1 // Copyright 2018 The Abseil Authors.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // https://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 //
15 // This file provides CityHash64() and related functions.
16 //
17 // It's probably possible to create even faster hash functions by
18 // writing a program that systematically explores some of the space of
19 // possible hash functions, by using SIMD instructions, or by
20 // compromising on hash quality.
21
22 #include "absl/hash/internal/city.h"
23
24 #include <string.h> // for memcpy and memset
25 #include <algorithm>
26
27 #include "absl/base/config.h"
28 #include "absl/base/internal/endian.h"
29 #include "absl/base/internal/unaligned_access.h"
30 #include "absl/base/optimization.h"
31
32 namespace absl {
33 ABSL_NAMESPACE_BEGIN
34 namespace hash_internal {
35
36 #ifdef ABSL_IS_BIG_ENDIAN
37 #define uint32_in_expected_order(x) (absl::gbswap_32(x))
38 #define uint64_in_expected_order(x) (absl::gbswap_64(x))
39 #else
40 #define uint32_in_expected_order(x) (x)
41 #define uint64_in_expected_order(x) (x)
42 #endif
43
Fetch64(const char * p)44 static uint64_t Fetch64(const char *p) {
45 return uint64_in_expected_order(ABSL_INTERNAL_UNALIGNED_LOAD64(p));
46 }
47
Fetch32(const char * p)48 static uint32_t Fetch32(const char *p) {
49 return uint32_in_expected_order(ABSL_INTERNAL_UNALIGNED_LOAD32(p));
50 }
51
52 // Some primes between 2^63 and 2^64 for various uses.
53 static const uint64_t k0 = 0xc3a5c85c97cb3127ULL;
54 static const uint64_t k1 = 0xb492b66fbe98f273ULL;
55 static const uint64_t k2 = 0x9ae16a3b2f90404fULL;
56
57 // Magic numbers for 32-bit hashing. Copied from Murmur3.
58 static const uint32_t c1 = 0xcc9e2d51;
59 static const uint32_t c2 = 0x1b873593;
60
61 // A 32-bit to 32-bit integer hash copied from Murmur3.
fmix(uint32_t h)62 static uint32_t fmix(uint32_t h) {
63 h ^= h >> 16;
64 h *= 0x85ebca6b;
65 h ^= h >> 13;
66 h *= 0xc2b2ae35;
67 h ^= h >> 16;
68 return h;
69 }
70
Rotate32(uint32_t val,int shift)71 static uint32_t Rotate32(uint32_t val, int shift) {
72 // Avoid shifting by 32: doing so yields an undefined result.
73 return shift == 0 ? val : ((val >> shift) | (val << (32 - shift)));
74 }
75
76 #undef PERMUTE3
77 #define PERMUTE3(a, b, c) \
78 do { \
79 std::swap(a, b); \
80 std::swap(a, c); \
81 } while (0)
82
Mur(uint32_t a,uint32_t h)83 static uint32_t Mur(uint32_t a, uint32_t h) {
84 // Helper from Murmur3 for combining two 32-bit values.
85 a *= c1;
86 a = Rotate32(a, 17);
87 a *= c2;
88 h ^= a;
89 h = Rotate32(h, 19);
90 return h * 5 + 0xe6546b64;
91 }
92
Hash32Len13to24(const char * s,size_t len)93 static uint32_t Hash32Len13to24(const char *s, size_t len) {
94 uint32_t a = Fetch32(s - 4 + (len >> 1));
95 uint32_t b = Fetch32(s + 4);
96 uint32_t c = Fetch32(s + len - 8);
97 uint32_t d = Fetch32(s + (len >> 1));
98 uint32_t e = Fetch32(s);
99 uint32_t f = Fetch32(s + len - 4);
100 uint32_t h = len;
101
102 return fmix(Mur(f, Mur(e, Mur(d, Mur(c, Mur(b, Mur(a, h)))))));
103 }
104
Hash32Len0to4(const char * s,size_t len)105 static uint32_t Hash32Len0to4(const char *s, size_t len) {
106 uint32_t b = 0;
107 uint32_t c = 9;
108 for (size_t i = 0; i < len; i++) {
109 signed char v = s[i];
110 b = b * c1 + v;
111 c ^= b;
112 }
113 return fmix(Mur(b, Mur(len, c)));
114 }
115
Hash32Len5to12(const char * s,size_t len)116 static uint32_t Hash32Len5to12(const char *s, size_t len) {
117 uint32_t a = len, b = len * 5, c = 9, d = b;
118 a += Fetch32(s);
119 b += Fetch32(s + len - 4);
120 c += Fetch32(s + ((len >> 1) & 4));
121 return fmix(Mur(c, Mur(b, Mur(a, d))));
122 }
123
CityHash32(const char * s,size_t len)124 uint32_t CityHash32(const char *s, size_t len) {
125 if (len <= 24) {
126 return len <= 12
127 ? (len <= 4 ? Hash32Len0to4(s, len) : Hash32Len5to12(s, len))
128 : Hash32Len13to24(s, len);
129 }
130
131 // len > 24
132 uint32_t h = len, g = c1 * len, f = g;
133
134 uint32_t a0 = Rotate32(Fetch32(s + len - 4) * c1, 17) * c2;
135 uint32_t a1 = Rotate32(Fetch32(s + len - 8) * c1, 17) * c2;
136 uint32_t a2 = Rotate32(Fetch32(s + len - 16) * c1, 17) * c2;
137 uint32_t a3 = Rotate32(Fetch32(s + len - 12) * c1, 17) * c2;
138 uint32_t a4 = Rotate32(Fetch32(s + len - 20) * c1, 17) * c2;
139 h ^= a0;
140 h = Rotate32(h, 19);
141 h = h * 5 + 0xe6546b64;
142 h ^= a2;
143 h = Rotate32(h, 19);
144 h = h * 5 + 0xe6546b64;
145 g ^= a1;
146 g = Rotate32(g, 19);
147 g = g * 5 + 0xe6546b64;
148 g ^= a3;
149 g = Rotate32(g, 19);
150 g = g * 5 + 0xe6546b64;
151 f += a4;
152 f = Rotate32(f, 19);
153 f = f * 5 + 0xe6546b64;
154 size_t iters = (len - 1) / 20;
155 do {
156 uint32_t b0 = Rotate32(Fetch32(s) * c1, 17) * c2;
157 uint32_t b1 = Fetch32(s + 4);
158 uint32_t b2 = Rotate32(Fetch32(s + 8) * c1, 17) * c2;
159 uint32_t b3 = Rotate32(Fetch32(s + 12) * c1, 17) * c2;
160 uint32_t b4 = Fetch32(s + 16);
161 h ^= b0;
162 h = Rotate32(h, 18);
163 h = h * 5 + 0xe6546b64;
164 f += b1;
165 f = Rotate32(f, 19);
166 f = f * c1;
167 g += b2;
168 g = Rotate32(g, 18);
169 g = g * 5 + 0xe6546b64;
170 h ^= b3 + b1;
171 h = Rotate32(h, 19);
172 h = h * 5 + 0xe6546b64;
173 g ^= b4;
174 g = absl::gbswap_32(g) * 5;
175 h += b4 * 5;
176 h = absl::gbswap_32(h);
177 f += b0;
178 PERMUTE3(f, h, g);
179 s += 20;
180 } while (--iters != 0);
181 g = Rotate32(g, 11) * c1;
182 g = Rotate32(g, 17) * c1;
183 f = Rotate32(f, 11) * c1;
184 f = Rotate32(f, 17) * c1;
185 h = Rotate32(h + g, 19);
186 h = h * 5 + 0xe6546b64;
187 h = Rotate32(h, 17) * c1;
188 h = Rotate32(h + f, 19);
189 h = h * 5 + 0xe6546b64;
190 h = Rotate32(h, 17) * c1;
191 return h;
192 }
193
194 // Bitwise right rotate. Normally this will compile to a single
195 // instruction, especially if the shift is a manifest constant.
Rotate(uint64_t val,int shift)196 static uint64_t Rotate(uint64_t val, int shift) {
197 // Avoid shifting by 64: doing so yields an undefined result.
198 return shift == 0 ? val : ((val >> shift) | (val << (64 - shift)));
199 }
200
ShiftMix(uint64_t val)201 static uint64_t ShiftMix(uint64_t val) { return val ^ (val >> 47); }
202
HashLen16(uint64_t u,uint64_t v,uint64_t mul)203 static uint64_t HashLen16(uint64_t u, uint64_t v, uint64_t mul) {
204 // Murmur-inspired hashing.
205 uint64_t a = (u ^ v) * mul;
206 a ^= (a >> 47);
207 uint64_t b = (v ^ a) * mul;
208 b ^= (b >> 47);
209 b *= mul;
210 return b;
211 }
212
HashLen16(uint64_t u,uint64_t v)213 static uint64_t HashLen16(uint64_t u, uint64_t v) {
214 const uint64_t kMul = 0x9ddfea08eb382d69ULL;
215 return HashLen16(u, v, kMul);
216 }
217
HashLen0to16(const char * s,size_t len)218 static uint64_t HashLen0to16(const char *s, size_t len) {
219 if (len >= 8) {
220 uint64_t mul = k2 + len * 2;
221 uint64_t a = Fetch64(s) + k2;
222 uint64_t b = Fetch64(s + len - 8);
223 uint64_t c = Rotate(b, 37) * mul + a;
224 uint64_t d = (Rotate(a, 25) + b) * mul;
225 return HashLen16(c, d, mul);
226 }
227 if (len >= 4) {
228 uint64_t mul = k2 + len * 2;
229 uint64_t a = Fetch32(s);
230 return HashLen16(len + (a << 3), Fetch32(s + len - 4), mul);
231 }
232 if (len > 0) {
233 uint8_t a = s[0];
234 uint8_t b = s[len >> 1];
235 uint8_t c = s[len - 1];
236 uint32_t y = static_cast<uint32_t>(a) + (static_cast<uint32_t>(b) << 8);
237 uint32_t z = len + (static_cast<uint32_t>(c) << 2);
238 return ShiftMix(y * k2 ^ z * k0) * k2;
239 }
240 return k2;
241 }
242
243 // This probably works well for 16-byte strings as well, but it may be overkill
244 // in that case.
HashLen17to32(const char * s,size_t len)245 static uint64_t HashLen17to32(const char *s, size_t len) {
246 uint64_t mul = k2 + len * 2;
247 uint64_t a = Fetch64(s) * k1;
248 uint64_t b = Fetch64(s + 8);
249 uint64_t c = Fetch64(s + len - 8) * mul;
250 uint64_t d = Fetch64(s + len - 16) * k2;
251 return HashLen16(Rotate(a + b, 43) + Rotate(c, 30) + d,
252 a + Rotate(b + k2, 18) + c, mul);
253 }
254
255 // Return a 16-byte hash for 48 bytes. Quick and dirty.
256 // Callers do best to use "random-looking" values for a and b.
WeakHashLen32WithSeeds(uint64_t w,uint64_t x,uint64_t y,uint64_t z,uint64_t a,uint64_t b)257 static std::pair<uint64_t, uint64_t> WeakHashLen32WithSeeds(
258 uint64_t w, uint64_t x, uint64_t y, uint64_t z, uint64_t a, uint64_t b) {
259 a += w;
260 b = Rotate(b + a + z, 21);
261 uint64_t c = a;
262 a += x;
263 a += y;
264 b += Rotate(a, 44);
265 return std::make_pair(a + z, b + c);
266 }
267
268 // Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty.
WeakHashLen32WithSeeds(const char * s,uint64_t a,uint64_t b)269 static std::pair<uint64_t, uint64_t> WeakHashLen32WithSeeds(const char *s,
270 uint64_t a,
271 uint64_t b) {
272 return WeakHashLen32WithSeeds(Fetch64(s), Fetch64(s + 8), Fetch64(s + 16),
273 Fetch64(s + 24), a, b);
274 }
275
276 // Return an 8-byte hash for 33 to 64 bytes.
HashLen33to64(const char * s,size_t len)277 static uint64_t HashLen33to64(const char *s, size_t len) {
278 uint64_t mul = k2 + len * 2;
279 uint64_t a = Fetch64(s) * k2;
280 uint64_t b = Fetch64(s + 8);
281 uint64_t c = Fetch64(s + len - 24);
282 uint64_t d = Fetch64(s + len - 32);
283 uint64_t e = Fetch64(s + 16) * k2;
284 uint64_t f = Fetch64(s + 24) * 9;
285 uint64_t g = Fetch64(s + len - 8);
286 uint64_t h = Fetch64(s + len - 16) * mul;
287 uint64_t u = Rotate(a + g, 43) + (Rotate(b, 30) + c) * 9;
288 uint64_t v = ((a + g) ^ d) + f + 1;
289 uint64_t w = absl::gbswap_64((u + v) * mul) + h;
290 uint64_t x = Rotate(e + f, 42) + c;
291 uint64_t y = (absl::gbswap_64((v + w) * mul) + g) * mul;
292 uint64_t z = e + f + c;
293 a = absl::gbswap_64((x + z) * mul + y) + b;
294 b = ShiftMix((z + a) * mul + d + h) * mul;
295 return b + x;
296 }
297
CityHash64(const char * s,size_t len)298 uint64_t CityHash64(const char *s, size_t len) {
299 if (len <= 32) {
300 if (len <= 16) {
301 return HashLen0to16(s, len);
302 } else {
303 return HashLen17to32(s, len);
304 }
305 } else if (len <= 64) {
306 return HashLen33to64(s, len);
307 }
308
309 // For strings over 64 bytes we hash the end first, and then as we
310 // loop we keep 56 bytes of state: v, w, x, y, and z.
311 uint64_t x = Fetch64(s + len - 40);
312 uint64_t y = Fetch64(s + len - 16) + Fetch64(s + len - 56);
313 uint64_t z = HashLen16(Fetch64(s + len - 48) + len, Fetch64(s + len - 24));
314 std::pair<uint64_t, uint64_t> v =
315 WeakHashLen32WithSeeds(s + len - 64, len, z);
316 std::pair<uint64_t, uint64_t> w =
317 WeakHashLen32WithSeeds(s + len - 32, y + k1, x);
318 x = x * k1 + Fetch64(s);
319
320 // Decrease len to the nearest multiple of 64, and operate on 64-byte chunks.
321 len = (len - 1) & ~static_cast<size_t>(63);
322 do {
323 x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1;
324 y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1;
325 x ^= w.second;
326 y += v.first + Fetch64(s + 40);
327 z = Rotate(z + w.first, 33) * k1;
328 v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
329 w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16));
330 std::swap(z, x);
331 s += 64;
332 len -= 64;
333 } while (len != 0);
334 return HashLen16(HashLen16(v.first, w.first) + ShiftMix(y) * k1 + z,
335 HashLen16(v.second, w.second) + x);
336 }
337
CityHash64WithSeed(const char * s,size_t len,uint64_t seed)338 uint64_t CityHash64WithSeed(const char *s, size_t len, uint64_t seed) {
339 return CityHash64WithSeeds(s, len, k2, seed);
340 }
341
CityHash64WithSeeds(const char * s,size_t len,uint64_t seed0,uint64_t seed1)342 uint64_t CityHash64WithSeeds(const char *s, size_t len, uint64_t seed0,
343 uint64_t seed1) {
344 return HashLen16(CityHash64(s, len) - seed0, seed1);
345 }
346
347 } // namespace hash_internal
348 ABSL_NAMESPACE_END
349 } // namespace absl
350