1 // Copyright 2019 Google LLC. 2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3 #include "tools/fiddle/examples.h" 4 // HASH=d961d91020f19037204a8c3fd8cb1060 5 REG_FIDDLE(Matrix_I, 256, 256, true, 0) { draw(SkCanvas * canvas)6void draw(SkCanvas* canvas) { 7 SkMatrix m1, m2, m3; 8 m1.reset(); 9 m2.setIdentity(); 10 m3 = SkMatrix::I(); 11 SkDebugf("m1 %c= m2\n", m1 == m2 ? '=' : '!'); 12 SkDebugf("m2 %c= m3\n", m1 == m2 ? '=' : '!'); 13 } 14 } // END FIDDLE 15