1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 // HASH=7f972d742dd78d2500034d8867e9ef2f
5 REG_FIDDLE(Bitmap_pixmap, 256, 256, true, 0) {
draw(SkCanvas * canvas)6 void draw(SkCanvas* canvas) {
7 SkBitmap bitmap;
8 bitmap.allocPixels(SkImageInfo::MakeN32Premul(10, 11));
9 SkCanvas offscreen(bitmap);
10 offscreen.clear(SK_ColorWHITE);
11 SkPaint paint;
12 SkFont font;
13 font.setEdging(SkFont::Edging::kAlias);
14 offscreen.drawString("&", 0, 10, font, paint);
15 const SkPixmap& pixmap = bitmap.pixmap();
16 if (pixmap.addr()) {
17 SkPMColor pmWhite = *pixmap.addr32(0, 0);
18 for (int y = 0; y < pixmap.height(); ++y) {
19 for (int x = 0; x < pixmap.width(); ++x) {
20 SkDebugf("%c", *pixmap.addr32(x, y) == pmWhite ? '-' : 'x');
21 }
22 SkDebugf("\n");
23 }
24 }
25 }
26 } // END FIDDLE
27