1/*#pragma settings NoInline*/ 2 3void out_half (out half v) { v = 1; } 4void out_half2(out half2 v) { v = half2(2); } 5void out_half3(out half3 v) { v = half3(3); } 6void out_half4(out half4 v) { v = half4(4); } 7 8void out_half2x2(out half2x2 v) { v = half2x2(2); } 9void out_half3x3(out half3x3 v) { v = half3x3(3); } 10void out_half4x4(out half4x4 v) { v = half4x4(4); } 11 12void out_int (out int v) { v = 1; } 13void out_int2(out int2 v) { v = int2(2); } 14void out_int3(out int3 v) { v = int3(3); } 15void out_int4(out int4 v) { v = int4(4); } 16 17void out_float (out float v) { v = 1; } 18void out_float2(out float2 v) { v = float2(2); } 19void out_float3(out float3 v) { v = float3(3); } 20void out_float4(out float4 v) { v = float4(4); } 21 22void out_float2x2(out float2x2 v) { v = float2x2(2); } 23void out_float3x3(out float3x3 v) { v = float3x3(3); } 24void out_float4x4(out float4x4 v) { v = float4x4(4); } 25 26void out_bool (out bool v) { v = true; } 27void out_bool2(out bool2 v) { v = bool2(false); } 28void out_bool3(out bool3 v) { v = bool3(true); } 29void out_bool4(out bool4 v) { v = bool4(false); } 30 31void out_pair(out half v1, out half v2) { v1 = 1; v2 = 2; } 32 33void main() { 34 half h; out_half (h); 35 half2 h2; out_half2(h2); 36 half3 h3; out_half3(h3); 37 half4 h4; out_half4(h4); 38 out_half(h3[1]); 39 out_half2(h3.xz); 40 out_half4(h4.zwxy); 41 sk_FragColor = half4(h, h2.x, h3.x, h4.x); 42 43 half h1; 44 out_pair(h, h1); 45 out_pair(h, h); 46 out_pair(h2.x, h2.y); 47 out_pair(h2.x, h2.x); 48 out_pair(h2.x, h3.x); 49 50 half2x2 h2x2; out_half2x2(h2x2); 51 half3x3 h3x3; out_half3x3(h3x3); 52 half4x4 h4x4; out_half4x4(h4x4); 53 out_half3(h3x3[1]); 54 out_half4(h4x4[3].zwxy); 55 out_half2(h2x2[0]); 56 sk_FragColor = half4(h2x2[0][0], h3x3[0][0], h4x4[0][0], 1); 57 58 int i; out_int (i); 59 int2 i2; out_int2(i2); 60 int3 i3; out_int3(i3); 61 int4 i4; out_int4(i4); 62 out_int3(i4.xyz); 63 sk_FragColor = half4(i, i2.x, i3.x, i4.x); 64 65 float f; out_float (f); 66 float2 f2; out_float2(f2); 67 float3 f3; out_float3(f3); 68 float4 f4; out_float4(f4); 69 out_float2(f3.xy); 70 out_float(f2[0]); 71 sk_FragColor = half4(f, f2.x, f3.x, f4.x); 72 73 float2x2 f2x2; out_float2x2(f2x2); 74 float3x3 f3x3; out_float3x3(f3x3); 75 float4x4 f4x4; out_float4x4(f4x4); 76 out_float(f2x2[0][0]); 77 out_float4(f4x4[1]); 78 sk_FragColor = half4(f2x2[0][0], f3x3[0][0], f4x4[0][0], 1); 79 80 bool b; out_bool (b); 81 bool2 b2; out_bool2(b2); 82 bool3 b3; out_bool3(b3); 83 bool4 b4; out_bool4(b4); 84 out_bool2(b4.xw); 85 out_bool(b3[2]); 86 sk_FragColor = half4(b, b2.x, b3.x, b4.x); 87} 88