1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 // HASH=5754501a00a1323e76353fb53153e939
5 REG_FIDDLE(Matrix_mapVectors_2, 256, 256, false, 0) {
draw(SkCanvas * canvas)6 void draw(SkCanvas* canvas) {
7 SkPaint paint;
8 paint.setAntiAlias(true);
9 paint.setStyle(SkPaint::kStroke_Style);
10 SkMatrix matrix;
11 matrix.setScale(2, 3);
12 SkVector radii[] = {{7, 7}, {3, 3}, {2, 2}, {4, 0}};
13 for (int i = 0; i < 4; ++i) {
14 SkRRect rrect;
15 rrect.setRectRadii({20, 20, 180, 70}, radii);
16 canvas->drawRRect(rrect, paint);
17 canvas->translate(0, 60);
18 matrix.mapVectors(radii, SK_ARRAY_COUNT(radii));
19 }
20 }
21 } // END FIDDLE
22