1 // Copyright 2020 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE_ANIMATED(skew_x_animated, 256, 256, false, 6, 6) {
draw(SkCanvas * canvas)5 void draw(SkCanvas* canvas) {
6 canvas->clear(SK_ColorWHITE);
7 SkMatrix matrix;
8 matrix.setAll(2, 5 * cos(6.28318548 * frame), 0,
9 0, 2, 128,
10 0, 0, 1);
11 SkPaint paint;
12 paint.setShader(
13 image->makeShader(
14 SkTileMode::kRepeat,
15 SkTileMode::kRepeat,
16 SkSamplingOptions(),
17 matrix));
18 canvas->drawPaint(paint);
19 }
20 } // END FIDDLE
21