1
2out vec4 sk_FragColor;
3uniform vec4 colorGreen;
4uniform vec4 colorRed;
5vec4 main() {
6    const vec4 b = vec4(1.0);
7    vec4 c = vec4(1.0, 1.0, 1.0, 1.0);
8    if (b != c) {
9        return colorRed;
10    } else {
11        return colorGreen;
12    }
13}
14