1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "include/private/SkColorData.h"
9 #include "include/private/SkTPin.h"
10 #include "include/private/SkTemplates.h"
11 #include "src/core/SkAutoMalloc.h"
12 #include "src/core/SkDistanceFieldGen.h"
13 #include "src/core/SkMask.h"
14 #include "src/core/SkPointPriv.h"
15
16 #include <utility>
17
18 struct DFData {
19 float fAlpha; // alpha value of source texel
20 float fDistSq; // distance squared to nearest (so far) edge texel
21 SkPoint fDistVector; // distance vector to nearest (so far) edge texel
22 };
23
24 enum NeighborFlags {
25 kLeft_NeighborFlag = 0x01,
26 kRight_NeighborFlag = 0x02,
27 kTopLeft_NeighborFlag = 0x04,
28 kTop_NeighborFlag = 0x08,
29 kTopRight_NeighborFlag = 0x10,
30 kBottomLeft_NeighborFlag = 0x20,
31 kBottom_NeighborFlag = 0x40,
32 kBottomRight_NeighborFlag = 0x80,
33 kAll_NeighborFlags = 0xff,
34
35 kNeighborFlagCount = 8
36 };
37
38 // We treat an "edge" as a place where we cross from >=128 to <128, or vice versa, or
39 // where we have two non-zero pixels that are <128.
40 // 'neighborFlags' is used to limit the directions in which we test to avoid indexing
41 // outside of the image
found_edge(const unsigned char * imagePtr,int width,int neighborFlags)42 static bool found_edge(const unsigned char* imagePtr, int width, int neighborFlags) {
43 // the order of these should match the neighbor flags above
44 const int kNum8ConnectedNeighbors = 8;
45 const int offsets[8] = {-1, 1, -width-1, -width, -width+1, width-1, width, width+1 };
46 SkASSERT(kNum8ConnectedNeighbors == kNeighborFlagCount);
47
48 // search for an edge
49 unsigned char currVal = *imagePtr;
50 unsigned char currCheck = (currVal >> 7);
51 for (int i = 0; i < kNum8ConnectedNeighbors; ++i) {
52 unsigned char neighborVal;
53 if ((1 << i) & neighborFlags) {
54 const unsigned char* checkPtr = imagePtr + offsets[i];
55 neighborVal = *checkPtr;
56 } else {
57 neighborVal = 0;
58 }
59 unsigned char neighborCheck = (neighborVal >> 7);
60 SkASSERT(currCheck == 0 || currCheck == 1);
61 SkASSERT(neighborCheck == 0 || neighborCheck == 1);
62 // if sharp transition
63 if (currCheck != neighborCheck ||
64 // or both <128 and >0
65 (!currCheck && !neighborCheck && currVal && neighborVal)) {
66 return true;
67 }
68 }
69
70 return false;
71 }
72
init_glyph_data(DFData * data,unsigned char * edges,const unsigned char * image,int dataWidth,int dataHeight,int imageWidth,int imageHeight,int pad)73 static void init_glyph_data(DFData* data, unsigned char* edges, const unsigned char* image,
74 int dataWidth, int dataHeight,
75 int imageWidth, int imageHeight,
76 int pad) {
77 data += pad*dataWidth;
78 data += pad;
79 edges += (pad*dataWidth + pad);
80
81 for (int j = 0; j < imageHeight; ++j) {
82 for (int i = 0; i < imageWidth; ++i) {
83 if (255 == *image) {
84 data->fAlpha = 1.0f;
85 } else {
86 data->fAlpha = (*image)*0.00392156862f; // 1/255
87 }
88 int checkMask = kAll_NeighborFlags;
89 if (i == 0) {
90 checkMask &= ~(kLeft_NeighborFlag|kTopLeft_NeighborFlag|kBottomLeft_NeighborFlag);
91 }
92 if (i == imageWidth-1) {
93 checkMask &= ~(kRight_NeighborFlag|kTopRight_NeighborFlag|kBottomRight_NeighborFlag);
94 }
95 if (j == 0) {
96 checkMask &= ~(kTopLeft_NeighborFlag|kTop_NeighborFlag|kTopRight_NeighborFlag);
97 }
98 if (j == imageHeight-1) {
99 checkMask &= ~(kBottomLeft_NeighborFlag|kBottom_NeighborFlag|kBottomRight_NeighborFlag);
100 }
101 if (found_edge(image, imageWidth, checkMask)) {
102 *edges = 255; // using 255 makes for convenient debug rendering
103 }
104 ++data;
105 ++image;
106 ++edges;
107 }
108 data += 2*pad;
109 edges += 2*pad;
110 }
111 }
112
113 // from Gustavson (2011)
114 // computes the distance to an edge given an edge normal vector and a pixel's alpha value
115 // assumes that direction has been pre-normalized
edge_distance(const SkPoint & direction,float alpha)116 static float edge_distance(const SkPoint& direction, float alpha) {
117 float dx = direction.fX;
118 float dy = direction.fY;
119 float distance;
120 if (SkScalarNearlyZero(dx) || SkScalarNearlyZero(dy)) {
121 distance = 0.5f - alpha;
122 } else {
123 // this is easier if we treat the direction as being in the first octant
124 // (other octants are symmetrical)
125 dx = SkScalarAbs(dx);
126 dy = SkScalarAbs(dy);
127 if (dx < dy) {
128 using std::swap;
129 swap(dx, dy);
130 }
131
132 // a1 = 0.5*dy/dx is the smaller fractional area chopped off by the edge
133 // to avoid the divide, we just consider the numerator
134 float a1num = 0.5f*dy;
135
136 // we now compute the approximate distance, depending where the alpha falls
137 // relative to the edge fractional area
138
139 // if 0 <= alpha < a1
140 if (alpha*dx < a1num) {
141 // TODO: find a way to do this without square roots?
142 distance = 0.5f*(dx + dy) - SkScalarSqrt(2.0f*dx*dy*alpha);
143 // if a1 <= alpha <= 1 - a1
144 } else if (alpha*dx < (dx - a1num)) {
145 distance = (0.5f - alpha)*dx;
146 // if 1 - a1 < alpha <= 1
147 } else {
148 // TODO: find a way to do this without square roots?
149 distance = -0.5f*(dx + dy) + SkScalarSqrt(2.0f*dx*dy*(1.0f - alpha));
150 }
151 }
152
153 return distance;
154 }
155
init_distances(DFData * data,unsigned char * edges,int width,int height)156 static void init_distances(DFData* data, unsigned char* edges, int width, int height) {
157 // skip one pixel border
158 DFData* currData = data;
159 DFData* prevData = data - width;
160 DFData* nextData = data + width;
161
162 for (int j = 0; j < height; ++j) {
163 for (int i = 0; i < width; ++i) {
164 if (*edges) {
165 // we should not be in the one-pixel outside band
166 SkASSERT(i > 0 && i < width-1 && j > 0 && j < height-1);
167 // gradient will point from low to high
168 // +y is down in this case
169 // i.e., if you're outside, gradient points towards edge
170 // if you're inside, gradient points away from edge
171 SkPoint currGrad;
172 currGrad.fX = (prevData+1)->fAlpha - (prevData-1)->fAlpha
173 + SK_ScalarSqrt2*(currData+1)->fAlpha
174 - SK_ScalarSqrt2*(currData-1)->fAlpha
175 + (nextData+1)->fAlpha - (nextData-1)->fAlpha;
176 currGrad.fY = (nextData-1)->fAlpha - (prevData-1)->fAlpha
177 + SK_ScalarSqrt2*nextData->fAlpha
178 - SK_ScalarSqrt2*prevData->fAlpha
179 + (nextData+1)->fAlpha - (prevData+1)->fAlpha;
180 SkPointPriv::SetLengthFast(&currGrad, 1.0f);
181
182 // init squared distance to edge and distance vector
183 float dist = edge_distance(currGrad, currData->fAlpha);
184 currGrad.scale(dist, &currData->fDistVector);
185 currData->fDistSq = dist*dist;
186 } else {
187 // init distance to "far away"
188 currData->fDistSq = 2000000.f;
189 currData->fDistVector.fX = 1000.f;
190 currData->fDistVector.fY = 1000.f;
191 }
192 ++currData;
193 ++prevData;
194 ++nextData;
195 ++edges;
196 }
197 }
198 }
199
200 // Danielsson's 8SSEDT
201
202 // first stage forward pass
203 // (forward in Y, forward in X)
F1(DFData * curr,int width)204 static void F1(DFData* curr, int width) {
205 // upper left
206 DFData* check = curr - width-1;
207 SkPoint distVec = check->fDistVector;
208 float distSq = check->fDistSq - 2.0f*(distVec.fX + distVec.fY - 1.0f);
209 if (distSq < curr->fDistSq) {
210 distVec.fX -= 1.0f;
211 distVec.fY -= 1.0f;
212 curr->fDistSq = distSq;
213 curr->fDistVector = distVec;
214 }
215
216 // up
217 check = curr - width;
218 distVec = check->fDistVector;
219 distSq = check->fDistSq - 2.0f*distVec.fY + 1.0f;
220 if (distSq < curr->fDistSq) {
221 distVec.fY -= 1.0f;
222 curr->fDistSq = distSq;
223 curr->fDistVector = distVec;
224 }
225
226 // upper right
227 check = curr - width+1;
228 distVec = check->fDistVector;
229 distSq = check->fDistSq + 2.0f*(distVec.fX - distVec.fY + 1.0f);
230 if (distSq < curr->fDistSq) {
231 distVec.fX += 1.0f;
232 distVec.fY -= 1.0f;
233 curr->fDistSq = distSq;
234 curr->fDistVector = distVec;
235 }
236
237 // left
238 check = curr - 1;
239 distVec = check->fDistVector;
240 distSq = check->fDistSq - 2.0f*distVec.fX + 1.0f;
241 if (distSq < curr->fDistSq) {
242 distVec.fX -= 1.0f;
243 curr->fDistSq = distSq;
244 curr->fDistVector = distVec;
245 }
246 }
247
248 // second stage forward pass
249 // (forward in Y, backward in X)
F2(DFData * curr,int width)250 static void F2(DFData* curr, int width) {
251 // right
252 DFData* check = curr + 1;
253 SkPoint distVec = check->fDistVector;
254 float distSq = check->fDistSq + 2.0f*distVec.fX + 1.0f;
255 if (distSq < curr->fDistSq) {
256 distVec.fX += 1.0f;
257 curr->fDistSq = distSq;
258 curr->fDistVector = distVec;
259 }
260 }
261
262 // first stage backward pass
263 // (backward in Y, forward in X)
B1(DFData * curr,int width)264 static void B1(DFData* curr, int width) {
265 // left
266 DFData* check = curr - 1;
267 SkPoint distVec = check->fDistVector;
268 float distSq = check->fDistSq - 2.0f*distVec.fX + 1.0f;
269 if (distSq < curr->fDistSq) {
270 distVec.fX -= 1.0f;
271 curr->fDistSq = distSq;
272 curr->fDistVector = distVec;
273 }
274 }
275
276 // second stage backward pass
277 // (backward in Y, backwards in X)
B2(DFData * curr,int width)278 static void B2(DFData* curr, int width) {
279 // right
280 DFData* check = curr + 1;
281 SkPoint distVec = check->fDistVector;
282 float distSq = check->fDistSq + 2.0f*distVec.fX + 1.0f;
283 if (distSq < curr->fDistSq) {
284 distVec.fX += 1.0f;
285 curr->fDistSq = distSq;
286 curr->fDistVector = distVec;
287 }
288
289 // bottom left
290 check = curr + width-1;
291 distVec = check->fDistVector;
292 distSq = check->fDistSq - 2.0f*(distVec.fX - distVec.fY - 1.0f);
293 if (distSq < curr->fDistSq) {
294 distVec.fX -= 1.0f;
295 distVec.fY += 1.0f;
296 curr->fDistSq = distSq;
297 curr->fDistVector = distVec;
298 }
299
300 // bottom
301 check = curr + width;
302 distVec = check->fDistVector;
303 distSq = check->fDistSq + 2.0f*distVec.fY + 1.0f;
304 if (distSq < curr->fDistSq) {
305 distVec.fY += 1.0f;
306 curr->fDistSq = distSq;
307 curr->fDistVector = distVec;
308 }
309
310 // bottom right
311 check = curr + width+1;
312 distVec = check->fDistVector;
313 distSq = check->fDistSq + 2.0f*(distVec.fX + distVec.fY + 1.0f);
314 if (distSq < curr->fDistSq) {
315 distVec.fX += 1.0f;
316 distVec.fY += 1.0f;
317 curr->fDistSq = distSq;
318 curr->fDistVector = distVec;
319 }
320 }
321
322 // enable this to output edge data rather than the distance field
323 #define DUMP_EDGE 0
324
325 #if !DUMP_EDGE
326 template <int distanceMagnitude>
pack_distance_field_val(float dist)327 static unsigned char pack_distance_field_val(float dist) {
328 // The distance field is constructed as unsigned char values, so that the zero value is at 128,
329 // Beside 128, we have 128 values in range [0, 128), but only 127 values in range (128, 255].
330 // So we multiply distanceMagnitude by 127/128 at the latter range to avoid overflow.
331 dist = SkTPin<float>(-dist, -distanceMagnitude, distanceMagnitude * 127.0f / 128.0f);
332
333 // Scale into the positive range for unsigned distance.
334 dist += distanceMagnitude;
335
336 // Scale into unsigned char range.
337 // Round to place negative and positive values as equally as possible around 128
338 // (which represents zero).
339 return (unsigned char)SkScalarRoundToInt(dist / (2 * distanceMagnitude) * 256.0f);
340 }
341 #endif
342
343 // assumes a padded 8-bit image and distance field
344 // width and height are the original width and height of the image
generate_distance_field_from_image(unsigned char * distanceField,const unsigned char * copyPtr,int width,int height)345 static bool generate_distance_field_from_image(unsigned char* distanceField,
346 const unsigned char* copyPtr,
347 int width, int height) {
348 SkASSERT(distanceField);
349 SkASSERT(copyPtr);
350
351 // we expand our temp data by one more on each side to simplify
352 // the scanning code -- will always be treated as infinitely far away
353 int pad = SK_DistanceFieldPad + 1;
354
355 // set params for distance field data
356 int dataWidth = width + 2*pad;
357 int dataHeight = height + 2*pad;
358
359 // create zeroed temp DFData+edge storage
360 SkAutoFree storage(sk_calloc_throw(dataWidth*dataHeight*(sizeof(DFData) + 1)));
361 DFData* dataPtr = (DFData*)storage.get();
362 unsigned char* edgePtr = (unsigned char*)storage.get() + dataWidth*dataHeight*sizeof(DFData);
363
364 // copy glyph into distance field storage
365 init_glyph_data(dataPtr, edgePtr, copyPtr,
366 dataWidth, dataHeight,
367 width+2, height+2, SK_DistanceFieldPad);
368
369 // create initial distance data, particularly at edges
370 init_distances(dataPtr, edgePtr, dataWidth, dataHeight);
371
372 // now perform Euclidean distance transform to propagate distances
373
374 // forwards in y
375 DFData* currData = dataPtr+dataWidth+1; // skip outer buffer
376 unsigned char* currEdge = edgePtr+dataWidth+1;
377 for (int j = 1; j < dataHeight-1; ++j) {
378 // forwards in x
379 for (int i = 1; i < dataWidth-1; ++i) {
380 // don't need to calculate distance for edge pixels
381 if (!*currEdge) {
382 F1(currData, dataWidth);
383 }
384 ++currData;
385 ++currEdge;
386 }
387
388 // backwards in x
389 --currData; // reset to end
390 --currEdge;
391 for (int i = 1; i < dataWidth-1; ++i) {
392 // don't need to calculate distance for edge pixels
393 if (!*currEdge) {
394 F2(currData, dataWidth);
395 }
396 --currData;
397 --currEdge;
398 }
399
400 currData += dataWidth+1;
401 currEdge += dataWidth+1;
402 }
403
404 // backwards in y
405 currData = dataPtr+dataWidth*(dataHeight-2) - 1; // skip outer buffer
406 currEdge = edgePtr+dataWidth*(dataHeight-2) - 1;
407 for (int j = 1; j < dataHeight-1; ++j) {
408 // forwards in x
409 for (int i = 1; i < dataWidth-1; ++i) {
410 // don't need to calculate distance for edge pixels
411 if (!*currEdge) {
412 B1(currData, dataWidth);
413 }
414 ++currData;
415 ++currEdge;
416 }
417
418 // backwards in x
419 --currData; // reset to end
420 --currEdge;
421 for (int i = 1; i < dataWidth-1; ++i) {
422 // don't need to calculate distance for edge pixels
423 if (!*currEdge) {
424 B2(currData, dataWidth);
425 }
426 --currData;
427 --currEdge;
428 }
429
430 currData -= dataWidth-1;
431 currEdge -= dataWidth-1;
432 }
433
434 // copy results to final distance field data
435 currData = dataPtr + dataWidth+1;
436 currEdge = edgePtr + dataWidth+1;
437 unsigned char *dfPtr = distanceField;
438 for (int j = 1; j < dataHeight-1; ++j) {
439 for (int i = 1; i < dataWidth-1; ++i) {
440 #if DUMP_EDGE
441 float alpha = currData->fAlpha;
442 float edge = 0.0f;
443 if (*currEdge) {
444 edge = 0.25f;
445 }
446 // blend with original image
447 float result = alpha + (1.0f-alpha)*edge;
448 unsigned char val = sk_float_round2int(255*result);
449 *dfPtr++ = val;
450 #else
451 float dist;
452 if (currData->fAlpha > 0.5f) {
453 dist = -SkScalarSqrt(currData->fDistSq);
454 } else {
455 dist = SkScalarSqrt(currData->fDistSq);
456 }
457 *dfPtr++ = pack_distance_field_val<SK_DistanceFieldMagnitude>(dist);
458 #endif
459 ++currData;
460 ++currEdge;
461 }
462 currData += 2;
463 currEdge += 2;
464 }
465
466 return true;
467 }
468
469 // assumes an 8-bit image and distance field
SkGenerateDistanceFieldFromA8Image(unsigned char * distanceField,const unsigned char * image,int width,int height,size_t rowBytes)470 bool SkGenerateDistanceFieldFromA8Image(unsigned char* distanceField,
471 const unsigned char* image,
472 int width, int height, size_t rowBytes) {
473 SkASSERT(distanceField);
474 SkASSERT(image);
475
476 // create temp data
477 SkAutoSMalloc<1024> copyStorage((width+2)*(height+2)*sizeof(char));
478 unsigned char* copyPtr = (unsigned char*) copyStorage.get();
479
480 // we copy our source image into a padded copy to ensure we catch edge transitions
481 // around the outside
482 const unsigned char* currSrcScanLine = image;
483 sk_bzero(copyPtr, (width+2)*sizeof(char));
484 unsigned char* currDestPtr = copyPtr + width + 2;
485 for (int i = 0; i < height; ++i) {
486 *currDestPtr++ = 0;
487 memcpy(currDestPtr, currSrcScanLine, width);
488 currSrcScanLine += rowBytes;
489 currDestPtr += width;
490 *currDestPtr++ = 0;
491 }
492 sk_bzero(currDestPtr, (width+2)*sizeof(char));
493
494 return generate_distance_field_from_image(distanceField, copyPtr, width, height);
495 }
496
497 // assumes a 16-bit lcd mask and 8-bit distance field
SkGenerateDistanceFieldFromLCD16Mask(unsigned char * distanceField,const unsigned char * image,int w,int h,size_t rowBytes)498 bool SkGenerateDistanceFieldFromLCD16Mask(unsigned char* distanceField,
499 const unsigned char* image,
500 int w, int h, size_t rowBytes) {
501 SkASSERT(distanceField);
502 SkASSERT(image);
503
504 // create temp data
505 SkAutoSMalloc<1024> copyStorage((w+2)*(h+2)*sizeof(char));
506 unsigned char* copyPtr = (unsigned char*) copyStorage.get();
507
508 // we copy our source image into a padded copy to ensure we catch edge transitions
509 // around the outside
510 const uint16_t* start = reinterpret_cast<const uint16_t*>(image);
511 auto currSrcScanline = SkMask::AlphaIter<SkMask::kLCD16_Format>(start);
512 auto endSrcScanline = SkMask::AlphaIter<SkMask::kLCD16_Format>(start + w);
513 sk_bzero(copyPtr, (w+2)*sizeof(char));
514 unsigned char* currDestPtr = copyPtr + w + 2;
515 for (int i = 0; i < h; ++i, currSrcScanline >>= rowBytes, endSrcScanline >>= rowBytes) {
516 *currDestPtr++ = 0;
517 for (auto src = currSrcScanline; src < endSrcScanline; ++src) {
518 *currDestPtr++ = *src;
519 }
520 *currDestPtr++ = 0;
521 }
522 sk_bzero(currDestPtr, (w+2)*sizeof(char));
523
524 return generate_distance_field_from_image(distanceField, copyPtr, w, h);
525 }
526
527 // assumes a 1-bit image and 8-bit distance field
SkGenerateDistanceFieldFromBWImage(unsigned char * distanceField,const unsigned char * image,int width,int height,size_t rowBytes)528 bool SkGenerateDistanceFieldFromBWImage(unsigned char* distanceField,
529 const unsigned char* image,
530 int width, int height, size_t rowBytes) {
531 SkASSERT(distanceField);
532 SkASSERT(image);
533
534 // create temp data
535 SkAutoSMalloc<1024> copyStorage((width+2)*(height+2)*sizeof(char));
536 unsigned char* copyPtr = (unsigned char*) copyStorage.get();
537
538 // we copy our source image into a padded copy to ensure we catch edge transitions
539 // around the outside
540 const unsigned char* currSrcScanLine = image;
541 sk_bzero(copyPtr, (width+2)*sizeof(char));
542 unsigned char* currDestPtr = copyPtr + width + 2;
543 for (int i = 0; i < height; ++i) {
544 *currDestPtr++ = 0;
545
546
547 int rowWritesLeft = width;
548 const unsigned char *maskPtr = currSrcScanLine;
549 while (rowWritesLeft > 0) {
550 unsigned mask = *maskPtr++;
551 for (int i = 7; i >= 0 && rowWritesLeft; --i, --rowWritesLeft) {
552 *currDestPtr++ = (mask & (1 << i)) ? 0xff : 0;
553 }
554 }
555 currSrcScanLine += rowBytes;
556
557
558 *currDestPtr++ = 0;
559 }
560 sk_bzero(currDestPtr, (width+2)*sizeof(char));
561
562 return generate_distance_field_from_image(distanceField, copyPtr, width, height);
563 }
564