1 This directory contains *CMake* files that can be used to build protobuf 2 with *MSVC* on *Windows*. You can build the project from *Command Prompt* 3 and using an *Visual Studio* IDE. 4 5 You need to have [CMake](http://www.cmake.org), [Visual Studio](https://www.visualstudio.com) 6 and optionally [Git](http://git-scm.com) installed on your computer before proceeding. 7 8 Most of the instructions will be given to the *Сommand Prompt*, but the same 9 actions can be performed using appropriate GUI tools. 10 11 Environment Setup 12 ================= 13 14 Open the appropriate *Command Prompt* from the *Start* menu. 15 16 For example *VS2013 x64 Native Tools Command Prompt*: 17 18 C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\amd64> 19 20 Change to your working directory: 21 22 C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\amd64>cd C:\Path\to 23 C:\Path\to> 24 25 Where *C:\Path\to* is path to your real working directory. 26 27 Create a folder where protobuf headers/libraries/binaries will be installed after built: 28 29 C:\Path\to>mkdir install 30 31 If *cmake* command is not available from *Command Prompt*, add it to system *PATH* variable: 32 33 C:\Path\to>set PATH=%PATH%;C:\Program Files (x86)\CMake\bin 34 35 If *git* command is not available from *Command Prompt*, add it to system *PATH* variable: 36 37 C:\Path\to>set PATH=%PATH%;C:\Program Files\Git\cmd 38 39 Good. Now you are ready to continue. 40 41 Getting Sources 42 =============== 43 44 You can get the latest stable source packages from the release page: 45 46 https://github.com/protocolbuffers/protobuf/releases/latest 47 48 For example: if you only need C++, download `protobuf-cpp-[VERSION].tar.gz`; if 49 you need C++ and Java, download `protobuf-java-[VERSION].tar.gz` (every package 50 contains C++ source already); if you need C++ and multiple other languages, 51 download `protobuf-all-[VERSION].tar.gz`. 52 53 Or you can use git to clone from protobuf git repository. 54 55 C:\Path\to> git clone -b [release_tag] https://github.com/protocolbuffers/protobuf.git 56 57 Where *[release_tag]* is a git tag like *v3.0.0-beta-1* or a branch name like *master* 58 if you want to get the latest code. 59 60 Go to the project folder: 61 62 C:\Path\to>cd protobuf 63 C:\Path\to\protobuf> 64 65 Remember to update any submodules if you are using git clone (you can skip this 66 step if you are using a release .tar.gz or .zip package): 67 68 ```console 69 C:\Path\to> git submodule update --init --recursive 70 ``` 71 72 Now go to *cmake* folder in protobuf sources: 73 74 C:\Path\to\protobuf>cd cmake 75 C:\Path\to\protobuf\cmake> 76 77 Good. Now you are ready to *CMake* configuration. 78 79 CMake Configuration 80 =================== 81 82 *CMake* supports a lot of different 83 [generators](http://www.cmake.org/cmake/help/latest/manual/cmake-generators.7.html) 84 for various native build systems. 85 We are only interested in 86 [Makefile](http://www.cmake.org/cmake/help/latest/manual/cmake-generators.7.html#makefile-generators) 87 and 88 [Visual Studio](http://www.cmake.org/cmake/help/latest/manual/cmake-generators.7.html#visual-studio-generators) 89 generators. 90 91 We will use shadow building to separate the temporary files from the protobuf source code. 92 93 Create a temporary *build* folder and change your working directory to it: 94 95 C:\Path\to\protobuf\cmake>mkdir build & cd build 96 C:\Path\to\protobuf\cmake\build> 97 98 The *Makefile* generator can build the project in only one configuration, so you need to build 99 a separate folder for each configuration. 100 101 To start using a *Release* configuration: 102 103 C:\Path\to\protobuf\cmake\build>mkdir release & cd release 104 C:\Path\to\protobuf\cmake\build\release>cmake -G "NMake Makefiles" ^ 105 -DCMAKE_BUILD_TYPE=Release ^ 106 -DCMAKE_INSTALL_PREFIX=../../../../install ^ 107 ../.. 108 109 It will generate *nmake* *Makefile* in current directory. 110 111 To use *Debug* configuration: 112 113 C:\Path\to\protobuf\cmake\build>mkdir debug & cd debug 114 C:\Path\to\protobuf\cmake\build\debug>cmake -G "NMake Makefiles" ^ 115 -DCMAKE_BUILD_TYPE=Debug ^ 116 -DCMAKE_INSTALL_PREFIX=../../../../install ^ 117 ../.. 118 119 It will generate *nmake* *Makefile* in current directory. 120 121 To create *Visual Studio* solution file: 122 123 C:\Path\to\protobuf\cmake\build>mkdir solution & cd solution 124 C:\Path\to\protobuf\cmake\build\solution>cmake -G "Visual Studio 14 2015 Win64" ^ 125 -DCMAKE_INSTALL_PREFIX=../../../../install ^ 126 ../.. 127 128 It will generate *Visual Studio* solution file *protobuf.sln* in current directory. 129 130 If the *gmock* directory does not exist, and you do not want to build protobuf unit tests, 131 you need to add *cmake* command argument `-Dprotobuf_BUILD_TESTS=OFF` to disable testing. 132 133 To make a *Visual Studio* file for Visual Studio 15 2017, create the *Visual Studio* 134 solution file above and edit the CmakeCache file. 135 136 C:Path\to\protobuf\cmake\build\solution\CMakeCache 137 138 Then create the *Visual Studio* solution file again 139 140 Compiling 141 ========= 142 143 To compile protobuf: 144 145 C:\Path\to\protobuf\cmake\build\release>nmake 146 147 or 148 149 C:\Path\to\protobuf\cmake\build\debug>nmake 150 151 And wait for the compilation to finish. 152 153 If you prefer to use the IDE: 154 155 * Open the generated protobuf.sln file in Microsoft Visual Studio. 156 * Choose "Debug" or "Release" configuration as desired. 157 * From the Build menu, choose "Build Solution". 158 159 And wait for the compilation to finish. 160 161 Testing 162 ======= 163 164 To run unit-tests, first you must compile protobuf as described above. 165 Then run: 166 167 C:\Path\to\protobuf\cmake\build\release>nmake check 168 169 or 170 171 C:\Path\to\protobuf\cmake\build\debug>nmake check 172 173 You can also build project *check* from Visual Studio solution. 174 Yes, it may sound strange, but it works. 175 176 You should see output similar to: 177 178 Running main() from gmock_main.cc 179 [==========] Running 1546 tests from 165 test cases. 180 181 ... 182 183 [==========] 1546 tests from 165 test cases ran. (2529 ms total) 184 [ PASSED ] 1546 tests. 185 186 To run specific tests: 187 188 C:\Path\to\protobuf>cmake\build\release\tests.exe --gtest_filter=AnyTest* 189 Running main() from gmock_main.cc 190 Note: Google Test filter = AnyTest* 191 [==========] Running 3 tests from 1 test case. 192 [----------] Global test environment set-up. 193 [----------] 3 tests from AnyTest 194 [ RUN ] AnyTest.TestPackAndUnpack 195 [ OK ] AnyTest.TestPackAndUnpack (0 ms) 196 [ RUN ] AnyTest.TestPackAndUnpackAny 197 [ OK ] AnyTest.TestPackAndUnpackAny (0 ms) 198 [ RUN ] AnyTest.TestIs 199 [ OK ] AnyTest.TestIs (0 ms) 200 [----------] 3 tests from AnyTest (1 ms total) 201 202 [----------] Global test environment tear-down 203 [==========] 3 tests from 1 test case ran. (2 ms total) 204 [ PASSED ] 3 tests. 205 206 Note that the tests must be run from the source folder. 207 208 If all tests are passed, safely continue. 209 210 Installing 211 ========== 212 213 To install protobuf to the specified *install* folder: 214 215 C:\Path\to\protobuf\cmake\build\release>nmake install 216 217 or 218 219 C:\Path\to\protobuf\cmake\build\debug>nmake install 220 221 You can also build project *INSTALL* from Visual Studio solution. 222 It sounds not so strange and it works. 223 224 This will create the following folders under the *install* location: 225 * bin - that contains protobuf *protoc.exe* compiler; 226 * include - that contains C++ headers and protobuf *.proto files; 227 * lib - that contains linking libraries and *CMake* configuration files for *protobuf* package. 228 229 Now you can if needed: 230 * Copy the contents of the include directory to wherever you want to put headers. 231 * Copy protoc.exe wherever you put build tools (probably somewhere in your PATH). 232 * Copy linking libraries libprotobuf[d].lib, libprotobuf-lite[d].lib, and libprotoc[d].lib wherever you put libraries. 233 234 To avoid conflicts between the MSVC debug and release runtime libraries, when 235 compiling a debug build of your application, you may need to link against a 236 debug build of libprotobufd.lib with "d" postfix. Similarly, release builds should link against 237 release libprotobuf.lib library. 238 239 DLLs vs. static linking 240 ======================= 241 242 Static linking is now the default for the Protocol Buffer libraries. Due to 243 issues with Win32's use of a separate heap for each DLL, as well as binary 244 compatibility issues between different versions of MSVC's STL library, it is 245 recommended that you use static linkage only. However, it is possible to 246 build libprotobuf and libprotoc as DLLs if you really want. To do this, 247 do the following: 248 249 * Add an additional flag `-Dprotobuf_BUILD_SHARED_LIBS=ON` when invoking cmake 250 * Follow the same steps as described in the above section. 251 * When compiling your project, make sure to `#define PROTOBUF_USE_DLLS`. 252 253 When distributing your software to end users, we strongly recommend that you 254 do NOT install libprotobuf.dll or libprotoc.dll to any shared location. 255 Instead, keep these libraries next to your binaries, in your application's 256 own install directory. C++ makes it very difficult to maintain binary 257 compatibility between releases, so it is likely that future versions of these 258 libraries will *not* be usable as drop-in replacements. 259 260 If your project is itself a DLL intended for use by third-party software, we 261 recommend that you do NOT expose protocol buffer objects in your library's 262 public interface, and that you statically link protocol buffers into your 263 library. 264 265 ZLib support 266 ============ 267 268 If you want to include GzipInputStream and GzipOutputStream 269 (google/protobuf/io/gzip_stream.h) in libprotobuf, you will need to do a few 270 additional steps. 271 272 Obtain a copy of the zlib library. The pre-compiled DLL at zlib.net works. 273 You need prepare it: 274 275 * Make sure zlib's two headers are in your `C:\Path\to\install\include` path 276 * Make sure zlib's linking libraries (*.lib file) is in your 277 `C:\Path\to\install\lib` library path. 278 279 You can also compile it from source by yourself. 280 281 Getting sources: 282 283 C:\Path\to>git clone -b v1.2.8 https://github.com/madler/zlib.git 284 C:\Path\to>cd zlib 285 286 Compiling and Installing: 287 288 C:\Path\to\zlib>mkdir build & cd build 289 C:\Path\to\zlib\build>mkdir release & cd release 290 C:\Path\to\zlib\build\release>cmake -G "NMake Makefiles" -DCMAKE_BUILD_TYPE=Release ^ 291 -DCMAKE_INSTALL_PREFIX=../../../install ../.. 292 C:\Path\to\zlib\build\release>nmake & nmake install 293 294 You can make *debug* version or use *Visual Studio* generator also as before for the 295 protobuf project. 296 297 Now add *bin* folder from *install* to system *PATH*: 298 299 C:\Path\to>set PATH=%PATH%;C:\Path\to\install\bin 300 301 You need reconfigure protobuf with flag `-Dprotobuf_WITH_ZLIB=ON` when invoking cmake. 302 303 Note that if you have compiled ZLIB yourself, as stated above, 304 further disable the option `-Dprotobuf_MSVC_STATIC_RUNTIME=OFF`. 305 306 If it reports NOTFOUND for zlib_include or zlib_lib, you might haven't put 307 the headers or the .lib file in the right directory. 308 309 If you already have ZLIB library and headers at some other location on your system then alternatively you can define following configuration flags to locate them: 310 311 -DZLIB_INCLUDE_DIR=<path to dir containing zlib headers> 312 -DZLIB_LIB=<path to dir containing zlib> 313 314 Build and testing protobuf as usual. 315 316 Notes on Compiler Warnings 317 ========================== 318 319 The following warnings have been disabled while building the protobuf libraries 320 and compiler. You may have to disable some of them in your own project as 321 well, or live with them. 322 323 * C4018 - 'expression' : signed/unsigned mismatch 324 * C4146 - unary minus operator applied to unsigned type, result still unsigned 325 * C4244 - Conversion from 'type1' to 'type2', possible loss of data. 326 * C4251 - 'identifier' : class 'type' needs to have dll-interface to be used by 327 clients of class 'type2' 328 * C4267 - Conversion from 'size_t' to 'type', possible loss of data. 329 * C4305 - 'identifier' : truncation from 'type1' to 'type2' 330 * C4355 - 'this' : used in base member initializer list 331 * C4800 - 'type' : forcing value to bool 'true' or 'false' (performance warning) 332 * C4996 - 'function': was declared deprecated 333 334 C4251 is of particular note, if you are compiling the Protocol Buffer library 335 as a DLL (see previous section). The protocol buffer library uses templates in 336 its public interfaces. MSVC does not provide any reasonable way to export 337 template classes from a DLL. However, in practice, it appears that exporting 338 templates is not necessary anyway. Since the complete definition of any 339 template is available in the header files, anyone importing the DLL will just 340 end up compiling instances of the templates into their own binary. The 341 Protocol Buffer implementation does not rely on static template members being 342 unique, so there should be no problem with this, but MSVC prints warning 343 nevertheless. So, we disable it. Unfortunately, this warning will also be 344 produced when compiling code which merely uses protocol buffers, meaning you 345 may have to disable it in your code too. 346