1---
2title: 'How to build Skia'
3linkTitle: 'How to build Skia'
4
5weight: 20
6---
7
8Make sure you have first followed the
9[instructions to download Skia](../download).
10
11Skia uses [GN](https://chromium.googlesource.com/chromium/src/tools/gn/) to
12configure its builds.
13
14- [`is_official_build` and Third-party Dependencies](#third-party)
15- [Supported and Preferred Compilers](#compilers)
16- [Quickstart](#quick)
17- [Android](#android)
18- [ChromeOS](#cros)
19- [Mac](#macos)
20- [iOS](#ios)
21- [Windows](#windows)
22- [Windows ARM64](#win-arm64)
23- [CMake](#cmake)
24
25## <span id="third-party">`is_official_build` and Third-party Dependencies</span>
26
27Most users of Skia should set `is_official_build=true`, and most developers
28should leave it to its `false` default.
29
30This mode configures Skia in a way that's suitable to ship: an optimized build
31with no debug symbols, dynamically linked against its third-party dependencies
32using the ordinary library search path.
33
34In contrast, the developer-oriented default is an unoptimized build with full
35debug symbols and all third-party dependencies built from source and embedded
36into libskia. This is how we do all our manual and automated testing.
37
38Skia offers several features that make use of third-party libraries, like
39libpng, libwebp, or libjpeg-turbo to decode images, or ICU and sftnly to subset
40fonts. All these third-party dependencies are optional and can be controlled by
41a GN argument that looks something like `skia_use_foo` for appropriate `foo`.
42
43If `skia_use_foo` is enabled, enabling `skia_use_system_foo` will build and link
44Skia against the headers and libraries found on the system paths.
45`is_official_build=true` enables all `skia_use_system_foo` by default. You can
46use `extra_cflags` and `extra_ldflags` to add include or library paths if
47needed.
48
49## <span id="compilers">Supported and Preferred Compilers</span>
50
51While Skia should compile with GCC, MSVC, and other compilers, a number of
52routines in Skia's software backend have been written to run fastest when
53compiled with Clang. If you depend on software rasterization, image decoding, or
54color space conversion and compile Skia with a compiler other than Clang, you
55will see dramatically worse performance. This choice was only a matter of
56prioritization; there is nothing fundamentally wrong with non-Clang compilers.
57So if this is a serious issue for you, please let us know on the mailing list.
58
59Skia makes use of C++17 language features (compiles with `-std=c++17` flag) and
60thus requires a C++17 compatible compiler. Clang 5 and later implement all of
61the features of the c++17 standard. Older compilers that lack C++17 support may
62produce non-obvious compilation errors. You can configure your build to use
63specific executables for `cc` and `cxx` invocations using e.g.
64`--args='cc="clang-6.0" cxx="clang++6.0"'` GN build arguments, as illustrated in
65[Quickstart](#quick). This can be useful for building Skia without needing to
66modify your machine's default compiler toolchain.
67
68## <span id="quick">Quickstart</span>
69
70Run `gn gen` to generate your build files. As arguments to `gn gen`, pass a name
71for your build directory, and optionally `--args=` to configure the build type.
72
73To build Skia as a static library in a build directory named `out/Static`:
74
75```
76bin/gn gen out/Static --args='is_official_build=true'
77```
78
79To build Skia as a shared library (DLL) in a build directory named `out/Shared`:
80
81```
82bin/gn gen out/Shared --args='is_official_build=true is_component_build=true'
83```
84
85If you find that you don't have `bin/gn`, make sure you've run:
86
87```
88python2 tools/git-sync-deps
89```
90
91For a list of available build arguments, take a look at `gn/skia.gni`, or run:
92
93```
94bin/gn args out/Debug --list
95```
96
97GN allows multiple build folders to coexist; each build can be configured
98separately as desired. For example:
99
100```
101bin/gn gen out/Debug
102bin/gn gen out/Release  --args='is_debug=false'
103bin/gn gen out/Clang    --args='cc="clang" cxx="clang++"'
104bin/gn gen out/Cached   --args='cc_wrapper="ccache"'
105bin/gn gen out/RTTI     --args='extra_cflags_cc=["-frtti"]'
106```
107
108Once you have generated your build files, run Ninja to compile and link Skia:
109
110```
111ninja -C out/Static
112```
113
114If some header files are missing, install the corresponding dependencies:
115
116```
117tools/install_dependencies.sh
118```
119
120To pull new changes and rebuild:
121
122```
123git pull
124python tools/git-sync-deps
125ninja -C out/Static
126```
127
128## <span id="android">Android</span>
129
130To build Skia for Android you need an
131[Android NDK](https://developer.android.com/ndk/index.html).
132
133If you do not have an NDK and have access to CIPD, you can use one of these
134commands to fetch the NDK our bots use:
135
136```
137python2 infra/bots/assets/android_ndk_linux/download.py -t /tmp/ndk
138python2 infra/bots/assets/android_ndk_darwin/download.py -t /tmp/ndk
139python2 infra/bots/assets/android_ndk_windows/download.py -t C:/ndk
140```
141
142When generating your GN build files, pass the path to your `ndk` and your
143desired `target_cpu`:
144
145```
146bin/gn gen out/arm   --args='ndk="/tmp/ndk" target_cpu="arm"'
147bin/gn gen out/arm64 --args='ndk="/tmp/ndk" target_cpu="arm64"'
148bin/gn gen out/x64   --args='ndk="/tmp/ndk" target_cpu="x64"'
149bin/gn gen out/x86   --args='ndk="/tmp/ndk" target_cpu="x86"'
150```
151
152Other arguments like `is_debug` and `is_component_build` continue to work.
153Tweaking `ndk_api` gives you access to newer Android features like Vulkan.
154
155To test on an Android device, push the binary and `resources` over, and run it
156as normal. You may find `bin/droid` convenient.
157
158```
159ninja -C out/arm64
160adb push out/arm64/dm /data/local/tmp
161adb push resources /data/local/tmp
162adb shell "cd /data/local/tmp; ./dm --src gm --config gl"
163```
164
165## <span id="cros">ChromeOS</span>
166
167To cross-compile Skia for arm ChromeOS devices the following is needed:
168
169- Clang 4 or newer
170- An armhf sysroot
171- The (E)GL lib files on the arm chromebook to link against.
172
173To compile Skia for an x86 ChromeOS device, one only needs Clang and the lib
174files.
175
176If you have access to CIPD, you can fetch all of these as follows:
177
178```
179python2 infra/bots/assets/clang_linux/download.py  -t /opt/clang
180python2 infra/bots/assets/armhf_sysroot/download.py -t /opt/armhf_sysroot
181python2 infra/bots/assets/chromebook_arm_gles/download.py -t /opt/chromebook_arm_gles
182python2 infra/bots/assets/chromebook_x86_64_gles/download.py -t /opt/chromebook_x86_64_gles
183```
184
185If you don't have authorization to use those assets, then see the README.md
186files for
187[armhf_sysroot](https://skia.googlesource.com/skia/+/master/infra/bots/assets/armhf_sysroot/README.md),
188[chromebook_arm_gles](https://skia.googlesource.com/skia/+/master/infra/bots/assets/chromebook_arm_gles/README.md),
189and
190[chromebook_x86_64_gles](https://skia.googlesource.com/skia/+/master/infra/bots/assets/chromebook_x86_64_gles/README.md)
191for instructions on creating those assets.
192
193Once those files are in place, generate the GN args that resemble the following:
194
195```
196#ARM
197cc= "/opt/clang/bin/clang"
198cxx = "/opt/clang/bin/clang++"
199
200extra_asmflags = [
201    "--target=armv7a-linux-gnueabihf",
202    "--sysroot=/opt/armhf_sysroot/",
203    "-march=armv7-a",
204    "-mfpu=neon",
205    "-mthumb",
206]
207extra_cflags=[
208    "--target=armv7a-linux-gnueabihf",
209    "--sysroot=/opt/armhf_sysroot",
210    "-I/opt/chromebook_arm_gles/include",
211    "-I/opt/armhf_sysroot/include/",
212    "-I/opt/armhf_sysroot/include/c++/4.8.4/",
213    "-I/opt/armhf_sysroot/include/c++/4.8.4/arm-linux-gnueabihf/",
214    "-DMESA_EGL_NO_X11_HEADERS",
215    "-funwind-tables",
216]
217extra_ldflags=[
218    "--sysroot=/opt/armhf_sysroot",
219    "-B/opt/armhf_sysroot/bin",
220    "-B/opt/armhf_sysroot/gcc-cross",
221    "-L/opt/armhf_sysroot/gcc-cross",
222    "-L/opt/armhf_sysroot/lib",
223    "-L/opt/chromebook_arm_gles/lib",
224    "--target=armv7a-linux-gnueabihf",
225]
226target_cpu="arm"
227skia_use_fontconfig = false
228skia_use_system_freetype2 = false
229skia_use_egl = true
230
231
232# x86_64
233cc= "/opt/clang/bin/clang"
234cxx = "/opt/clang/bin/clang++"
235extra_cflags=[
236    "-I/opt/clang/include/c++/v1/",
237    "-I/opt/chromebook_x86_64_gles/include",
238    "-DMESA_EGL_NO_X11_HEADERS",
239    "-DEGL_NO_IMAGE_EXTERNAL",
240]
241extra_ldflags=[
242    "-stdlib=libc++",
243    "-fuse-ld=lld",
244    "-L/opt/chromebook_x86_64_gles/lib",
245]
246target_cpu="x64"
247skia_use_fontconfig = false
248skia_use_system_freetype2 = false
249skia_use_egl = true
250```
251
252Compile dm (or another executable of your choice) with ninja, as per usual.
253
254Push the binary to a chromebook via ssh and
255[run dm as normal](/docs/dev/testing/tests) using the gles GPU config.
256
257Most chromebooks by default have their home directory partition marked as
258noexec. To avoid "permission denied" errors, remember to run something like:
259
260```
261sudo mount -i -o remount,exec /home/chronos
262```
263
264## <span id="macos">Mac</span>
265
266Mac users may want to pass `--ide=xcode` to `bin/gn gen` to generate an Xcode
267project.
268
269## <span id="ios">iOS</span>
270
271Run GN to generate your build files. Set `target_os="ios"` to build for iOS.
272This defaults to `target_cpu="arm64"`. Choosing `x64` targets the iOS simulator.
273
274```
275bin/gn gen out/ios64  --args='target_os="ios"'
276bin/gn gen out/ios32  --args='target_os="ios" target_cpu="arm"'
277bin/gn gen out/iossim --args='target_os="ios" target_cpu="x64"'
278```
279
280This will also package (and for devices, sign) iOS test binaries. This defaults
281to a Google signing identity and provisioning profile. To use a different one
282set the GN args `skia_ios_identity` to match your code signing identity and
283`skia_ios_profile` to the name of your provisioning profile, e.g.
284
285```
286skia_ios_identity=".*Jane Doe.*"
287skia_ios_profile="iPad Profile"`
288```
289
290A list of identities can be found by typing `security find-identity` on the
291command line. The name of the provisioning profile should be available on the
292Apple Developer site. Alternatively, `skia_ios_profile` can be the absolute path
293to the mobileprovision file.
294
295If you find yourself missing a Google signing identity or provisioning profile,
296you'll want to have a read through go/appledev.
297
298For signed packages `ios-deploy` makes installing and running them on a device
299easy:
300
301```
302ios-deploy -b out/Debug/dm.app -d --args "--match foo"
303```
304
305Alternatively you can generate an Xcode project by passing `--ide=xcode` to
306`bin/gn gen`. If you are using Xcode version 10 or later, you may need to go to
307`Project Settings...` and verify that `Build System:` is set to
308`Legacy Build System`.
309
310Deploying to a device with an OS older than the current SDK can be done by
311setting the `ios_min_target` arg:
312
313```
314ios_min_target = "<major>.<minor>"
315```
316
317where `<major>.<minor>` is the iOS version on the device, e.g., 12.0 or 11.4.
318
319## <span id="windows">Windows</span>
320
321Skia can build on Windows with Visual Studio 2017 or 2019. If GN is unable to
322locate either of those, it will print an error message. In that case, you can
323pass your `VC` path to GN via `win_vc`.
324
325Skia can be compiled with the free
326[Build Tools for Visual Studio 2017 or 2019](https://www.visualstudio.com/downloads/#build-tools-for-visual-studio-2019).
327
328The bots use a packaged 2019 toolchain, which Googlers can download like this:
329
330```
331python2 infra/bots/assets/win_toolchain/download.py -t C:/toolchain
332```
333
334You can then pass the VC and SDK paths to GN by setting your GN args:
335
336```
337win_vc = "C:\toolchain\VC"
338win_sdk = "C:\toolchain\win_sdk"
339```
340
341This toolchain is the only way we support 32-bit builds, by also setting
342`target_cpu="x86"`.
343
344The Skia build assumes that the PATHEXT environment variable contains ".EXE".
345
346### **Highly Recommended**: Build with clang-cl
347
348Skia uses generated code that is only optimized when Skia is built with clang.
349Other compilers get generic unoptimized code.
350
351Setting the `cc` and `cxx` gn args is _not_ sufficient to build with clang-cl.
352These variables are ignored on Windows. Instead set the variable `clang_win` to
353your LLVM installation directory. If you installed the prebuilt LLVM downloaded
354from [here](https://releases.llvm.org/download.html 'LLVM Download') in the
355default location that would be:
356
357```
358clang_win = "C:\Program Files\LLVM"
359```
360
361Follow the standard Windows path specification and not MinGW convention (e.g.
362`C:\Program Files\LLVM` not ~~`/c/Program Files/LLVM`~~).
363
364### Visual Studio Solutions
365
366If you use Visual Studio, you may want to pass `--ide=vs` to `bin/gn gen` to
367generate `all.sln`. That solution will exist within the GN directory for the
368specific configuration, and will only build/run that configuration.
369
370If you want a Visual Studio Solution that supports multiple GN configurations,
371there is a helper script. It requires that all of your GN directories be inside
372the `out` directory. First, create all of your GN configurations as usual. Pass
373`--ide=vs` when running `bin/gn gen` for each one. Then:
374
375```
376python2 gn/gn_meta_sln.py
377```
378
379This creates a new dedicated output directory and solution file
380`out/sln/skia.sln`. It has one solution configuration for each GN configuration,
381and supports building and running any of them. It also adjusts syntax
382highlighting of inactive code blocks based on preprocessor definitions from the
383selected solution configuration.
384
385## <span id="win-arm64">Windows ARM64</span>
386
387There is early, experimental support for
388[Windows 10 on ARM](https://docs.microsoft.com/en-us/windows/arm/). This
389currently requires (a recent version of) MSVC, and the
390`Visual C++ compilers and libraries for ARM64` individual component in the
391Visual Studio Installer. For Googlers, the win_toolchain asset includes the
392ARM64 compiler.
393
394To use that toolchain, set the `target_cpu` GN argument to `"arm64"`. Note that
395OpenGL is not supported by Windows 10 on ARM, so Skia's GL backends are stubbed
396out, and will not work. ANGLE is supported:
397
398```
399bin/gn gen out/win-arm64 --args='target_cpu="arm64" skia_use_angle=true'
400```
401
402This will produce a build of Skia that can use the software or ANGLE backends,
403in DM. Viewer only works when launched with `--backend angle`, because the
404software backend tries to use OpenGL to display the window contents.
405
406## <span id="cmake">CMake</span>
407
408We have added a GN-to-CMake translator mainly for use with IDEs that like CMake
409project descriptions. This is not meant for any purpose beyond development.
410
411```
412bin/gn gen out/config --ide=json --json-ide-script=../../gn/gn_to_cmake.py
413```
414