1 /*
2  * Copyright 2018 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkSGImage_DEFINED
9 #define SkSGImage_DEFINED
10 
11 #include "modules/sksg/include/SkSGRenderNode.h"
12 
13 #include "include/core/SkSamplingOptions.h"
14 
15 class SkImage;
16 
17 namespace sksg {
18 
19 /**
20  * Concrete rendering node, wrapping an SkImage.
21  *
22  */
23 class Image final : public RenderNode {
24 public:
Make(sk_sp<SkImage> image)25     static sk_sp<Image> Make(sk_sp<SkImage> image) {
26         return sk_sp<Image>(new Image(std::move(image)));
27     }
28 
29     SG_ATTRIBUTE(Image          , sk_sp<SkImage>   , fImage          )
30     SG_ATTRIBUTE(SamplingOptions, SkSamplingOptions, fSamplingOptions)
31     SG_ATTRIBUTE(AntiAlias      , bool             , fAntiAlias      )
32 
33 protected:
34     explicit Image(sk_sp<SkImage>);
35 
36     void onRender(SkCanvas*, const RenderContext*) const override;
37     const RenderNode* onNodeAt(const SkPoint&)     const override;
38 
39     SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
40 
41 private:
42     SkSamplingOptions fSamplingOptions;
43     sk_sp<SkImage>    fImage;
44     bool              fAntiAlias = true;
45 
46     using INHERITED = RenderNode;
47 };
48 
49 } // namespace sksg
50 
51 #endif // SkSGImage_DEFINED
52