1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 // HASH=7f972d742dd78d2500034d8867e9ef2f
5 REG_FIDDLE(Bitmap_pixmap, 256, 256, true, 0) {
draw(SkCanvas * canvas)6 void draw(SkCanvas* canvas) {
7     SkBitmap bitmap;
8     bitmap.allocPixels(SkImageInfo::MakeN32Premul(10, 11));
9     SkCanvas offscreen(bitmap);
10     offscreen.clear(SK_ColorWHITE);
11     SkPaint paint;
12     SkFont font;
13     font.setEdging(SkFont::Edging::kAlias);
14     offscreen.drawString("&", 0, 10, font, paint);
15     const SkPixmap& pixmap = bitmap.pixmap();
16     if (pixmap.addr()) {
17         SkPMColor pmWhite = *pixmap.addr32(0, 0);
18         for (int y = 0; y < pixmap.height(); ++y) {
19             for (int x = 0; x < pixmap.width(); ++x) {
20                 SkDebugf("%c", *pixmap.addr32(x, y) == pmWhite ? '-' : 'x');
21             }
22             SkDebugf("\n");
23         }
24     }
25 }
26 }  // END FIDDLE
27