1 /*
2  * Copyright 2020 Google, LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/core/SkData.h"
9 #include "include/core/SkStream.h"
10 #include "include/core/SkSurface.h"
11 #include "modules/svg/include/SkSVGDOM.h"
12 
FuzzSVG(sk_sp<SkData> bytes)13 void FuzzSVG(sk_sp<SkData> bytes) {
14     uint8_t w = 100;
15     uint8_t h = 200;
16 
17     SkMemoryStream stream(bytes);
18     sk_sp<SkSVGDOM> dom = SkSVGDOM::MakeFromStream(stream);
19     if (!dom) {
20         return;
21     }
22 
23     auto s = SkSurface::MakeRasterN32Premul(128, 128);
24     if (!s) {
25         return;
26     }
27     SkSize winSize = SkSize::Make(w, h);
28     dom->setContainerSize(winSize);
29     dom->containerSize();
30     dom->render(s->getCanvas());
31 
32 }
33 
34 #if defined(SK_BUILD_FOR_LIBFUZZER)
LLVMFuzzerTestOneInput(const uint8_t * data,size_t size)35 extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
36     if (size > 30000) {
37         return 0;
38     }
39     auto bytes = SkData::MakeWithoutCopy(data, size);
40     FuzzSVG(bytes);
41     return 0;
42 }
43 #endif
44