1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 // HASH=c69cd2a590b5733c3cbc92cb9ceed3f5
5 REG_FIDDLE(Matrix_mapRectToQuad, 256, 192, false, 0) {
draw(SkCanvas * canvas)6 void draw(SkCanvas* canvas) {
7     SkPaint paint;
8     paint.setAntiAlias(true);
9     SkMatrix matrix;
10     matrix.setRotate(60, 128, 128);
11     SkRect rect = {50, 50, 150, 150};
12     SkPoint pts[4];
13     matrix.mapRectToQuad(pts, rect);
14     for (int i = 0; i < 4; ++i) {
15         canvas->drawCircle(pts[i].fX, pts[i].fY, 3, paint);
16     }
17     canvas->concat(matrix);
18     paint.setStyle(SkPaint::kStroke_Style);
19     canvas->drawRect(rect, paint);
20 }
21 }  // END FIDDLE
22