1add_and_true_to_loop_condition
2disable_blend_equation_advanced
3disable_discard_framebuffer
4disable_texture_storage
5disallow_large_instanced_draw
6emulate_abs_int_function
7flush_on_framebuffer_change
8force_update_scissor_state_when_binding_fbo0
9gl_clear_broken
10max_fragment_uniform_vectors_32
11max_msaa_sample_count_4
12max_texture_size_limit_4096
13pack_parameters_workaround_with_pack_buffer
14remove_pow_with_constant_exponent
15rewrite_do_while_loops
16unbind_attachments_on_bound_render_fbo_delete
17unfold_short_circuit_as_ternary_operation
18disable_dual_source_blending_support
19