1OpCapability Shader 2%1 = OpExtInstImport "GLSL.std.450" 3OpMemoryModel Logical GLSL450 4OpEntryPoint Fragment %main "main" %sk_FragColor %sk_Clockwise 5OpExecutionMode %main OriginUpperLeft 6OpName %testBlock "testBlock" 7OpMemberName %testBlock 0 "m1" 8OpMemberName %testBlock 1 "m2" 9OpName %sk_FragColor "sk_FragColor" 10OpName %sk_Clockwise "sk_Clockwise" 11OpName %main "main" 12OpMemberDecorate %testBlock 0 Offset 16 13OpMemberDecorate %testBlock 0 ColMajor 14OpMemberDecorate %testBlock 0 MatrixStride 8 15OpMemberDecorate %testBlock 0 RelaxedPrecision 16OpMemberDecorate %testBlock 1 Offset 32 17OpMemberDecorate %testBlock 1 ColMajor 18OpMemberDecorate %testBlock 1 MatrixStride 8 19OpMemberDecorate %testBlock 1 RelaxedPrecision 20OpDecorate %testBlock Block 21OpDecorate %3 Binding 456 22OpDecorate %3 DescriptorSet 0 23OpDecorate %sk_FragColor RelaxedPrecision 24OpDecorate %sk_FragColor Location 0 25OpDecorate %sk_FragColor Index 0 26OpDecorate %sk_Clockwise BuiltIn FrontFacing 27OpDecorate %22 RelaxedPrecision 28OpDecorate %23 RelaxedPrecision 29OpDecorate %26 RelaxedPrecision 30OpDecorate %27 RelaxedPrecision 31OpDecorate %29 RelaxedPrecision 32OpDecorate %30 RelaxedPrecision 33OpDecorate %32 RelaxedPrecision 34OpDecorate %33 RelaxedPrecision 35OpDecorate %34 RelaxedPrecision 36%float = OpTypeFloat 32 37%v2float = OpTypeVector %float 2 38%mat2v2float = OpTypeMatrix %v2float 2 39%testBlock = OpTypeStruct %mat2v2float %mat2v2float 40%_ptr_PushConstant_testBlock = OpTypePointer PushConstant %testBlock 41%3 = OpVariable %_ptr_PushConstant_testBlock PushConstant 42%v4float = OpTypeVector %float 4 43%_ptr_Output_v4float = OpTypePointer Output %v4float 44%sk_FragColor = OpVariable %_ptr_Output_v4float Output 45%bool = OpTypeBool 46%_ptr_Input_bool = OpTypePointer Input %bool 47%sk_Clockwise = OpVariable %_ptr_Input_bool Input 48%void = OpTypeVoid 49%16 = OpTypeFunction %void 50%int = OpTypeInt 32 1 51%int_0 = OpConstant %int 0 52%_ptr_PushConstant_v2float = OpTypePointer PushConstant %v2float 53%int_1 = OpConstant %int 1 54%main = OpFunction %void None %16 55%17 = OpLabel 56%20 = OpAccessChain %_ptr_PushConstant_v2float %3 %int_0 %int_0 57%22 = OpLoad %v2float %20 58%23 = OpCompositeExtract %float %22 0 59%25 = OpAccessChain %_ptr_PushConstant_v2float %3 %int_0 %int_1 60%26 = OpLoad %v2float %25 61%27 = OpCompositeExtract %float %26 1 62%28 = OpAccessChain %_ptr_PushConstant_v2float %3 %int_1 %int_0 63%29 = OpLoad %v2float %28 64%30 = OpCompositeExtract %float %29 0 65%31 = OpAccessChain %_ptr_PushConstant_v2float %3 %int_1 %int_1 66%32 = OpLoad %v2float %31 67%33 = OpCompositeExtract %float %32 1 68%34 = OpCompositeConstruct %v4float %23 %27 %30 %33 69OpStore %sk_FragColor %34 70OpReturn 71OpFunctionEnd 72