1<?xml version="1.0"?> 2<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> 3 4<OpenGLAPI> 5<category name="GL_ARB_invalidate_subdata" number="666"> 6 <function name="InvalidateTexSubImage" no_error="true"> 7 <param name="texture" type="GLuint"/> 8 <param name="level" type="GLint"/> 9 <param name="xoffset" type="GLint"/> 10 <param name="yoffset" type="GLint"/> 11 <param name="zoffset" type="GLint"/> 12 <param name="width" type="GLsizei"/> 13 <param name="height" type="GLsizei"/> 14 <param name="depth" type="GLsizei"/> 15 </function> 16 17 <function name="InvalidateTexImage" no_error="true"> 18 <param name="texture" type="GLuint"/> 19 <param name="level" type="GLint"/> 20 </function> 21 22 <function name="InvalidateBufferSubData" no_error="true"> 23 <param name="buffer" type="GLuint"/> 24 <param name="offset" type="GLintptr"/> 25 <param name="length" type="GLsizeiptr"/> 26 </function> 27 28 <function name="InvalidateBufferData" no_error="true"> 29 <param name="buffer" type="GLuint"/> 30 </function> 31 32 <function name="InvalidateSubFramebuffer" es2="3.0" no_error="true"> 33 <param name="target" type="GLenum"/> 34 <param name="numAttachments" type="GLsizei" counter="true"/> 35 <param name="attachments" type="const GLenum *" count="numAttachments"/> 36 <param name="x" type="GLint"/> 37 <param name="y" type="GLint"/> 38 <param name="width" type="GLsizei"/> 39 <param name="height" type="GLsizei"/> 40 </function> 41 42 <function name="InvalidateFramebuffer" es2="3.0" no_error="true"> 43 <param name="target" type="GLenum"/> 44 <param name="numAttachments" type="GLsizei" counter="true"/> 45 <param name="attachments" type="const GLenum *" count="numAttachments"/> 46 </function> 47</category> 48</OpenGLAPI> 49