1struct Foo { float x; } bar; 2 3void preincrement_matrix() { float4x4 x = float4x4(1); ++x; } 4void predecrement_vector() { float3 x = float3(1); --x; } 5void postincrement_matrix() { float4x4 x = float4x4(1); x++; } 6void postdecrement_vector() { float3 x = float3(1); x--; } 7void not_integer() { int x = !12; } 8void positive_struct() { Foo x = +bar; } 9void negative_struct() { Foo x = -bar; } 10