1 use core::f64;
2 
3 const TOINT: f64 = 1. / f64::EPSILON;
4 
5 /// Floor (f64)
6 ///
7 /// Finds the nearest integer less than or equal to `x`.
8 #[cfg_attr(all(test, assert_no_panic), no_panic::no_panic)]
floor(x: f64) -> f649 pub fn floor(x: f64) -> f64 {
10     // On wasm32 we know that LLVM's intrinsic will compile to an optimized
11     // `f64.floor` native instruction, so we can leverage this for both code size
12     // and speed.
13     llvm_intrinsically_optimized! {
14         #[cfg(target_arch = "wasm32")] {
15             return unsafe { ::core::intrinsics::floorf64(x) }
16         }
17     }
18     let ui = x.to_bits();
19     let e = ((ui >> 52) & 0x7ff) as i32;
20 
21     if (e >= 0x3ff + 52) || (x == 0.) {
22         return x;
23     }
24     /* y = int(x) - x, where int(x) is an integer neighbor of x */
25     let y = if (ui >> 63) != 0 {
26         x - TOINT + TOINT - x
27     } else {
28         x + TOINT - TOINT - x
29     };
30     /* special case because of non-nearest rounding modes */
31     if e < 0x3ff {
32         force_eval!(y);
33         return if (ui >> 63) != 0 { -1. } else { 0. };
34     }
35     if y > 0. {
36         x + y - 1.
37     } else {
38         x + y
39     }
40 }
41 
42 #[cfg(test)]
43 mod tests {
44     use super::*;
45     use core::f64::*;
46 
47     #[test]
sanity_check()48     fn sanity_check() {
49         assert_eq!(floor(1.1), 1.0);
50         assert_eq!(floor(2.9), 2.0);
51     }
52 
53     /// The spec: https://en.cppreference.com/w/cpp/numeric/math/floor
54     #[test]
spec_tests()55     fn spec_tests() {
56         // Not Asserted: that the current rounding mode has no effect.
57         assert!(floor(NAN).is_nan());
58         for f in [0.0, -0.0, INFINITY, NEG_INFINITY].iter().copied() {
59             assert_eq!(floor(f), f);
60         }
61     }
62 }
63