1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 // HASH=d961d91020f19037204a8c3fd8cb1060
5 REG_FIDDLE(Matrix_I, 256, 256, true, 0) {
draw(SkCanvas * canvas)6 void draw(SkCanvas* canvas) {
7     SkMatrix m1, m2, m3;
8     m1.reset();
9     m2.setIdentity();
10     m3 = SkMatrix::I();
11     SkDebugf("m1 %c= m2\n", m1 == m2 ? '=' : '!');
12     SkDebugf("m2 %c= m3\n", m1 == m2 ? '=' : '!');
13 }
14 }  // END FIDDLE
15