1uniform half2 ah, bh; 2uniform float2 af, bf; 3void main() { 4 sk_FragColor.x = cross(ah, bh); 5 sk_FragColor.y = half(cross(af, bf)); 6} 7
1uniform half2 ah, bh; 2uniform float2 af, bf; 3void main() { 4 sk_FragColor.x = cross(ah, bh); 5 sk_FragColor.y = half(cross(af, bf)); 6} 7