_blend_func_extended;
219    bool disable_glsl_line_continuations;
220    bool disable_arb_gpu_shader5;
221    bool force_glsl_extensions_warn;
222    unsigned force_glsl_version;
223    bool allow_extra_pp_tokens;
224    bool allow_glsl_extension_directive_midshader;
225    bool allow_glsl_120_subset_in_110;
226    bool allow_glsl_builtin_const_expression;
227    bool allow_glsl_relaxed_es;
228    bool allow_glsl_builtin_variable_redeclaration;
229    bool allow_higher_compat_version;
230    bool glsl_zero_init;
231    bool vs_position_always_invariant;
232    bool force_glsl_abs_sqrt;
233    bool allow_glsl_cross_stage_interpolation_mismatch;
234    bool allow_draw_out_of_order;
235    bool force_integer_tex_nearest;
236    bool force_gl_names_reuse;
237    char *force_gl_vendor;
238    unsigned char config_options_sha1[20];
239 };
240 
241 /**
242  * Represent the attributes of a context.
243  */
244 struct st_context_attribs
245 {
246    /**
247     * The profile and minimal version to support.
248     *
249     * The valid profiles and versions are rendering API dependent.  The latest
250     * version satisfying the request should be returned.
251     */
252    enum st_profile_type profile;
253    int major, minor;
254 
255    /** Mask of ST_CONTEXT_FLAG_x bits */
256    unsigned flags;
257 
258    /**
259     * The visual of the framebuffers the context will be bound to.
260     */
261    struct st_visual visual;
262 
263    /**
264     * Configuration options.
265     */
266    struct st_config_options options;
267 };
268 
269 struct st_context_iface;
270 struct st_manager;
271 
272 /**
273  * Represent a windowing system drawable.
274  *
275  * The framebuffer is implemented by the frontend manager and
276  * used by gallium frontends.
277  *
278  * Instead of the winsys poking into the frontend context to figure
279  * out what buffers that might be needed in the future by the frontend
280  * context, it calls into the framebuffer to get the textures.
281  *
282  * This structure along with the notify_invalid_framebuffer
283  * allows framebuffers to be shared between different threads
284  * but at the same make the API context free from thread
285  * synchronization primitves, with the exception of a small
286  * atomic flag used for notification of framebuffer dirty status.
287  *
288  * The thread synchronization is put inside the framebuffer
289  * and only called once the framebuffer has become dirty.
290  */
291 struct st_framebuffer_iface
292 {
293    /**
294     * Atomic stamp which changes when framebuffers need to be updated.
295     */
296    int32_t stamp;
297 
298    /**
299     * Identifier that uniquely identifies the framebuffer interface object.
300     */
301    uint32_t ID;
302 
303    /**
304     * The frontend manager that manages this object.
305     */
306    struct st_manager *state_manager;
307 
308    /**
309     * Available for the frontend manager to use.
310     */
311    void *st_manager_private;
312 
313    /**
314     * The visual of a framebuffer.
315     */
316    const struct st_visual *visual;
317 
318    /**
319     * Flush the front buffer.
320     *
321     * On some window systems, changes to the front buffers are not immediately
322     * visible.  They need to be flushed.
323     *
324     * @att is one of the front buffer attachments.
325     */
326    bool (*flush_front)(struct st_context_iface *stctx,
327                        struct st_framebuffer_iface *stfbi,
328                        enum st_attachment_type statt);
329 
330    /**
331     * the gallium frontend asks for the textures it needs.
332     *
333     * It should try to only ask for attachments that it currently renders
334     * to, thus allowing the winsys to delay the allocation of textures not
335     * needed. For example front buffer attachments are not needed if you
336     * only do back buffer rendering.
337     *
338     * The implementor of this function needs to also ensure
339     * thread safty as this call might be done from multiple threads.
340     *
341     * The returned textures are owned by the caller.  They should be
342     * unreferenced when no longer used.  If this function is called multiple
343     * times with different sets of attachments, those buffers not included in
344     * the last call might be destroyed.  This behavior might change in the
345     * future.
346     */
347    bool (*validate)(struct st_context_iface *stctx,
348                     struct st_framebuffer_iface *stfbi,
349                     const enum st_attachment_type *statts,
350                     unsigned count,
351                     struct pipe_resource **out);
352    bool (*flush_swapbuffers) (struct st_context_iface *stctx,
353                               struct st_framebuffer_iface *stfbi);
354 };
355 
356 /**
357  * Represent a rendering context.
358  *
359  * This entity is created from st_api and used by the frontend manager.
360  */
361 struct st_context_iface
362 {
363    /**
364     * Available for the gallium frontend and the manager to use.
365     */
366    void *st_context_private;
367    void *st_manager_private;
368 
369    /**
370     * The frontend manager that manages this object.
371     */
372    struct st_manager *state_manager;
373 
374    /**
375     * The CSO context associated with this context in case we need to draw
376     * something before swap buffers.
377     */
378    struct cso_context *cso_context;
379 
380    /**
381     * The gallium context.
382     */
383    struct pipe_context *pipe;
384 
385    /**
386     * Destroy the context.
387     */
388    void (*destroy)(struct st_context_iface *stctxi);
389 
390    /**
391     * Flush all drawing from context to the pipe also flushes the pipe.
392     */
393    void (*flush)(struct st_context_iface *stctxi, unsigned flags,
394                  struct pipe_fence_handle **fence,
395                  void (*notify_before_flush_cb) (void*),
396                  void* notify_before_flush_cb_args);
397 
398    /**
399     * Replace the texture image of a texture object at the specified level.
400     *
401     * This function is optional.
402     */
403    bool (*teximage)(struct st_context_iface *stctxi,
404                     enum st_texture_type target,
405                     int level, enum pipe_format internal_format,
406                     struct pipe_resource *tex, bool mipmap);
407 
408    /**
409     * Used to implement glXCopyContext.
410     */
411    void (*copy)(struct st_context_iface *stctxi,
412                 struct st_context_iface *stsrci, unsigned mask);
413 
414    /**
415     * Used to implement wglShareLists.
416     */
417    bool (*share)(struct st_context_iface *stctxi,
418                  struct st_context_iface *stsrci);
419 
420    /**
421     * Start the thread if the API has a worker thread.
422     * Called after the context has been created and fully initialized on both
423     * sides (e.g. st/mesa and st/dri).
424     */
425    void (*start_thread)(struct st_context_iface *stctxi);
426 
427    /**
428     * If the API is multithreaded, wait for all queued commands to complete.
429     * Called from the main thread.
430     */
431    void (*thread_finish)(struct st_context_iface *stctxi);
432 };
433 
434 
435 /**
436  * Represent a frontend manager.
437  *
438  * This interface is implemented by the frontend manager.  It corresponds
439  * to a "display" in the window system.
440  */
441 struct st_manager
442 {
443    struct pipe_screen *screen;
444 
445    /**
446     * Look up and return the info of an EGLImage.
447     *
448     * This is used to implement for example EGLImageTargetTexture2DOES.
449     * The GLeglImageOES agrument of that call is passed directly to this
450     * function call and the information needed to access this is returned
451     * in the given struct out.
452     *
453     * @smapi: manager owning the caller context
454     * @stctx: caller context
455     * @egl_image: EGLImage that caller recived
456     * @out: return struct filled out with access information.
457     *
458     * This function is optional.
459     */
460    bool (*get_egl_image)(struct st_manager *smapi,
461                          void *egl_image,
462                          struct st_egl_image *out);
463 
464    /**
465     * Query an manager param.
466     */
467    int (*get_param)(struct st_manager *smapi,
468                     enum st_manager_param param);
469 
470    /**
471     * Call the loader function setBackgroundContext. Called from the worker
472     * thread.
473     */
474    void (*set_background_context)(struct st_context_iface *stctxi,
475                                   struct util_queue_monitoring *queue_info);
476 
477    /**
478     * Destroy any private data used by the frontend manager.
479     */
480    void (*destroy)(struct st_manager *smapi);
481 
482    /**
483     * Available for the frontend manager to use.
484     */
485    void *st_manager_private;
486 };
487 
488 /**
489  * Represent a rendering API such as OpenGL or OpenVG.
490  *
491  * Implemented by the gallium frontend and used by the frontend manager.
492  */
493 struct st_api
494 {
495    /**
496     * The name of the rendering API.  This is informative.
497     */
498    const char *name;
499 
500    /**
501     * The supported rendering API.
502     */
503    enum st_api_type api;
504 
505    /**
506     * The supported profiles.  Tested with ST_PROFILE_*_MASK.
507     */
508    unsigned profile_mask;
509 
510    /**
511     * The supported optional features.  Tested with ST_FEATURE_*_MASK.
512     */
513    unsigned feature_mask;
514 
515    /**
516     * Destroy the API.
517     */
518    void (*destroy)(struct st_api *stapi);
519 
520    /**
521     * Query supported OpenGL versions. (if applicable)
522     * The format is (major*10+minor).
523     */
524    void (*query_versions)(struct st_api *stapi, struct st_manager *sm,
525                           struct st_config_options *options,
526                           int *gl_core_version,
527                           int *gl_compat_version,
528                           int *gl_es1_version,
529                           int *gl_es2_version);
530 
531    /**
532     * Create a rendering context.
533     */
534    struct st_context_iface *(*create_context)(struct st_api *stapi,
535                                               struct st_manager *smapi,
536                                               const struct st_context_attribs *attribs,
537                                               enum st_context_error *error,
538                                               struct st_context_iface *stsharei);
539 
540    /**
541     * Bind the context to the calling thread with draw and read as drawables.
542     *
543     * The framebuffers might be NULL, or might have different visuals than the
544     * context does.
545     */
546    bool (*make_current)(struct st_api *stapi,
547                         struct st_context_iface *stctxi,
548                         struct st_framebuffer_iface *stdrawi,
549                         struct st_framebuffer_iface *streadi);
550 
551    /**
552     * Get the currently bound context in the calling thread.
553     */
554    struct st_context_iface *(*get_current)(struct st_api *stapi);
555 
556    /**
557     * Notify the st manager the framebuffer interface object
558     * is no longer valid.
559     */
560    void (*destroy_drawable)(struct st_api *stapi,
561                             struct st_framebuffer_iface *stfbi);
562 };
563 
564 /**
565  * Return true if the visual has the specified buffers.
566  */
567 static inline bool
st_visual_have_buffers(const struct st_visual * visual,unsigned mask)568 st_visual_have_buffers(const struct st_visual *visual, unsigned mask)
569 {
570    return ((visual->buffer_mask & mask) == mask);
571 }
572 
573 #endif /* _API_H_ */
574