1uniform half4 a, b;
2uniform uint2 c, d;
3uniform int3 e, f;
4void main() {
5    const int4 int4_zero = int4(0);
6    bool4 expectFFTT = notEqual(half4(3, 3, 3.25, 100), half4(3));
7    bool4 expectTTFF = notEqual(int4_zero, int4(-100, -50, 0, 0));
8
9    sk_FragColor.x = notEqual(a, b).x ? 1 : 0;
10    sk_FragColor.y = notEqual(c, d).y ? 1 : 0;
11    sk_FragColor.z = notEqual(e, f).z ? 1 : 0;
12    sk_FragColor.w = any(expectTTFF) || any(expectFFTT) ? 1 : 0;
13}
14