1 2out vec4 sk_FragColor; 3uniform vec4 colorGreen; 4uniform vec4 colorRed; 5vec4 main() { 6 const vec4 b = vec4(1.0); 7 vec4 c = vec4(1.0, 1.0, 1.0, 1.0); 8 if (b != c) { 9 return colorRed; 10 } else { 11 return colorGreen; 12 } 13} 14