1 // Copyright 2020 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE(blur_alpha_img, 256, 256, false, 0) {
foo()5 sk_sp<SkImage> foo() {
6     int w = 240, h = 240;
7     SkScalar scale = 10.0f;
8     SkPath path;
9     static const int8_t pts[] = {2, 2, 1, 3, 0, 3, 2, 1, 3, 1, 4, 0, 4, 1,
10                                  5, 1, 4, 2, 4, 3, 2, 5, 2, 4, 3, 3, 2, 3};
11     path.moveTo(2 * scale, 3 * scale);
12     for (size_t i = 0; i < sizeof(pts) / sizeof(pts[0]); i += 2) {
13         path.lineTo(pts[i] * scale, pts[i + 1] * scale);
14     }
15     path.close();
16     SkMatrix matrix = SkMatrix::Scale(4 * scale, 4 * scale);
17     SkPaint paint;
18     paint.setPathEffect(SkPath2DPathEffect::Make(matrix, path));
19     paint.setAntiAlias(true);
20     SkRect bounds{-4 * scale, -4 * scale, (float)w, (float)h};
21     SkBitmap bm;
22     bm.allocPixels(SkImageInfo::MakeA8(w, h));
23     SkCanvas c(bm);
24     c.clear(0);
25     c.drawRect(bounds, paint);
26     return bm.asImage();
27 }
28 
draw(SkCanvas * canvas)29 void draw(SkCanvas* canvas) {
30     auto a8img = foo();
31     SkPaint paint;
32     paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, 2.0f, 0));
33     paint.setColor(0xFF008000);
34     canvas->drawImage(a8img, 8, 8, SkSamplingOptions(), &paint);
35 }
36 }  // END FIDDLE
37