1 2out vec4 sk_FragColor; 3void main() { 4 int x = 0; 5 int y = 0; 6 int z = 0; 7 x = 1; 8 y = 1; 9 z = 1; 10 sk_FragColor.xyz = vec3(float(x), float(y), float(z)); 11} 12