1 /*
2  * Copyright 2020 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/core/SkCanvas.h"
9 #include "include/core/SkSurface.h"
10 #include "include/utils/SkRandom.h"
11 #include "src/core/SkSamplingPriv.h"
12 #include "tests/Test.h"
13 #include "tools/Resources.h"
14 #include "tools/ToolUtils.h"
15 
16 // In general, sampling under identity matrix should not affect the pixels. However,
17 // cubic resampling when B != 0 is expected to change pixels.
18 //
DEF_TEST(sampling_with_identity_matrix,r)19 DEF_TEST(sampling_with_identity_matrix, r) {
20     const char* names[] = {
21         "images/mandrill_128.png", "images/color_wheel.jpg",
22     };
23 
24     SkRandom rand;
25     for (auto name : names) {
26         auto src = GetResourceAsImage(name);
27         auto surf = SkSurface::MakeRasterN32Premul(src->width(), src->height());
28         auto canvas = surf->getCanvas();
29 
30         auto dotest = [&](const SkSamplingOptions& sampling, bool expect_same) {
31             canvas->clear(0);
32             canvas->drawImage(src.get(), 0, 0, sampling, nullptr);
33             auto dst = surf->makeImageSnapshot();
34 
35             REPORTER_ASSERT(r, SkSamplingPriv::NoChangeWithIdentityMatrix(sampling) == expect_same);
36             REPORTER_ASSERT(r, ToolUtils::equal_pixels(src.get(), dst.get()) == expect_same);
37         };
38 
39         // Exercise all non-cubics -- expecting no changes
40         for (auto m : {SkMipmapMode::kNone, SkMipmapMode::kNearest, SkMipmapMode::kLinear}) {
41             for (auto f : {SkFilterMode::kNearest, SkFilterMode::kLinear}) {
42                 dotest(SkSamplingOptions(f, m), true);
43             }
44         }
45 
46         // Exercise cubic variants with B zero and non-zero
47         constexpr int N = 30;   // try a bunch of random values
48         for (int i = 0; i < N; ++i) {
49             float C = rand.nextF();
50             dotest(SkSamplingOptions({0, C}), true);
51 
52             float B = rand.nextF() * 0.9f + 0.05f;  // non-zero but still within (0,,,1]
53             SkASSERT(B != 0);
54             dotest(SkSamplingOptions({B, C}), false);
55         }
56     }
57 }
58