1half4 main(float2 coords) {
2    bool3  B;
3    B.x = bool(1.23);
4    B.y = bool(1);
5    B.z = bool(true);
6
7    float3 F;
8    F.x = float(1.23);
9    F.y = float(0);
10    F.z = float(true);
11
12    int3   I;
13    I.x = int(1.23);
14    I.y = int(1);
15    I.z = int(true);
16
17    return half4(half(F.x * F.y * F.z), half(B.x && B.y && B.z), 0, half(I.x * I.y * I.z));
18}
19