1 /* 2 * Copyright 2018 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef MEGADRONE_SYNTH_H 18 #define MEGADRONE_SYNTH_H 19 20 #include <array> 21 #include <TappableAudioSource.h> 22 23 #include <Oscillator.h> 24 #include <Mixer.h> 25 #include <MonoToStereo.h> 26 27 constexpr int kNumOscillators = 100; 28 constexpr float kOscBaseFrequency = 116.0; 29 constexpr float kOscDivisor = 33; 30 constexpr float kOscAmplitude = 0.009; 31 32 33 class Synth : public TappableAudioSource { 34 public: 35 Synth(int32_t sampleRate,int32_t channelCount)36 Synth(int32_t sampleRate, int32_t channelCount) : 37 TappableAudioSource(sampleRate, channelCount) { 38 for (int i = 0; i < kNumOscillators; ++i) { 39 mOscs[i].setSampleRate(mSampleRate); 40 mOscs[i].setFrequency(kOscBaseFrequency + (static_cast<float>(i) / kOscDivisor)); 41 mOscs[i].setAmplitude(kOscAmplitude); 42 mMixer.addTrack(&mOscs[i]); 43 } 44 if (mChannelCount == oboe::ChannelCount::Stereo) { 45 mOutputStage = &mConverter; 46 } else { 47 mOutputStage = &mMixer; 48 } 49 } 50 tap(bool isOn)51 void tap(bool isOn) override { 52 for (auto &osc : mOscs) osc.setWaveOn(isOn); 53 }; 54 55 // From IRenderableAudio renderAudio(float * audioData,int32_t numFrames)56 void renderAudio(float *audioData, int32_t numFrames) override { 57 mOutputStage->renderAudio(audioData, numFrames); 58 }; 59 ~Synth()60 virtual ~Synth() { 61 } 62 private: 63 // Rendering objects 64 std::array<Oscillator, kNumOscillators> mOscs; 65 Mixer mMixer; 66 MonoToStereo mConverter = MonoToStereo(&mMixer); 67 IRenderableAudio *mOutputStage; // This will point to either the mixer or converter, so it needs to be raw 68 }; 69 70 71 #endif //MEGADRONE_SYNTH_H 72