1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 // HASH=ac93f30dff13f8a8bb31398de370863b
5 REG_FIDDLE(Soft_Light, 256, 256, false, 3) {
draw(SkCanvas * canvas)6 void draw(SkCanvas* canvas) {
7 const SkColor colors[] = { 0xFFFFFFFF, 0x3FFFFFFF };
8 SkPaint paint;
9 paint.setBlendMode(SkBlendMode::kSoftLight);
10 paint.setShader(SkGradientShader::MakeRadial({ 128, 128}, 100, colors,
11 nullptr, SK_ARRAY_COUNT(colors), SkTileMode::kClamp));
12 canvas->drawImage(image, 0, 0);
13 canvas->drawCircle(128, 128, 100, paint);
14 }
15 } // END FIDDLE
16