1// defines built-in interfaces supported by SkiaSL vertex shaders
2
3out sk_PerVertex {
4 layout(builtin=0) float4 sk_Position;
5 layout(builtin=1) float sk_PointSize;
6};
7
8layout(builtin=42) in int sk_VertexID;
9layout(builtin=43) in int sk_InstanceID;
10