1struct Foo { float x; } bar;
2
3void preincrement_matrix()  { float4x4 x = float4x4(1); ++x; }
4void predecrement_vector()  { float3 x = float3(1); --x; }
5void postincrement_matrix() { float4x4 x = float4x4(1); x++; }
6void postdecrement_vector() { float3 x = float3(1); x--; }
7void not_integer()          { int x = !12; }
8void positive_struct()      { Foo x = +bar; }
9void negative_struct()      { Foo x = -bar; }
10