1 /*
2  * Copyright 2018 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrDriverBugWorkarounds_DEFINED
9 #define GrDriverBugWorkarounds_DEFINED
10 
11 // External embedders of Skia can override this to use their own list
12 // of workaround names.
13 #ifdef SK_GPU_WORKAROUNDS_HEADER
14 #include SK_GPU_WORKAROUNDS_HEADER
15 #else
16 // To regenerate this file, set gn arg "skia_generate_workarounds = true".
17 // This is not rebuilt by default to avoid embedders having to have extra
18 // build steps.
19 #include "include/gpu/GrDriverBugWorkaroundsAutogen.h"
20 #endif
21 
22 #include "include/core/SkTypes.h"
23 
24 #include <stdint.h>
25 #include <vector>
26 
27 enum GrDriverBugWorkaroundType {
28 #define GPU_OP(type, name) type,
29   GPU_DRIVER_BUG_WORKAROUNDS(GPU_OP)
30 #undef GPU_OP
31   NUMBER_OF_GPU_DRIVER_BUG_WORKAROUND_TYPES
32 };
33 
34 class SK_API GrDriverBugWorkarounds {
35  public:
36   GrDriverBugWorkarounds();
37   GrDriverBugWorkarounds(const GrDriverBugWorkarounds&) = default;
38   explicit GrDriverBugWorkarounds(const std::vector<int32_t>& workarounds);
39 
40   GrDriverBugWorkarounds& operator=(const GrDriverBugWorkarounds&) = default;
41 
42   // Turn on any workarounds listed in |workarounds| (but don't turn any off).
43   void applyOverrides(const GrDriverBugWorkarounds& workarounds);
44 
45   ~GrDriverBugWorkarounds();
46 
47 #define GPU_OP(type, name) bool name = false;
48   GPU_DRIVER_BUG_WORKAROUNDS(GPU_OP)
49 #undef GPU_OP
50 };
51 
52 #endif
53