1/*#pragma settings Version110*/ 2 3uniform sampler1D one; 4uniform sampler2D two; 5 6void main() { 7 float4 a = sample(one, 0); 8 float4 b = sample(two, float2(0)); 9 float4 c = sample(one, float2(0)); 10 float4 d = sample(two, float3(0)); 11 sk_FragColor = half4(half(a.x), half(b.x), half(c.x), half(d.x)); 12} 13