1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 // HASH=a1d6a6721b39350f81021f71a1b93208
5 REG_FIDDLE(Matrix_MakeRectToRect, 256, 256, true, 0) {
draw(SkCanvas * canvas)6 void draw(SkCanvas* canvas) {
7     const SkRect srcs[] = { {0, 0, 0, 0}, {1, 2, 3, 4} };
8     const SkRect dsts[] = { {0, 0, 0, 0}, {5, 6, 8, 9} };
9     for (auto src : srcs) {
10         for (auto dst : dsts) {
11              SkMatrix matrix = SkMatrix::RectToRect(src, dst);
12              SkDebugf("src: %g, %g, %g, %g  dst: %g, %g, %g, %g\n",
13                       src.fLeft, src.fTop, src.fRight, src.fBottom,
14                       dst.fLeft, dst.fTop, dst.fRight, dst.fBottom);
15              matrix.dump();
16         }
17     }
18 }
19 }  // END FIDDLE
20