1 // Copyright 2020 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE_ANIMATED(skew_x_animated, 256, 256, false, 6, 6) {
draw(SkCanvas * canvas)5 void draw(SkCanvas* canvas) {
6     canvas->clear(SK_ColorWHITE);
7     SkMatrix matrix;
8     matrix.setAll(2, 5 * cos(6.28318548 * frame), 0,
9                   0, 2, 128,
10                   0, 0, 1);
11     SkPaint paint;
12     paint.setShader(
13         image->makeShader(
14             SkTileMode::kRepeat,
15             SkTileMode::kRepeat,
16             SkSamplingOptions(),
17             matrix));
18     canvas->drawPaint(paint);
19 }
20 }  // END FIDDLE
21