1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm/gm.h"
9 #include "include/core/SkBlendMode.h"
10 #include "include/core/SkCanvas.h"
11 #include "include/core/SkColor.h"
12 #include "include/core/SkColorSpace.h"
13 #include "include/core/SkFont.h"
14 #include "include/core/SkImage.h"
15 #include "include/core/SkImageInfo.h"
16 #include "include/core/SkPaint.h"
17 #include "include/core/SkPoint.h"
18 #include "include/core/SkRect.h"
19 #include "include/core/SkRefCnt.h"
20 #include "include/core/SkScalar.h"
21 #include "include/core/SkShader.h"
22 #include "include/core/SkSize.h"
23 #include "include/core/SkString.h"
24 #include "include/core/SkSurface.h"
25 #include "include/core/SkSurfaceProps.h"
26 #include "include/core/SkTileMode.h"
27 #include "include/core/SkTypeface.h"
28 #include "include/core/SkTypes.h"
29 #include "include/effects/SkGradientShader.h"
30 #include "include/gpu/GrDirectContext.h"
31 #include "include/gpu/GrRecordingContext.h"
32 #include "include/utils/SkTextUtils.h"
33 #include "tools/ToolUtils.h"
34 #include "tools/gpu/BackendSurfaceFactory.h"
35 
36 #define W 200
37 #define H 100
38 
make_shader()39 static sk_sp<SkShader> make_shader() {
40     int a = 0x99;
41     int b = 0xBB;
42     SkPoint pts[] = { { 0, 0 }, { W, H } };
43     SkColor colors[] = { SkColorSetRGB(a, a, a), SkColorSetRGB(b, b, b) };
44     return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kClamp);
45 }
46 
make_surface(GrRecordingContext * ctx,const SkImageInfo & info,SkPixelGeometry geo)47 static sk_sp<SkSurface> make_surface(GrRecordingContext* ctx,
48                                      const SkImageInfo& info,
49                                      SkPixelGeometry geo) {
50     SkSurfaceProps props(0, geo);
51     if (ctx) {
52         return SkSurface::MakeRenderTarget(ctx, SkBudgeted::kNo, info, 0, &props);
53     } else {
54         return SkSurface::MakeRaster(info, &props);
55     }
56 }
57 
test_draw(SkCanvas * canvas,const char label[])58 static void test_draw(SkCanvas* canvas, const char label[]) {
59     SkPaint paint;
60 
61     paint.setAntiAlias(true);
62     paint.setDither(true);
63 
64     paint.setShader(make_shader());
65     canvas->drawRect(SkRect::MakeWH(W, H), paint);
66     paint.setShader(nullptr);
67 
68     paint.setColor(SK_ColorWHITE);
69     SkFont font(ToolUtils::create_portable_typeface(), 32);
70     font.setEdging(SkFont::Edging::kSubpixelAntiAlias);
71     SkTextUtils::DrawString(canvas, label, W / 2, H * 3 / 4, font, paint,
72                             SkTextUtils::kCenter_Align);
73 }
74 
75 class SurfacePropsGM : public skiagm::GM {
76 public:
SurfacePropsGM()77     SurfacePropsGM() {}
78 
79 protected:
onShortName()80     SkString onShortName() override {
81         return SkString("surfaceprops");
82     }
83 
onISize()84     SkISize onISize() override {
85         return SkISize::Make(W, H * 5);
86     }
87 
onDraw(SkCanvas * canvas)88     void onDraw(SkCanvas* canvas) override {
89         auto ctx = canvas->recordingContext();
90 
91         // must be opaque to have a hope of testing LCD text
92         const SkImageInfo info = SkImageInfo::MakeN32(W, H, kOpaque_SkAlphaType);
93 
94         const struct {
95             SkPixelGeometry fGeo;
96             const char*     fLabel;
97         } recs[] = {
98             { kUnknown_SkPixelGeometry, "Unknown" },
99             { kRGB_H_SkPixelGeometry,   "RGB_H" },
100             { kBGR_H_SkPixelGeometry,   "BGR_H" },
101             { kRGB_V_SkPixelGeometry,   "RGB_V" },
102             { kBGR_V_SkPixelGeometry,   "BGR_V" },
103         };
104 
105         SkScalar x = 0;
106         SkScalar y = 0;
107         for (const auto& rec : recs) {
108             auto surface(make_surface(ctx, info, rec.fGeo));
109             if (!surface) {
110                 SkDebugf("failed to create surface! label: %s", rec.fLabel);
111                 continue;
112             }
113             test_draw(surface->getCanvas(), rec.fLabel);
114             surface->draw(canvas, x, y);
115             y += H;
116         }
117     }
118 
119 private:
120     using INHERITED = GM;
121 };
DEF_GM(return new SurfacePropsGM)122 DEF_GM( return new SurfacePropsGM )
123 
124 #ifdef SK_DEBUG
125 static bool equal(const SkSurfaceProps& a, const SkSurfaceProps& b) {
126     return a.flags() == b.flags() && a.pixelGeometry() == b.pixelGeometry();
127 }
128 #endif
129 
130 class NewSurfaceGM : public skiagm::GM {
131 public:
NewSurfaceGM()132     NewSurfaceGM() {}
133 
134 protected:
onShortName()135     SkString onShortName() override {
136         return SkString("surfacenew");
137     }
138 
onISize()139     SkISize onISize() override {
140         return SkISize::Make(300, 140);
141     }
142 
drawInto(SkCanvas * canvas)143     static void drawInto(SkCanvas* canvas) {
144         canvas->drawColor(SK_ColorRED);
145     }
146 
onDraw(SkCanvas * canvas)147     void onDraw(SkCanvas* canvas) override {
148         SkImageInfo info = SkImageInfo::MakeN32Premul(100, 100);
149 
150         auto surf(ToolUtils::makeSurface(canvas, info, nullptr));
151         drawInto(surf->getCanvas());
152 
153         sk_sp<SkImage> image(surf->makeImageSnapshot());
154         canvas->drawImage(image, 10, 10);
155 
156         auto surf2(surf->makeSurface(info));
157         drawInto(surf2->getCanvas());
158 
159         // Assert that the props were communicated transitively through the first image
160         SkASSERT(equal(surf->props(), surf2->props()));
161 
162         sk_sp<SkImage> image2(surf2->makeImageSnapshot());
163         canvas->drawImage(image2.get(), 10 + SkIntToScalar(image->width()) + 10, 10);
164     }
165 
166 private:
167     using INHERITED = GM;
168 };
169 DEF_GM( return new NewSurfaceGM )
170 
171 ///////////////////////////////////////////////////////////////////////////////////////////////////
172 
173 // The GPU backend may behave differently when images are snapped from wrapped textures and
174 // render targets compared.
175 namespace {
176 enum SurfaceType {
177     kManaged,
178     kBackendTexture,
179     kBackendRenderTarget
180 };
181 }
182 
make_surface(const SkImageInfo & ii,SkCanvas * canvas,SurfaceType type)183 static sk_sp<SkSurface> make_surface(const SkImageInfo& ii, SkCanvas* canvas, SurfaceType type) {
184     GrDirectContext* direct = GrAsDirectContext(canvas->recordingContext());
185     switch (type) {
186         case kManaged:
187             return ToolUtils::makeSurface(canvas, ii);
188         case kBackendTexture:
189             if (!direct) {
190                 return nullptr;
191             }
192             return sk_gpu_test::MakeBackendTextureSurface(direct, ii, kTopLeft_GrSurfaceOrigin, 1);
193         case kBackendRenderTarget:
194             return sk_gpu_test::MakeBackendRenderTargetSurface(direct,
195                                                                ii,
196                                                                kTopLeft_GrSurfaceOrigin,
197                                                                1);
198     }
199     return nullptr;
200 }
201 
202 using MakeSurfaceFn = std::function<sk_sp<SkSurface>(const SkImageInfo&)>;
203 
204 #define DEF_BASIC_SURFACE_TEST(name, canvas, main, W, H)            \
205     DEF_SIMPLE_GM(name, canvas, W, H) {                             \
206         auto make = [canvas](const SkImageInfo& ii) {               \
207             return make_surface(ii, canvas, SurfaceType::kManaged); \
208         };                                                          \
209         main(canvas, MakeSurfaceFn(make));                          \
210     }
211 
212 #define DEF_BACKEND_SURFACE_TEST(name, canvas, main, type, W, H)                                \
213     DEF_SIMPLE_GM_CAN_FAIL(name, canvas, err_msg, W, H) {                                       \
214         GrDirectContext* direct = GrAsDirectContext(canvas->recordingContext());                \
215         if (!direct || direct->abandoned()) {                                                   \
216             *err_msg = "Requires non-abandoned GrDirectContext";                                \
217             return skiagm::DrawResult::kSkip;                                                   \
218         }                                                                                       \
219         auto make = [canvas](const SkImageInfo& ii) { return make_surface(ii, canvas, type); }; \
220         main(canvas, MakeSurfaceFn(make));                                                      \
221         return skiagm::DrawResult::kOk;                                                         \
222     }
223 
224 #define DEF_BET_SURFACE_TEST(name, canvas, main, W, H)                  \
225     DEF_BACKEND_SURFACE_TEST(SK_MACRO_CONCAT(name, _bet), canvas, main, \
226                              SurfaceType::kBackendTexture, W, H)
227 
228 #define DEF_BERT_SURFACE_TEST(name, canvas, main, W, H)                  \
229     DEF_BACKEND_SURFACE_TEST(SK_MACRO_CONCAT(name, _bert), canvas, main, \
230                              SurfaceType::kBackendRenderTarget, W, H)
231 
232 // This makes 3 GMs from the same code, normal, wrapped backend texture, and wrapped backend
233 // render target.
234 #define DEF_SURFACE_TESTS(name, canvas, W, H)                                  \
235     static void SK_MACRO_CONCAT(name, _main)(SkCanvas*, const MakeSurfaceFn&); \
236     DEF_BASIC_SURFACE_TEST(name, canvas, SK_MACRO_CONCAT(name, _main), W, H)   \
237     DEF_BET_SURFACE_TEST  (name, canvas, SK_MACRO_CONCAT(name, _main), W, H)   \
238     DEF_BERT_SURFACE_TEST (name, canvas, SK_MACRO_CONCAT(name, _main), W, H)   \
239     static void SK_MACRO_CONCAT(name, _main)(SkCanvas * canvas, const MakeSurfaceFn& make)
240 
241 DEF_SURFACE_TESTS(copy_on_write_retain, canvas, 256, 256) {
242     const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256);
243     sk_sp<SkSurface> surf = make(info);
244 
245     surf->getCanvas()->clear(SK_ColorRED);
246     // its important that image survives longer than the next draw, so the surface will see
247     // an outstanding image, and have to decide if it should retain or discard those pixels
248     sk_sp<SkImage> image = surf->makeImageSnapshot();
249 
250     // normally a clear+opaque should trigger the discard optimization, but since we have a clip
251     // it should not (we need the previous red pixels).
252     surf->getCanvas()->clipRect(SkRect::MakeWH(128, 256));
253     surf->getCanvas()->clear(SK_ColorBLUE);
254 
255     // expect to see two rects: blue | red
256     canvas->drawImage(surf->makeImageSnapshot(), 0, 0);
257 }
258 
259 // Like copy_on_write_retain but draws the snapped image back to the surface it was snapped from.
260 DEF_SURFACE_TESTS(copy_on_write_retain2, canvas, 256, 256) {
261     const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256);
262     sk_sp<SkSurface> surf = make(info);
263 
264     surf->getCanvas()->clear(SK_ColorBLUE);
265     // its important that image survives longer than the next draw, so the surface will see
266     // an outstanding image, and have to decide if it should retain or discard those pixels
267     sk_sp<SkImage> image = surf->makeImageSnapshot();
268 
269     surf->getCanvas()->clear(SK_ColorRED);
270     // normally a clear+opaque should trigger the discard optimization, but since we have a clip
271     // it should not (we need the previous red pixels).
272     surf->getCanvas()->clipRect(SkRect::MakeWH(128, 256));
273     surf->getCanvas()->drawImage(image, 0, 0);
274 
275     // expect to see two rects: blue | red
276     canvas->drawImage(surf->makeImageSnapshot(), 0, 0);
277 }
278 
279 DEF_SURFACE_TESTS(simple_snap_image, canvas, 256, 256) {
280     const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256);
281     sk_sp<SkSurface> surf = make(info);
282 
283     surf->getCanvas()->clear(SK_ColorRED);
284     sk_sp<SkImage> image = surf->makeImageSnapshot();
285     // expect to see just red
286     canvas->drawImage(std::move(image), 0, 0);
287 }
288 
289 // Like simple_snap_image but the surface dies before the image.
290 DEF_SURFACE_TESTS(simple_snap_image2, canvas, 256, 256) {
291     const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256);
292     sk_sp<SkSurface> surf = make(info);
293 
294     surf->getCanvas()->clear(SK_ColorRED);
295     sk_sp<SkImage> image = surf->makeImageSnapshot();
296     surf.reset();
297     // expect to see just red
298     canvas->drawImage(std::move(image), 0, 0);
299 }
300 
301 DEF_SURFACE_TESTS(copy_on_write_savelayer, canvas, 256, 256) {
302     const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256);
303     sk_sp<SkSurface> surf = make(info);
304     surf->getCanvas()->clear(SK_ColorRED);
305     // its important that image survives longer than the next draw, so the surface will see
306     // an outstanding image, and have to decide if it should retain or discard those pixels
307     sk_sp<SkImage> image = surf->makeImageSnapshot();
308 
309     // now draw into a full-screen layer. This should (a) trigger a copy-on-write, but it should
310     // not trigger discard, even tho its alpha (SK_ColorBLUE) is opaque, since it is in a layer
311     // with a non-opaque paint.
312     SkPaint paint;
313     paint.setAlphaf(0.25f);
314     surf->getCanvas()->saveLayer({0, 0, 256, 256}, &paint);
315     surf->getCanvas()->clear(SK_ColorBLUE);
316     surf->getCanvas()->restore();
317 
318     // expect to see two rects: blue blended on red
319     canvas->drawImage(surf->makeImageSnapshot(), 0, 0);
320 }
321 
322 DEF_SURFACE_TESTS(surface_underdraw, canvas, 256, 256) {
323     SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256, nullptr);
324     auto surf = make(info);
325 
326     const SkIRect subset = SkIRect::MakeLTRB(180, 0, 256, 256);
327 
328     // noisy background
329     {
330         SkPoint pts[] = {{0, 0}, {40, 50}};
331         SkColor colors[] = {SK_ColorRED, SK_ColorBLUE};
332         auto sh = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kRepeat);
333         SkPaint paint;
334         paint.setShader(sh);
335         surf->getCanvas()->drawPaint(paint);
336     }
337 
338     // save away the right-hand strip, then clear it
339     sk_sp<SkImage> saveImg = surf->makeImageSnapshot(subset);
340     {
341         SkPaint paint;
342         paint.setBlendMode(SkBlendMode::kClear);
343         surf->getCanvas()->drawRect(SkRect::Make(subset), paint);
344     }
345 
346     // draw the "foreground"
347     {
348         SkPaint paint;
349         paint.setColor(SK_ColorGREEN);
350         SkRect r = { 0, 10, 256, 35 };
351         while (r.fBottom < 256) {
352             surf->getCanvas()->drawRect(r, paint);
353             r.offset(0, r.height() * 2);
354         }
355     }
356 
357     // apply the "fade"
358     {
359         SkPoint pts[] = {{SkIntToScalar(subset.left()), 0}, {SkIntToScalar(subset.right()), 0}};
360         SkColor colors[] = {0xFF000000, 0};
361         auto sh = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kClamp);
362         SkPaint paint;
363         paint.setShader(sh);
364         paint.setBlendMode(SkBlendMode::kDstIn);
365         surf->getCanvas()->drawRect(SkRect::Make(subset), paint);
366     }
367 
368     // restore the original strip, drawing it "under" the current foreground
369     {
370         SkPaint paint;
371         paint.setBlendMode(SkBlendMode::kDstOver);
372         surf->getCanvas()->drawImage(saveImg,
373                                      SkIntToScalar(subset.left()), SkIntToScalar(subset.top()),
374                                      SkSamplingOptions(), &paint);
375     }
376 
377     // show it on screen
378    surf->draw(canvas, 0, 0);
379 }
380