1uniform half4 color;
2
3half4 flip(half4 c) {
4    // Prevent the function from being inlined by making it
5    // sufficiently large, and by calling it more than once.
6    int x = 42;
7    ++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x;
8    ++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x;
9    ++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x; ++x;
10    return c.abgr;
11}
12
13half4 main() {
14    return flip(flip(flip(color)));
15}
16